Sébastien Crozet
4f3de703b7
Add static methods to build canonical axis.
...
For exemple use: Vec3::x() to create the vector Vec3::new(1.0, 0.0, 0.0).
The same aplies for y, z, w, etc.
2013-07-24 23:54:54 +02:00
Sébastien Crozet
e75fe80966
Add documentation.
2013-07-24 16:50:40 +02:00
Sébastien Crozet
6cf8db0926
Replaced all remaining ocurences of from_homogeneous by from
2013-07-23 23:28:02 +02:00
Sébastien Crozet
321574a827
from_homogeneous -> from
2013-07-23 23:26:47 +02:00
Sébastien Crozet
93597f0ef9
Add look_at_z.
...
Having a look_at which aligns the z-axis with the look_at direction is useful for cameras. It
will exist only in 3d.
2013-07-23 18:41:57 +02:00
Sébastien Crozet
8634b9037d
Changed the semantic of the look_at method.
...
Before, the `look_at` method aligned the `z` axis with the look_at direction.
This will be problematic in the future if we want to generalize that on n-dimension (the z axis
could not axis at all when n < 3).
Now, the `look_at` method aligns the `x` axis with the look_at direction. Thus we have a chance for
it to be generalizable on n-dimension, `n >= 1`.
2013-07-23 12:12:03 +02:00
Sébastien Crozet
4ea1dd92e6
Fixed transposition.
2013-07-23 11:15:20 +02:00
Sébastien Crozet
cd2aeb4861
Fix look_at.
2013-07-23 01:06:20 +02:00
Sébastien Crozet
e2f34023ed
Add traits MatCast and VecCast.
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VecCast casts a Vec<N1> to a Vec<N2> with N1 and N2 bounded by NumCast.
MatCast casts a Mat<N1> to a Mat<N2> with N1 and N2 bounded by NumCast.
2013-07-22 23:42:35 +02:00
Sébastien Crozet
81389a911a
Add utility methods.
...
Added look_at for 3d rotation matrix and 3d transform.
Rotation matrices constructors are now the static methods Rotmat::from_angle,
Rotmat::from_axis_angle.
2013-07-22 23:20:03 +02:00
Sébastien Crozet
0577f3e364
Add type aliases.
2013-07-22 13:44:08 +02:00
Sébastien Crozet
f92b28f53f
Add sphere sampling implementation for Vec3<f64>.
2013-07-22 12:32:42 +02:00
Sébastien Crozet
3a64e05c62
Merged the {vec, mat} and {vec, mat}_impl modules.
2013-07-22 11:35:36 +02:00
Sébastien Crozet
ff24f70332
Flattened the `traits` submodules.
2013-07-22 10:26:20 +02:00
Sébastien Crozet
e548e1fa5e
Add tests for vec0.
2013-07-20 17:02:54 +02:00
Sébastien Crozet
ae74a05fdd
Add implementation of Vec0.
2013-07-20 16:32:39 +02:00
Sébastien Crozet
d74a5905c6
Fix sub_dot implementations.
2013-07-20 15:18:44 +02:00
Sébastien Crozet
cf216f9b90
Removed occurences of copy/Copy + improved api.
...
Now, access to vector components are x, y, z, w, a, b, ... instead of at[i].
The method at(i) has the same (read only) effect as the old at[i].
Now, access to matrix components are m11, m12, ... instead of mij[offset(i, j)]...
The method at((i, j)) has the same effect as the old mij[offset(i, j)].
Automatic implementation of all traits the compiler supports has been added on the #[deriving]
clause for both matrices and vectors.
2013-07-20 15:07:49 +02:00
Sébastien Crozet
8918cb5d7e
invert -> inplace_inverse to avoid name clash with iterators.
2013-07-13 13:34:41 +00:00
Sébastien Crozet
7f05cc5977
abs needs the Signed trait.
2013-07-10 17:43:45 +00:00
Sébastien Crozet
c37d58f3fb
Add Vec0.
