Commit Graph

2728 Commits

Author SHA1 Message Date
Sébastien Crozet 1672e9e5d2 Inline the default implementation of approx_eq 2014-01-09 20:53:01 +01:00
Sébastien Crozet f5b0b76d8d Add the ApproxEq trait.
It is no longer part of std::num
2014-01-09 20:48:30 +01:00
Sébastien Crozet 31904cad6f Add a `perspective3d` free function on the na:: module. 2014-01-01 14:44:51 +01:00
Sébastien Crozet db831f922e Update to the last Rust. 2013-12-24 11:46:16 +01:00
Sébastien Crozet effb1632d1 Update to the last Rust: pkgid -> crate_id 2013-12-20 12:55:15 +01:00
Sébastien Crozet a69e25c453 Merge pull request #2 from jhasse/patch-vec
Use new std::vec functions
2013-12-16 07:52:36 -08:00
Jan Niklas Hasse 396d394ab9 Use new std::vec functions 2013-12-16 12:04:02 +01:00
Sébastien Crozet e25bac3565 Fix pkgid. 2013-12-12 18:08:05 +01:00
Sébastien Crozet f83ddde824 Update to the last Rust.
This renames lib.rs to nalgebra.rs so that the generated *.so has the right name.
2013-12-11 16:32:03 +01:00
Sébastien Crozet 1e71dc1d0a Add unchecked access to vector components on the Indexable trait. 2013-12-01 20:17:18 +01:00
Sébastien Crozet 15d12e5322 Implement AbsoluteRotate for Identity. 2013-11-28 20:14:25 +01:00
Sébastien Crozet 930ff81f3b Implement AbsoluteRotate for Identity. 2013-11-28 20:11:10 +01:00
Sébastien Crozet b244975f93 Update to the last Rust. 2013-11-27 11:24:29 +01:00
Sébastien Crozet 9e7a623d99 Start implementation of quaternions. 2013-11-25 15:31:46 +01:00
Sébastien Crozet 0523e1c701 Add a free function to prepend a rotation. 2013-11-24 23:56:44 +01:00
Sébastien Crozet 4addd531cf Add incomplete implementation of 4D rotation. 2013-11-22 09:46:48 +01:00
Sébastien Crozet 281a17e456 Add travis buid icon to the readme. 2013-10-20 23:55:58 +02:00
Sébastien Crozet 4b03e2de95 Replace std::num::One::one() by std::num::one() on examples. 2013-10-18 11:59:32 +02:00
Sébastien Crozet 351998a784 Add travis.yml. 2013-10-18 11:47:07 +02:00
Sébastien Crozet 8423286911 Switch to column-major representation.
Matrices are now column-major.
This will be useful to interop with opengl and lapack.
2013-10-17 22:40:44 +02:00
Sébastien Crozet 90e40aaec0 Make most out-of-place methods static.
This is to make people prefer the functional style.
Things like `a.dot(b)` dont make sense per se (there is no reason for `a` to have a different
status than `b`). Using static methods avoid this.

In-place methods are left unchanged.
2013-10-16 21:44:33 +02:00
Sébastien Crozet dcd1e7719b Add methods to access a DVec<N> as a &[N]. 2013-10-14 15:38:23 +02:00
Sébastien Crozet bb5654d220 Remove free-functions alliasing structures constructors.
Those constructors are not idiomatic. Use e.g. `Vec3::new(0, 0, 0)` instead.
2013-10-14 11:22:38 +02:00
Sébastien Crozet ccbc8b4429 Api change: deal with inplace/out of place methods.
Before, it was too easy to use an out of place method instead of the inplace one since they name
were pretty mutch the same. This kind of confusion may lead to silly bugs very hard to understand.
Thus the following changes have been made when a method is available both inplace and out-of-place:

* inplace version keep a short name.
* out-of-place version are suffixed by `_cpy` (meaning `copy`), and are static methods.

Methods applying transformations (rotation, translation or general transform) are now prefixed by
`append`, and a `prepend` version is available too.

Also, free functions doing in-place modifications dont really make sense. They have been removed.

Here are the naming changes:
* `invert` -> `inv`
* `inverted` -> `Inv::inv_cpy`
* `transpose` -> `transpose`
* `transposed` -> `Transpose::transpose_cpy`
* `transform_by` -> `append_transformation`
* `transformed` -> `Transform::append_transformation_cpy`
* `rotate_by` -> `apppend_rotation`
* `rotated` -> `Rotation::append_rotation_cpy`
* `translate_by` -> `apppend_translation`
* `translate` -> `Translation::append_translation_cpy`
* `normalized` -> `Norm::normalize_cpy`
* `rotated_wrt_point` -> `RotationWithTranslation::append_rotation_wrt_point_cpy`
* `rotated_wrt_center` -> `RotationWithTranslation::append_rotation_wrt_center_cpy`

Note that using those static methods is very verbose, and using in-place methods require an
explicit import of the related trait.

