Sébastien Crozet
347883caa1
Rework of the traits for Vectors.
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The goal is to make traits less fine-grained for vectors, and reduce the amount of `use`.
- Scalar{Mul, Div} are removed, replaced by Mul<N, V> and Div<N, V>,
- Ring and DivisionRing are removed. Use Num instead.
- VectorSpace, Dot, and Norm are removed, replaced by the new, higher-level traits.
Add four traits:
- Vec: common operations on vectors. Replaces VectorSpace and Dot.
- AlgebraicVec: Vec + the old Norm trait.
- VecExt: Vec + every other traits vectors implement.
- AlgebraicVecExt: AlgebraicVec + VecExt.
2013-08-18 18:33:25 +02:00
Sébastien Crozet
cead4f8410
Moved DivisionRing to ring.rs.
2013-08-17 17:50:01 +02:00
Sébastien Crozet
344d761be5
Add the ability to stop the basis internal itertors.
2013-08-17 10:48:45 +02:00
Sébastien Crozet
d8db04cce5
Changed the UniformSphereSample trait to return a borrowed vector.
2013-08-16 18:08:51 +02:00
Sébastien Crozet
61e985634b
Fix FromIterator impl.
2013-08-16 10:14:01 +02:00
Sébastien Crozet
5187a1a73f
Add `Round` impl for vectors.
2013-08-15 10:41:47 +02:00
Sébastien Crozet
a69f43bccd
Remove some unneded visibility modifiers.
2013-08-14 09:43:02 +02:00
Sébastien Crozet
24e1862a9e
Fix to work with the last Rust deriving.
2013-08-13 10:57:19 +02:00
Sébastien Crozet
a46b063192
Add Scalar{Mul, Div, Add, Sub} for matrices.
2013-08-12 17:04:53 +02:00
Sébastien Crozet
037cf95542
Add (pointwise) Add and Sub impl for matrices.
2013-08-12 16:50:50 +02:00
Sébastien Crozet
b08a8384ae
Add outer product.
2013-08-12 16:45:31 +02:00
Sébastien Crozet
3858c63291
Update to work with the last Rust api.
2013-08-11 16:07:34 +02:00
Sébastien Crozet
ef718028e8
Add distcheck rule to the makefile.
2013-08-11 13:24:38 +02:00
Sébastien Crozet
50a6454ae8
Add missing #[inline] hints.
2013-08-07 20:53:51 +02:00
Sébastien Crozet
efd14f9e88
Further coding style fixes.
2013-08-05 10:15:11 +02:00
Sébastien Crozet
c59911168e
Fix curly braces.
2013-08-05 10:13:44 +02:00
Sébastien Crozet
a810bf6008
Indentation fixes.
2013-08-05 09:44:56 +02:00
Sébastien Crozet
53a5dbb6e3
Add `Orderable` implementation for vectors.
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The `min`, `max` and `clamp` methods are component-wise.
2013-08-04 11:06:23 +02:00
Sébastien Crozet
9af1cac45d
Fix `Ord` implementations to be a partial order.
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When two elements are not comparable, all comparison operators return `false`.
2013-08-04 10:36:35 +02:00
Sébastien Crozet
50b34ca765
Fix `for` loops (again) + `iterate` becomes `range`.
2013-08-03 12:21:56 +02:00
Sébastien Crozet
7b2dbb244e
Fix `for` loops.
2013-08-02 10:50:04 +02:00
Sébastien Crozet
3f3f59e8eb
Changed mod visibilities + add doc for types.rs
2013-08-01 18:55:42 +02:00
Sébastien Crozet
67dea17abe
for ... advance -> foreach ... in
2013-08-01 09:18:21 +02:00
Sébastien Crozet
164ff5b1b2
Add missing type bounds.
2013-07-25 14:50:55 +02:00
Sébastien Crozet
4f3de703b7
Add static methods to build canonical axis.
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For exemple use: Vec3::x() to create the vector Vec3::new(1.0, 0.0, 0.0).
The same aplies for y, z, w, etc.
2013-07-24 23:54:54 +02:00
Sébastien Crozet
e75fe80966
Add documentation.
