libasync: replace TcpStream::listen() with accept(), make accept() return earlier
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@ -241,10 +241,20 @@ pub fn main_core0() {
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Ok(())
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}
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TcpStream::listen(TCP_PORT, 2048, 2048, 8, |stream| async {
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let mut counter = alloc::rc::Rc::new(core::cell::RefCell::new(0));
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task::spawn(async move {
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while let stream = TcpStream::accept(TCP_PORT, 2048, 2408).await.unwrap() {
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let counter = counter.clone();
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task::spawn(async move {
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*counter.borrow_mut() += 1;
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println!("Serving {} connections", *counter.borrow());
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handle_connection(stream)
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.await
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.map_err(|e| println!("Connection: {:?}", e));
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*counter.borrow_mut() -= 1;
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println!("Now serving {} connections", *counter.borrow());
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});
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}
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});
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let mut time = 0u32;
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@ -9,9 +9,10 @@ use core::{
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};
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use alloc::vec::Vec;
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use smoltcp::{
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Error, Result,
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socket::{
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SocketHandle, SocketRef,
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TcpSocketBuffer, TcpSocket,
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TcpSocketBuffer, TcpSocket, TcpState,
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},
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};
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use crate::task;
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@ -77,47 +78,26 @@ impl TcpStream {
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f(socket_ref)
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}
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/// Spawns `backlog` tasks with listening sockets so that more
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/// connections can be accepted while some are still
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/// handshaking. Spawns additional tasks for each connection.
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pub fn listen<F, R, T>(port: u16, rx_bufsize: usize, tx_bufsize: usize, backlog: usize, f: F)
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where
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F: Fn(Self) -> R + Clone + 'static,
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R: Future<Output = T> + 'static,
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{
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for _ in 0..backlog {
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let f = f.clone();
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task::spawn(async move {
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loop {
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// Wait for new connection
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let stream = TcpStream::accept(port, rx_bufsize, tx_bufsize).await;
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// Spawn async task for new connection
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task::spawn(f(stream));
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}
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});
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}
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}
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/// Listen for the next incoming connection on a TCP
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/// port. Succeeds on connection attempt.
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///
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/// Calling this serially in a loop will cause slow/botched
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/// connection attempts stall any more new connections. Use
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/// `listen()` with a backlog instead.
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pub async fn accept(port: u16, rx_bufsize: usize, tx_bufsize: usize) -> Self {
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pub async fn accept(port: u16, rx_bufsize: usize, tx_bufsize: usize) -> Result<Self> {
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let stream = Self::new(rx_bufsize, tx_bufsize);
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// Set socket to listen
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stream.with_socket(|mut s| s.listen(port))
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.expect("listen");
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stream.with_socket(|mut s| s.listen(port))?;
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// Wait for a connection
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poll_stream!(&stream, (), |socket| {
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if socket.is_active() {
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if socket.state() != TcpState::Listen {
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Poll::Ready(())
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} else {
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Poll::Pending
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}
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}).await;
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stream
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Ok(stream)
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}
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/// Probe the receive buffer
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@ -127,7 +107,7 @@ impl TcpStream {
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/// just return `Poll::Pending` if there is not enough data
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/// yet. Likewise, return the amount of bytes consumed from the
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/// buffer in the `Poll::Ready` result.
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pub async fn recv<F, R>(&self, f: F) -> smoltcp::Result<R>
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pub async fn recv<F, R>(&self, f: F) -> Result<R>
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where
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F: Fn(&[u8]) -> Poll<(usize, R)>,
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{
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@ -137,10 +117,14 @@ impl TcpStream {
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}
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impl<'a, F: Fn(&[u8]) -> Poll<(usize, R)>, R> Future for Recv<'a, F, R> {
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type Output = smoltcp::Result<R>;
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type Output = Result<R>;
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fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
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let result = self.stream.with_socket(|mut socket| {
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if socket_is_handhshaking(&socket) {
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return Ok(Poll::Pending);
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}
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socket.recv(|buf| {
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if buf.len() > 0 {
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match (self.f)(buf) {
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@ -156,10 +140,11 @@ impl TcpStream {
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})
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});
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match result {
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Ok(result) => {
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if !result.is_ready() {
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Ok(Poll::Pending) => {
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Sockets::register_waker(cx.waker().clone());
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Poll::Pending
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}
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Ok(result) => {
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result
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}
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Err(e) =>
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@ -175,12 +160,14 @@ impl TcpStream {
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}
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/// Wait until there is any space in the socket's send queue
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async fn wait_can_send(&self) -> smoltcp::Result<()> {
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poll_stream!(self, smoltcp::Result<()>, |socket| {
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if !socket.is_active() {
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Poll::Ready(Err(smoltcp::Error::Illegal))
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async fn wait_can_send(&self) -> Result<()> {
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poll_stream!(self, Result<()>, |socket| {
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if socket_is_handhshaking(&socket) {
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Poll::Pending
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} else if socket.can_send() {
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Poll::Ready(Ok(()))
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} else if ! socket.may_send() {
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Poll::Ready(Err(Error::Truncated))
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} else {
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Poll::Pending
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}
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@ -188,7 +175,7 @@ impl TcpStream {
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}
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/// Yields to wait for more buffer space
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pub async fn send<I: IntoIterator<Item = u8>>(&self, data: I) -> Result<(), smoltcp::Error> {
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pub async fn send<I: IntoIterator<Item = u8>>(&self, data: I) -> Result<()> {
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let mut data = data.into_iter();
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let mut done = false;
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while !done {
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@ -217,12 +204,16 @@ impl TcpStream {
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/// **Warning:** this may not work as immediately as expected! The
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/// other side may wait until it sends packets to you for
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/// piggybacking the ACKs.
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pub async fn flush(&self) {
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poll_stream!(self, (), |socket| {
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if socket.may_send() && socket.send_queue() > 0 {
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pub async fn flush(&self) -> Result<()> {
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poll_stream!(self, Result<()>, |socket| {
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if socket_is_handhshaking(&socket) {
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Poll::Pending
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} else if socket.may_send() && socket.send_queue() > 0 {
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Poll::Pending
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} else if socket.may_send() {
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Poll::Ready(Ok(()))
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} else {
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Poll::Ready(())
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Poll::Ready(Err(Error::Truncated))
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}
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}).await
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}
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@ -236,3 +227,12 @@ impl Drop for TcpStream {
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.remove(self.handle);
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}
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}
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fn socket_is_handhshaking(socket: &SocketRef<TcpSocket>) -> bool {
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match socket.state() {
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TcpState::SynSent | TcpState::SynReceived =>
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true,
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_ =>
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false,
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}
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}
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