This is a way to convince the user to use free functions most of the time.
2013-10-14 10:42:07 +02:00
Sébastien Crozet 86d6ff759c Replace `rust build` by `rustc`. 2013-10-12 10:41:48 +02:00
Sébastien Crozet 20bdbb6408 Dont re-export std::num::{Zero, One}.
This is useless.
2013-10-10 00:45:56 +02:00
Sébastien Crozet c352452bcb Remove unused import. 2013-10-10 00:26:07 +02:00
Sébastien Crozet 7667d8f19a Add a double-trait-dispatch-trick based cast trait
The Cast trait replaces both MatCast and VecCast.
2013-10-09 23:10:43 +02:00
Sébastien Crozet 2a4807262a Re-export the Identity type properly. 2013-10-08 21:00:45 +02:00
Sébastien Crozet 63e6474d40 Re-add look_at methods for isometries. 2013-10-08 21:00:25 +02:00
Sébastien Crozet 1c0b60c3ef Add a link to the on-line documentation. 2013-10-08 02:10:35 +02:00
Sébastien Crozet d25534610d Add a one-line description to each free-function.
This is better than nothing.
2013-10-08 01:59:15 +02:00
Sébastien Crozet edf17b5667 Update to the last Rust.
Also use free-functions on tests.
2013-10-08 01:22:56 +02:00
Sébastien Crozet 3f99bd62c6 Use `use` instead of `pub use` to import modules on the examples. 2013-10-06 19:36:59 +02:00
Sébastien Crozet ee2db8da99 Add the "nalgebra in use" part to the readme. 2013-10-06 19:32:31 +02:00
Sébastien Crozet d0267f5071 Fix the example given by the readme. 2013-10-06 19:28:52 +02:00
Sébastien Crozet 5e4285ae6f Fix typos on the readme. 2013-10-06 19:20:39 +02:00
Sébastien Crozet 84212f1449 Huge api change!
Everything changed, hopefully for the best.

* everything is accessible from the `na` module. It re-export
  everything and provides free functions (i-e: na::dot(a, b) instead of
  a.dot(b)) for most functionalities.
* matrix/vector adaptors (Rotmat, Transform) are replaced by plain
  types: Rot{2, 3, 4} for rotation matrices and Iso{2, 3, 4} for
  isometries (rotation + translation).  This old adaptors system was to
  hard to understand and to document.
* each file related to data structures moved to the `structs` folder.
  This makes the doc a lot more readable and make people prefer the
  `na` module instead of individual small modules.
* Because `na` exists now, the modules `structs::vec` and
  `structs::mat` dont re-export anything now.

As a side effect, this makes the documentation more readable.
2013-10-06 18:07:17 +02:00
Sébastien Crozet 2356723e90 Add some impls for 4d rotations.
It is not possible to create a 4d rotation yet.
2013-10-03 23:58:36 +02:00
Sébastien Crozet 820790bfa9 Add pointwise multiplication and division for vectors. 2013-10-03 18:25:57 +02:00
Sébastien Crozet b364920d9b Move the Round trait inheritance from VecExt to AlgebraicVecExt.
What it the point of rounding an integer-valued vector?
2013-10-03 00:57:43 +02:00
Sébastien Crozet d4ee651305 Move the Basis trait inheritance from VecExt to AlgebraicVecExt.
The Basis trait cannot be implemented if the vector is not algebraic anyway.
2013-10-03 00:45:50 +02:00
Sébastien Crozet ebcc294a38 Update the doc rule. 2013-10-02 18:20:53 +02:00
Sébastien Crozet 0228d70add Add the frog to the project list. 2013-10-02 12:53:38 +02:00
Sébastien Crozet a54c42229b Update to the last Rust: remove the float type. 2013-10-02 11:52:10 +02:00
Sébastien Crozet f17ed215a0 Fix formatting on the README. 2013-09-28 00:15:44 +02:00
Sébastien Crozet 828dc8451e Improve the readme. 2013-09-28 00:12:18 +02:00
Sébastien Crozet c344be7351 Minor doc improvements. 2013-09-26 17:19:42 +02:00
Sébastien Crozet b61d621090 Update to the last Rust. 2013-09-26 17:05:11 +02:00
Sébastien Crozet 410bbd1d25 Update to the last Rust api.
RngUtils is dead.
rustdoc_ng became rustdoc.
2013-09-22 21:12:50 +02:00