Fix #231.
10 KiB
Change Log
All notable changes to nalgebra
, starting with the version 0.6.0 will be
documented here.
This project adheres to Semantic Versioning.
[0.12.0] - WIP
Added
.trace()
that computes the trace of a matrix (i.e., the sum of its diagonal elements.)
[0.11.0]
The website has been fully rewritten and gives a good overview of all the added/modified features.
This version is a major rewrite of the library. Major changes are:
- Algebraic traits are now defined by the alga crate.
All other mathematical traits, except
Axpy
have been removed from nalgebra. - Methods are now preferred to free functions because they do not require any trait to be used any more.
- Most algebraic entities can be parametrized by type-level integers
to specify their dimensions. Using
Dynamic
instead of a type-level integer indicates that the dimension known at run-time only. - Statically-sized rectangular matrices.
- More transformation types have been added: unit-sized complex numbers (for
2D rotations), affine/projective/general transformations with
Affine2/3
,Projective2/3
, andTransform2/3
. - Serde serialization is now supported instead of
rustc_serialize
. Enable it with theserde-serialize
feature. - Matrix slices are now implemented.
Added
Lots of features including rectangular matrices, slices, and Serde serialization. Refer to the brand new website for more details. The following free-functions have been added as well:
::id()
that returns the universal identity element of typeId
.::inf_sup()
that returns both the infimum and supremum of a value at the same time.::partial_sort2()
that attempts to sort two values in increasing order.::wrap()
that moves a value to the given interval by adding or removing the interval width to it.
Modified
::cast
->::convert
point.as_vector()
->point.coords
na::origin
->P::origin()
na::is_zero
->.is_zero()
(from num::Zero).transform
->.transform_point
/.transform_vector
.translate
->.translate_point
::dimension::<P>
->::dimension::<P::Vector>
::angle_between
->::angle
Componentwise multiplication and division has been replaced by methods:
- multiplication ->
.componentwise_mul
,.componentwise_mul_mut
. - division ->
.componentwise_div
,.componentwise_div_mut
.
The following free-functions are now replaced by methods (with the same names)
only:
::cross
, ::cholesky
, ::determinant
, ::diagonal
, ::eigen_qr
(becomes
.eig
), ::hessenberg
, ::qr
, ::to_homogeneous
, ::to_rotation_matrix
,
::transpose
, ::shape
.
The following free-functions are now replaced by static methods only:
::householder_matrix
under the name::new_householder_generic
::identity
::new_identity
under the name::identity
::from_homogeneous
::repeat
under the name::from_element
The following free-function are now replaced methods accessible through traits only:
::transform
-> methods.transform_point
and.transform_vector
of thealga::linear::Transformation
trait.::inverse_transform
-> methods.inverse_transform_point
and.inverse_transform_vector
of thealga::linear::ProjectiveTransformation
trait.::translate
,::inverse_translate
,::rotate
,::inverse_rotate
-> methods from thealga::linear::Similarity
trait instead. Those have the same names but end with_point
or_vector
, e.g.,.translate_point
and.translate_vector
.::orthonormal_subspace_basis
-> method with the same name fromalga::linear::FiniteDimInnerSpace
.::canonical_basis_element
and::canonical_basis
-> methods with the same names fromalga::linear::FiniteDimVectorSpace
.::rotation_between
-> method with the same name from thealga::linear::Rotation
trait.::is_zero
-> method with the same name fromnum::Zero
.
Removed
-
The free functions
::prepend_rotation
,::append_rotation
,::append_rotation_wrt_center
,::append_rotation_wrt_point
,::append_transformation
, and::append_translation
have been removed. Instead create the rotation or translation object explicitly and use multiplication to compose it with anything else. -
The free function
::outer
has been removed. Use column-vector × row-vector multiplication instead. -
::approx_eq
,::approx_eq_eps
have been removed. Use therelative_eq!
macro from the approx crate instead. -
::covariance
has been removed. There is no replacement for now. -
::mean
has been removed. There is no replacement for now. -
::sample_sphere
has been removed. There is no replacement for now. -
::cross_matrix
has been removed. There is no replacement for now. -
::absolute_rotate
has been removed. There is no replacement for now. -
::rotation
,::transformation
,::translation
,::inverse_rotation
,::inverse_transformation
,::inverse_translation
have been removed. Use the appropriate methods/field of each transformation type, e.g.,rotation.angle()
androtation.axis()
.
