Commit Graph

16 Commits

Author SHA1 Message Date
Sébastien Crozet 096cce413f Update to the last Rust.
The `Bounded` trait is no longer on the Rust prelude.
2014-01-16 08:17:44 +01:00
Sébastien Crozet 98b2aa8b9c Revert "Update to the last Rust."
This reverts commit c1b91eefbb.

As a matter of fact, Bounded has not been deleted.
However it is no longer automatically exported by the stdlib.
2014-01-16 08:15:57 +01:00
Sébastien Crozet c1b91eefbb Update to the last Rust.
The `Bounded` trait does not exist any more.
2014-01-16 08:12:33 +01:00
Sébastien Crozet f5b0b76d8d Add the ApproxEq trait.
It is no longer part of std::num
2014-01-09 20:48:30 +01:00
Sébastien Crozet 1e71dc1d0a Add unchecked access to vector components on the Indexable trait. 2013-12-01 20:17:18 +01:00
Sébastien Crozet b244975f93 Update to the last Rust. 2013-11-27 11:24:29 +01:00
Sébastien Crozet 90e40aaec0 Make most out-of-place methods static.
This is to make people prefer the functional style.
Things like `a.dot(b)` dont make sense per se (there is no reason for `a` to have a different
status than `b`). Using static methods avoid this.

In-place methods are left unchanged.
2013-10-16 21:44:33 +02:00
Sébastien Crozet 7667d8f19a Add a double-trait-dispatch-trick based cast trait
The Cast trait replaces both MatCast and VecCast.
2013-10-09 23:10:43 +02:00
Sébastien Crozet 84212f1449 Huge api change!
Everything changed, hopefully for the best.

* everything is accessible from the `na` module. It re-export
  everything and provides free functions (i-e: na::dot(a, b) instead of
  a.dot(b)) for most functionalities.
* matrix/vector adaptors (Rotmat, Transform) are replaced by plain
  types: Rot{2, 3, 4} for rotation matrices and Iso{2, 3, 4} for
  isometries (rotation + translation).  This old adaptors system was to
  hard to understand and to document.
* each file related to data structures moved to the `structs` folder.
  This makes the doc a lot more readable and make people prefer the
  `na` module instead of individual small modules.
* Because `na` exists now, the modules `structs::vec` and
  `structs::mat` dont re-export anything now.

As a side effect, this makes the documentation more readable.
2013-10-06 18:07:17 +02:00
Sébastien Crozet 2356723e90 Add some impls for 4d rotations.
It is not possible to create a 4d rotation yet.
2013-10-03 23:58:36 +02:00
Sébastien Crozet b364920d9b Move the Round trait inheritance from VecExt to AlgebraicVecExt.
What it the point of rounding an integer-valued vector?
2013-10-03 00:57:43 +02:00
Sébastien Crozet d4ee651305 Move the Basis trait inheritance from VecExt to AlgebraicVecExt.
The Basis trait cannot be implemented if the vector is not algebraic anyway.
2013-10-03 00:45:50 +02:00
Sébastien Crozet c344be7351 Minor doc improvements. 2013-09-26 17:19:42 +02:00
Sébastien Crozet b61d621090 Update to the last Rust. 2013-09-26 17:05:11 +02:00
Sébastien Crozet 4ffe274b03 Add mean and covariance computation for DMat.
This also fixes the transposition for rectangular DMat, and add scalar
addition/subtraction/multiplication/division for DMat.
2013-09-22 15:47:53 +02:00
Sébastien Crozet 7de844b46a Moved some files + use rustdoc_ng to generate the documenatiton.
Trait failes are merged in three files:
    * operations.rs - for low-level matrix/vector operations
    * geometry.rs   - for operations with a clear, broadly known geometric meaning.
    * structure.rs  - for operations to access/alter the object inner structures.

Specialisations are moved to the `spec` folder.
2013-09-22 11:05:15 +02:00