move cossin and atan2 into the same trig file
This commit is contained in:
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e257545321
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7c4f608206
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@ -1,6 +1,6 @@
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use core::f32::consts::PI;
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use criterion::{black_box, criterion_group, criterion_main, Criterion};
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use dsp::trig::cossin;
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use dsp::cossin::cossin;
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fn cossin_bench(c: &mut Criterion) {
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let zi = -0x7304_2531_i32;
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126
dsp/src/atan2.rs
126
dsp/src/atan2.rs
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@ -1,126 +0,0 @@
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use super::{abs, shift_round};
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/// 2-argument arctangent function.
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///
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/// This implementation uses all integer arithmetic for fast
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/// computation. It is designed to have high accuracy near the axes
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/// and lower away from the axes. It is additionally designed so that
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/// the error changes slowly with respect to the angle.
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///
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/// # Arguments
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///
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/// * `y` - Y-axis component.
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/// * `x` - X-axis component.
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///
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/// # Returns
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///
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/// The angle between the x-axis and the ray to the point (x,y). The
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/// result range is from i32::MIN to i32::MAX, where i32::MIN
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/// corresponds to an angle of -pi and i32::MAX corresponds to an
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/// angle of +pi.
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pub fn atan2(y: i32, x: i32) -> i32 {
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let y = y >> 16;
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let x = x >> 16;
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let ux = abs::<i32>(x);
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let uy = abs::<i32>(y);
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// Uses the general procedure described in the following
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// Mathematics stack exchange answer:
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//
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// https://math.stackexchange.com/a/1105038/583981
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//
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// The atan approximation method has been modified to be cheaper
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// to compute and to be more compatible with integer
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// arithmetic. The approximation technique used here is
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//
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// pi / 4 * x + 0.285 * x * (1 - abs(x))
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//
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// which is taken from Rajan 2006: Efficient Approximations for
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// the Arctangent Function.
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let (min, max) = if ux < uy { (ux, uy) } else { (uy, ux) };
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if max == 0 {
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return 0;
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}
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let ratio = (min << 15) / max;
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let mut angle = {
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// pi/4, referenced to i16::MAX
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const PI_4_FACTOR: i32 = 25735;
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// 0.285, referenced to i16::MAX
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const FACTOR_0285: i32 = 9339;
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// 1/pi, referenced to u16::MAX
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const PI_INVERTED_FACTOR: i32 = 20861;
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let r1 = shift_round(ratio * PI_4_FACTOR, 15);
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let r2 = shift_round(
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(shift_round(ratio * FACTOR_0285, 15)) * (i16::MAX as i32 - ratio),
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15,
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);
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(r1 + r2) * PI_INVERTED_FACTOR
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};
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if uy > ux {
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angle = (i32::MAX >> 1) - angle;
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}
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if x < 0 {
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angle = i32::MAX - angle;
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}
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if y < 0 {
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angle *= -1;
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}
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angle
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::testing::isclose;
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use core::f64::consts::PI;
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fn angle_to_axis(angle: f64) -> f64 {
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let angle = angle % (PI / 2.);
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(PI / 2. - angle).min(angle)
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}
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#[test]
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fn absolute_error() {
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const NUM_VALS: usize = 1_001;
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let mut test_vals: [f64; NUM_VALS] = [0.; NUM_VALS];
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let val_bounds: (f64, f64) = (-1., 1.);
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let val_delta: f64 =
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(val_bounds.1 - val_bounds.0) / (NUM_VALS - 1) as f64;
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for i in 0..NUM_VALS {
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test_vals[i] = val_bounds.0 + i as f64 * val_delta;
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}
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for &x in test_vals.iter() {
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for &y in test_vals.iter() {
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let atol: f64 = 4e-5;
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let rtol: f64 = 0.127;
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let actual = (y.atan2(x) as f64 * i16::MAX as f64).round()
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/ i16::MAX as f64;
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let tol = atol + rtol * angle_to_axis(actual).abs();
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let computed = (atan2(
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((y * i16::MAX as f64) as i32) << 16,
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((x * i16::MAX as f64) as i32) << 16,
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) >> 16) as f64
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/ i16::MAX as f64
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* PI;
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if !isclose(computed, actual, 0., tol) {
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println!("(x, y) : {}, {}", x, y);
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println!("actual : {}", actual);
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println!("computed : {}", computed);
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println!("tolerance: {}\n", tol);
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assert!(false);
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}
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}
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}
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}
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}
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@ -31,11 +31,10 @@ where
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}
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}
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pub mod atan2;
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pub mod cossin;
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pub mod iir;
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pub mod lockin;
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pub mod pll;
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pub mod trig;
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pub mod unwrap;
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#[cfg(test)]
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@ -1,8 +1,85 @@
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use super::Complex;
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use super::{abs, shift_round, Complex};
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use core::f64::consts::PI;
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include!(concat!(env!("OUT_DIR"), "/cossin_table.rs"));
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/// 2-argument arctangent function.