[0.10.0]
Added
Binary operations are now allowed between references as well. For example
Vector3<f32> + &Vector3<f32>
is now possible.
Modified
Removed unused parameters to methods from the ApproxEq
trait. Those were
required before rust 1.0 to help type inference. The are not needed any more
since it now allowed to write for a type T
that implements ApproxEq
:
<T as ApproxEq>::approx_epsilon()
. This replaces the old form:
ApproxEq::approx_epsilon(None::<T>)
.
[0.9.0]
Modified
- Renamed:
::from_col_vector
->::from_column_vector
::from_col_iter
->::from_column_iter
.col_slice
->.column_slice
.set_col
->.set_column
::canonical_basis_with_dim
->::canonical_basis_with_dimension
::from_elem
->::from_element
DiagMut
->DiagonalMut
UnitQuaternion::new
becomesUnitQuaternion::from_scaled_axis
orUnitQuaternion::from_axisangle
. The new::new
method now requires a not-normalized quaternion.
Methods names starting with new_with_
now start with from_
. This is more
idiomatic in Rust.
The Norm
trait now uses an associated type instead of a type parameter.
Other similar trait changes are to be expected in the future, e.g., for the
Diagonal
trait.
Methods marked unsafe
for reasons unrelated to memory safety are no
longer unsafe. Instead, their name end with _unchecked
. In particular:
Rotation3::new_with_matrix
->Rotation3::from_matrix_unchecked
PerspectiveMatrix3::new_with_matrix
->PerspectiveMatrix3::from_matrix_unchecked
OrthographicMatrix3::new_with_matrix
->OrthographicMatrix3::from_matrix_unchecked
Added
- A
Unit<T>
type that wraps normalized values. In particular,UnitQuaternion<N>
is now an alias forUnit<Quaternion<N>>
. .ln()
,.exp()
and.powf(..)
for quaternions and unit quaternions.::from_parts(...)
to build a quaternion from its scalar and vector parts.- The
Norm
trait now has atry_normalize()
that returnsNone
if the norm is too small. - The
BaseFloat
andFloatVector
traits now inherit fromApproxEq
as well. It is clear that performing computations with floats requires approximate equality.
Still WIP: add implementations of abstract algebra traits from the algebra
crate for vectors, rotations and points. To enable them, activate the
abstract_algebra
feature.
[0.8.0]
Modified
- Almost everything (types, methods, and traits) now use full names instead
of abbreviations (e.g.
Vec3
becomesVector3
). Most changes are abvious. Note however that:::sqnorm
becomes::norm_squared
.::sqdist
becomes::distance_squared
.::abs
,::min
, etc. did not change as this is a common name for absolute values on, e.g., the libc.- Dynamically sized structures keep the
D
prefix, e.g.,DMat
becomesDMatrix
.
- All files with abbreviated names have been renamed to their full version,
e.g.,
vec.rs
becomesvector.rs
.
[0.7.0]
Added
- Added implementation of assignement operators (+=, -=, etc.) for everything.
Modified
- Points and vectors are now linked to each other with associated types (on the PointAsVector trait).
[0.6.0]
Announcement: a users forum has been created for nalgebra
, ncollide
, and nphysics
. See
you there!
Added
- Added a dependency to generic-array. Feature-gated:
requires
features="generic_sizes"
. - Added statically sized vectors with user-defined sizes:
VectorN
. Feature-gated: requiresfeatures="generic_sizes"
. - Added similarity transformations (an uniform scale followed by a rotation followed by a
translation):
Similarity2
,Similarity3
.
Removed
- Removed zero-sized elements
Vector0
,Point0
. - Removed 4-dimensional transformations
Rotation4
andIsometry4
(which had an implementation to incomplete to be useful).
Modified
- Vectors are now multipliable with isometries. This will result into a pure rotation (this is how vectors differ from point semantically: they design directions so they are not translatable).
{Isometry3, Rotation3}::look_at
reimplemented and renamed to::look_at_rh
and::look_at_lh
to agree with the computer graphics community (in particular, the GLM library). Use the::look_at_rh
variant to build a view matrix that may be successfully used withPersp
andOrtho
.- The old
{Isometry3, Rotation3}::look_at
implementations are now called::new_observer_frame
. - Rename every
fov
onPersp
tofovy
. - Fixed the perspective and orthographic projection matrices.