Sébastien Crozet
6a495013d3
Update changelog to account for quaternion modifications.
2016-08-09 21:52:16 +02:00
Sébastien Crozet
85819c5fed
Make the link to the documentation more visible
...
Fix #194
2016-08-09 21:50:21 +02:00
Sébastien Crozet
d05ad00c41
Merge pull request #193 from phaazon/master
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Added exp(), log() and powf() for Quaternion. + fixed One and Zero instances for Quaternion.
2016-08-09 21:41:16 +02:00
Dimitri 'phaazon' Sabadie
1fdd8979af
Fixed Zero and One for Quaternion.
2016-07-30 14:08:55 +02:00
Dimitri Sabadie
f9c1a2fd98
Added a test for Quaternion::exp().
2016-07-29 18:02:37 +02:00
Dimitri Sabadie
988d9272d2
Cleaned up exp(), log() and powf() for Quaternion. Also, they’re for Quaternion only as we cannot define them on UnitQuaternion.
2016-07-29 17:51:35 +02:00
Dimitri Sabadie
213cc41f7d
Added exp(), log() and powf() for Quaternion / UnitQuaternion.
2016-07-29 15:56:04 +02:00
Sébastien Crozet
aa7d4b927c
Implement Display for Identity.
2016-04-30 14:32:16 +02:00
Sébastien Crozet
a9c4bd0b78
Release v0.8.1
2016-04-19 09:43:13 +02:00
Sébastien Crozet
a6cee5afc8
Merge pull request #189 from sebcrozet/from_to_value
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Implement From returning a value (instead of a ref only) for matrices and vectors.
2016-04-19 09:42:49 +02:00
Sébastien Crozet
13a5bee25f
Implement From returning a value (instead of a ref only) for matrices and vectors.
2016-04-19 09:36:30 +02:00
Sébastien Crozet
847edafcfe
Merge pull request #188 from sebcrozet/more_renamings
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Replace "col" by "column" + other substitutions.
2016-04-18 08:49:25 +02:00
Sébastien Crozet
d98b7fb618
Update the changelog.
2016-04-18 08:40:16 +02:00
Sébastien Crozet
df872f407d
Replace "col" by "column".
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Related to #176 .
2016-04-18 08:32:12 +02:00
Sébastien Crozet
830c19aeba
Release v0.8.0.
2016-04-17 20:26:17 +02:00
Sébastien Crozet
c5a03254f2
Merge pull request #187 from sebcrozet/full_names
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Use full names for everything.
2016-04-17 20:25:34 +02:00
Sébastien Crozet
0c84d18850
Substitute: diag -> diagonal.
2016-04-17 19:47:56 +02:00
Sébastien Crozet
0380661bd2
Remove some restrictions for NumVector
.
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This removes the following inheritances:
* Mul<Self, Output = Self>
* Div<Self, Output = Self>
* Add<N, Output = Self>
* Sub<N, Output = Self>
* MulAssign<Self>
* DivAssign<Self>
* AddAssign<N>
* SubAssign<N>
They silently overrided:
* Mul<N, Output = Self>
* Div<N, Output = Self>
* Add<Self, Output = Self>
* Sub<Self, Output = Self>
* MulAssign<N>
* DivAssign<N>
* AddAssign<Self>
* SubAssign<Self>
2016-04-17 19:26:18 +02:00
Sébastien Crozet
40c6675c30
Update the Changelog.
2016-04-17 17:58:17 +02:00
Sébastien Crozet
479cc7a7ff
Fix compilation when the "generic_sizes" feature is enabled.
2016-04-17 17:42:14 +02:00
Sébastien Crozet
e6156727f2
Use full names for everything.
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Note that `sqdist` becomes `distance_squared` and `sqnorm` becomes `norm_squared`.
Fix #176 .
2016-04-17 17:26:58 +02:00
Sébastien Crozet
353d36639d
Release v0.7.0.
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This replaces the relase v0.6.1 which introduced breaking changes.
2016-04-17 13:41:01 +02:00
Sébastien Crozet
eee1eb5c5f
Release v0.6.1.