2013-07-24 16:50:40 +02:00
Sébastien Crozet
6cf8db0926
Replaced all remaining ocurences of from_homogeneous by from
2013-07-23 23:28:02 +02:00
Sébastien Crozet
321574a827
from_homogeneous -> from
2013-07-23 23:26:47 +02:00
Sébastien Crozet
93597f0ef9
Add look_at_z.
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Having a look_at which aligns the z-axis with the look_at direction is useful for cameras. It
will exist only in 3d.
2013-07-23 18:41:57 +02:00
Sébastien Crozet
8634b9037d
Changed the semantic of the look_at method.
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Before, the `look_at` method aligned the `z` axis with the look_at direction.
This will be problematic in the future if we want to generalize that on n-dimension (the z axis
could not axis at all when n < 3).
Now, the `look_at` method aligns the `x` axis with the look_at direction. Thus we have a chance for
it to be generalizable on n-dimension, `n >= 1`.
2013-07-23 12:12:03 +02:00
Sébastien Crozet
4ea1dd92e6
Fixed transposition.
2013-07-23 11:15:20 +02:00
Sébastien Crozet
cd2aeb4861
Fix look_at.
2013-07-23 01:06:20 +02:00
Sébastien Crozet
e2f34023ed
Add traits MatCast and VecCast.
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VecCast casts a Vec<N1> to a Vec<N2> with N1 and N2 bounded by NumCast.
MatCast casts a Mat<N1> to a Mat<N2> with N1 and N2 bounded by NumCast.
2013-07-22 23:42:35 +02:00
Sébastien Crozet
81389a911a
Add utility methods.
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Added look_at for 3d rotation matrix and 3d transform.
Rotation matrices constructors are now the static methods Rotmat::from_angle,
Rotmat::from_axis_angle.
2013-07-22 23:20:03 +02:00
Sébastien Crozet
0577f3e364
Add type aliases.
2013-07-22 13:44:08 +02:00
Sébastien Crozet
f92b28f53f
Add sphere sampling implementation for Vec3<f64>.
2013-07-22 12:32:42 +02:00
Sébastien Crozet
3a64e05c62
Merged the {vec, mat} and {vec, mat}_impl modules.
2013-07-22 11:35:36 +02:00
Sébastien Crozet
ff24f70332
Flattened the `traits` submodules.
2013-07-22 10:26:20 +02:00
Sébastien Crozet
e548e1fa5e
Add tests for vec0.
2013-07-20 17:02:54 +02:00
Sébastien Crozet
ae74a05fdd
Add implementation of Vec0.
2013-07-20 16:32:39 +02:00
Sébastien Crozet
d74a5905c6
Fix sub_dot implementations.
2013-07-20 15:18:44 +02:00
Sébastien Crozet
cf216f9b90
Removed occurences of copy/Copy + improved api.
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Now, access to vector components are x, y, z, w, a, b, ... instead of at[i].
The method at(i) has the same (read only) effect as the old at[i].
Now, access to matrix components are m11, m12, ... instead of mij[offset(i, j)]...
The method at((i, j)) has the same effect as the old mij[offset(i, j)].
Automatic implementation of all traits the compiler supports has been added on the #[deriving]
clause for both matrices and vectors.
2013-07-20 15:07:49 +02:00
Sébastien Crozet
8918cb5d7e
invert -> inplace_inverse to avoid name clash with iterators.
2013-07-13 13:34:41 +00:00
Sébastien Crozet
7f05cc5977
abs needs the Signed trait.
2013-07-10 17:43:45 +00:00
Sébastien Crozet
c37d58f3fb
Add Vec0.
2013-07-07 22:34:18 +02:00
Sébastien Crozet
831f561441
Use Clone instead of Copy.
2013-07-05 22:54:42 +00:00
Sébastien Crozet
6f081b70b8
Add sphere sempling trait + Copy becomes Clone
2013-07-04 14:23:08 +00:00
Sébastien Crozet
51fd2bc744
map -> iter().transform
2013-07-02 10:00:55 +00:00
Sébastien Crozet
68d601a642
Basis trait now uses internal iterators to avoid allocations.
2013-07-01 16:33:22 +00:00
Sébastien Crozet
6fd9696253
Fix bug when trying to create a rotation matrix with a zero angle.
2013-06-30 21:19:36 +00:00