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///
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/// This implementation uses all integer arithmetic for fast
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/// computation. It is designed to have high accuracy near the axes
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/// and lower away from the axes. It is additionally designed so that
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/// the error changes slowly with respect to the angle.
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///
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/// # Arguments
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///
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/// * `y` - Y-axis component.
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/// * `x` - X-axis component.
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///
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/// # Returns
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///
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/// The angle between the x-axis and the ray to the point (x,y). The
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/// result range is from i32::MIN to i32::MAX, where i32::MIN
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/// corresponds to an angle of -pi and i32::MAX corresponds to an
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/// angle of +pi.
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pub fn atan2(y: i32, x: i32) -> i32 {
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let y = y >> 16;
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let x = x >> 16;
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let ux = abs::<i32>(x);
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let uy = abs::<i32>(y);
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// Uses the general procedure described in the following
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// Mathematics stack exchange answer:
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//
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// https://math.stackexchange.com/a/1105038/583981
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//
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// The atan approximation method has been modified to be cheaper
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// to compute and to be more compatible with integer
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// arithmetic. The approximation technique used here is
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//
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// pi / 4 * x + 0.285 * x * (1 - abs(x))
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//
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// which is taken from Rajan 2006: Efficient Approximations for
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// the Arctangent Function.
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let (min, max) = if ux < uy { (ux, uy) } else { (uy, ux) };
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if max == 0 {
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return 0;
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}
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let ratio = (min << 15) / max;
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let mut angle = {
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// pi/4, referenced to i16::MAX
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const PI_4_FACTOR: i32 = 25735;
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// 0.285, referenced to i16::MAX
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const FACTOR_0285: i32 = 9339;
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// 1/pi, referenced to u16::MAX
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const PI_INVERTED_FACTOR: i32 = 20861;
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let r1 = shift_round(ratio * PI_4_FACTOR, 15);
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let r2 = shift_round(
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(shift_round(ratio * FACTOR_0285, 15)) * (i16::MAX as i32 - ratio),
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15,
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);
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(r1 + r2) * PI_INVERTED_FACTOR
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};
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if uy > ux {
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angle = (i32::MAX >> 1) - angle;
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}
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if x < 0 {
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angle = i32::MAX - angle;
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}
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if y < 0 {
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angle *= -1;
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}
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angle
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}
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/// Compute the cosine and sine of an angle.
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/// This is ported from the MiSoC cossin core.
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/// (https://github.com/m-labs/misoc/blob/master/misoc/cores/cossin.py)
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@ -75,6 +152,14 @@ pub fn cossin(phase: i32) -> Complex<i32> {
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::testing::isclose;
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use core::f64::consts::PI;
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fn angle_to_axis(angle: f64) -> f64 {
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let angle = angle % (PI / 2.);
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(PI / 2. - angle).min(angle)
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}
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#[test]
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fn error_max_rms_all_phase() {
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// Constant amplitude error due to LUT data range.
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assert!(max_err.0 < 1.1e-5);
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assert!(max_err.1 < 1.1e-5);
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}
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#[test]
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fn absolute_error() {
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const NUM_VALS: usize = 1_001;
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let mut test_vals: [f64; NUM_VALS] = [0.; NUM_VALS];
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let val_bounds: (f64, f64) = (-1., 1.);
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let val_delta: f64 =
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(val_bounds.1 - val_bounds.0) / (NUM_VALS - 1) as f64;
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for i in 0..NUM_VALS {
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test_vals[i] = val_bounds.0 + i as f64 * val_delta;
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}
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for &x in test_vals.iter() {
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for &y in test_vals.iter() {
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let atol: f64 = 4e-5;
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let rtol: f64 = 0.127;
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let actual = (y.atan2(x) as f64 * i16::MAX as f64).round()
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/ i16::MAX as f64;
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let tol = atol + rtol * angle_to_axis(actual).abs();
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let computed = (atan2(
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((y * i16::MAX as f64) as i32) << 16,
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((x * i16::MAX as f64) as i32) << 16,
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) >> 16) as f64
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/ i16::MAX as f64
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* PI;
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if !isclose(computed, actual, 0., tol) {
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println!("(x, y) : {}, {}", x, y);
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println!("actual : {}", actual);
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println!("computed : {}", computed);
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println!("tolerance: {}\n", tol);
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assert!(false);
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}
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}
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}
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}
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}
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