2016-04-17 13:22:20 +02:00
Sébastien Crozet
9a87e2360d
Implement Outer for DVec. ( #186 )
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Fix #181 .
2016-04-17 13:20:58 +02:00
Sébastien Crozet
9e739676a7
Implement *Assign
traits for everything.
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Fix #184 .
2016-04-17 12:57:54 +02:00
Jason Orendorff
74fd3e1a04
Support f64 * Vec3<f64>
and so on.
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To be specific, support is added for `N op T<N>` where `N` is `f32` or `f64`,
`op` is one of `+` `-` `*`, and `T` is one of the `Vec`, `DVec`, `Mat`, or `DMat`
generic types. These are all cases where `T<N> op N` is already supported.
Rust does not support generic impls in this case, but `f32` and `f64` cover
many common cases.
Fixes #182 .
2016-04-17 09:25:08 +02:00
Jeroen Bollen
dea0ccc1fd
Made PntAsVec use associated types. ( #179 )
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Fix #177
2016-04-17 09:23:37 +02:00
Sébastien Crozet
f8c925c096
Renamed CHANGELOG to CHANGELOG.md
2016-03-31 21:57:46 +02:00
Sébastien Crozet
b910ce914f
Merge pull request #175 from sebcrozet/sim_and_vecn
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Release v0.6.0: similarity transformations, VecN, and computer-graphics fixes.
2016-03-31 21:54:00 +02:00
Sébastien Crozet
a52ecc73b1
Minor CHANGELOG fix.
2016-03-31 21:49:27 +02:00
Sébastien Crozet
0dc3b91abd
Fix Ortho when the feature arbitrary
is enabled.
2016-03-31 21:44:42 +02:00
Sébastien Crozet
2fa7ef0e00
Update the changelog.
2016-03-31 21:35:30 +02:00
Sébastien Crozet
20bb99c312
Minor documentation fixes.
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Fix #174 .
2016-03-31 21:30:23 +02:00
Sébastien Crozet
35ae97dc29
Fix benchmarks.
2016-03-31 21:24:37 +02:00
Sébastien Crozet
4c58e37910
Make look_at, perspective, and orthographic projection matrices conform to computer-graphics convensions.
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The `look_at` method itself has been split into a right-handed and a left-handed variant:
`look_at_rh` and `look_at_lh`.
Fix #171 , #158 , #88 , #79 .
2016-03-31 21:22:02 +02:00
Sébastien Crozet
91e14670ed
Add multiplications between Iso, Rot, and Sim.
2016-03-28 17:05:44 +02:00
Sébastien Crozet
5b7af11555
Add Sim/Rot, Sim/Iso, Iso/Rot multiplications.
2016-03-28 15:18:28 +02:00
Sébastien Crozet
02001667f7
Fix look_at matrices + implement Display for statically sized structures.
2016-03-28 14:56:25 +02:00
Sébastien Crozet
60c0f32e1c
Feature-gate the VecN
structure.
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`rustc` is has a hard time compiling it from time to time.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
b4c6c99dd7
Update the changelog.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
fe73e8743f
Minor comment fix.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
cbbf5f138d
Remove the double-dispatch trick for Cast implementations.
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It is obsolete now that rustc supports multiple trait implementations.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
c1ec00cfe7
Complete the documentation.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
87a80c2de6
Fix tests.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
8dbfbe10a5
Add a changelog (at last!)
2016-03-24 19:44:08 +01:00
Sébastien Crozet
ceed9e52bd
Implement Arbitrary
for VecN
.
2016-03-24 19:44:08 +01:00
Sébastien Crozet
88fb33cf44
Remove useless or incomplete structs: Vec0
, Pnt0
, Iso4
, Rot4
.
2016-03-24 19:43:50 +01:00
Sébastien Crozet
0c8b8bfcdb
Add similarity transformations Sim2 and Sim3 (uniform scale followed by a rotation followed by a translation).
2016-03-24 19:03:40 +01:00
Sébastien Crozet
f8f4924e47
Add vector perametrizable by their sizes.
2016-03-24 19:03:29 +01:00
Sébastien Crozet
20070e9677
Add version number for quickcheck
.
2016-03-07 16:40:19 +01:00