2013-07-07 22:34:18 +02:00
Sébastien Crozet
831f561441
Use Clone instead of Copy.
2013-07-05 22:54:42 +00:00
Sébastien Crozet
6f081b70b8
Add sphere sempling trait + Copy becomes Clone
2013-07-04 14:23:08 +00:00
Sébastien Crozet
51fd2bc744
map -> iter().transform
2013-07-02 10:00:55 +00:00
Sébastien Crozet
68d601a642
Basis trait now uses internal iterators to avoid allocations.
2013-07-01 16:33:22 +00:00
Sébastien Crozet
6fd9696253
Fix bug when trying to create a rotation matrix with a zero angle.
2013-06-30 21:19:36 +00:00
Sébastien Crozet
02e22717a4
More rotation sugar.
2013-06-29 19:02:51 +00:00
Sébastien Crozet
f8515f4683
Add rotation wrt center of a matrix.
2013-06-29 18:59:04 +00:00
Sébastien Crozet
50293ca417
Add read-only access to a Rotmat subcomponents.
2013-06-29 18:37:01 +00:00
Sébastien Crozet
364c16ca19
Add read-only accesse to a Transform subcomponents.
2013-06-29 18:35:01 +00:00
Sébastien Crozet
50d424a901
Changed the representation of rotations for 3D matrix.
2013-06-29 15:32:56 +00:00
Sébastien Crozet
429bcbf9c3
Fix Column implementation generating an ICE.
2013-06-29 15:19:21 +00:00
Sébastien Crozet
d3bed841f8
Add Column implementations.
2013-06-29 15:04:38 +00:00
Sébastien Crozet
8e8a87b667
Fixes to work with the new compiler.
2013-06-29 12:06:39 +00:00
Sébastien Crozet
3bb470ac95
Add Column + Homogeneous + Indexable traits.
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Column: to access a matrix column.
Homogeneous: to convert a matrix/vector from/to homogenous coordinates.
Indexable: to access a matrix/vector element using indices.
2013-06-29 11:40:31 +00:00
Sébastien Crozet
c58e1ed40d
Reorganized files.
2013-06-29 00:34:45 +00:00
Sébastien Crozet
c54eb562ec
Refactor code for matrices.
2013-06-28 22:55:09 +00:00
Sébastien Crozet
cd355dfb30
Refactor vec{1, 2, 3} implemenation + add some useful traits.
2013-06-28 21:03:40 +00:00
Sébastien Crozet
8abcdeeedc
#[inline(always)] -> #[inline]
2013-06-27 17:40:37 +00:00
Sébastien Crozet
6723693b49
Refined traits for rotation/translation/transformation.
2013-06-27 16:16:07 +00:00
Sébastien Crozet
ffbcf4882a
Removed a lot of Copy + made Rotation and Translation more flexible.
2013-06-26 20:56:30 +00:00
Sébastien Crozet
edc5bb616d
Removed some useless references.
2013-06-24 21:38:52 +00:00
Sébastien Crozet
870f4b804b
Fix some infinite recursion on nvec.
2013-06-23 20:16:15 +00:00
Sébastien Crozet
0a90e6e6d8
all -> iter().all
2013-06-23 16:19:13 +00:00
Sébastien Crozet
8dc9067121
Coding style fix.
2013-06-23 16:08:50 +00:00
Sébastien Crozet
cfd7bac305
Fix to make it work with the new compiler.
2013-06-19 12:26:59 +02:00
Sébastien Crozet
854dda73bf
Add implementation of Bounded.
2013-06-15 22:11:33 +00:00
Sébastien Crozet
caee7eb423
workarounds -> traits. All ICE are now compiler errors.
2013-06-15 20:16:44 +00:00
Sébastien Crozet
6e627f3378
Add Ord instances.
2013-06-15 18:06:13 +00:00
Sébastien Crozet
3ccade3d2f
icomming -> master
2013-06-15 13:11:50 +00:00