nalgebra/src/structs/lower_triangular.rs
2014-03-13 19:35:01 -04:00

154 lines
4.5 KiB
Rust

use rand::Rand;
use rand;
use std::num::{One, Zero};
use std::vec;
/// A structure optimized to store lower triangular matrices.
pub struct LowerTriangularMat<N> {
priv dim: uint,
priv mij: ~[N]
}
/// Trait to be implemented by objects which can be left-multiplied by a lower triangular array.
pub trait LowerTriangularMatMulRhs<N, Res> {
/// Apply the muliplicitaion.
fn binop(left: &LowerTriangularMat<N>, right: &Self) -> Res;
}
impl<N, Rhs: LowerTriangularMatMulRhs<N, Res>, Res> Mul<Rhs, Res> for LowerTriangularMat<N> {
#[inline(always)]
fn mul(&self, other: &Rhs) -> Res {
LowerTriangularMatMulRhs::binop(self, other)
}
}
impl<N> LowerTriangularMat<N> {
/// Creates a lower triangular matrix without initializing its arguments.
#[inline]
pub unsafe fn new_uninitialized(dim: uint) -> LowerTriangularMat<N> {
let mut vec = vec::with_capacity(dim * (dim + 1) / 2);
vec::raw::set_len(&mut vec, dim * (dim + 1) / 2);
LowerTriangularMat {
dim: dim,
mij: vec
}
}
}
impl<N: Zero + Clone> LowerTriangularMat<N> {
/// Creates a lower triangular matrix filled with zeros.
#[inline]
pub fn new_zeros(dim: uint) -> LowerTriangularMat<N> {
LowerTriangularMat::from_elem(dim, Zero::zero())
}
/// Tests if every entry of the matrix are exactly zeros.
#[inline]
pub fn is_zero(&self) -> bool {
self.mij.iter().all(|e| e.is_zero())
}
}
impl<N: Rand> LowerTriangularMat<N> {
/// Creates a lower triangular matrix filled with random elements.
#[inline]
pub fn new_random(dim: uint) -> LowerTriangularMat<N> {
LowerTriangularMat::from_fn(dim, |_, _| rand::random())
}
}
impl<N: One + Clone> LowerTriangularMat<N> {
/// Creates a lower triangular matrix filled with ones.
#[inline]
pub fn new_ones(dim: uint) -> LowerTriangularMat<N> {
LowerTriangularMat::from_elem(dim, One::one())
}
}
impl<N: Clone> LowerTriangularMat<N> {
/// Creates a lower triangular matrix filled with a given value.
#[inline]
pub fn from_elem(dim: uint, val: N) -> LowerTriangularMat<N> {
LowerTriangularMat {
dim: dim,
mij: vec::from_elem(dim * (dim + 1) / 2, val)
}
}
}
impl<N> LowerTriangularMat<N> {
/// Creates a lower triangular matrix filled by a function.
#[inline(always)]
pub fn from_fn(dim: uint, f: &fn(uint, uint) -> N) -> LowerTriangularMat<N> {
let mij = do vec::from_fn(dim * (dim + 1) / 2) |i| {
let l = (((1.0f64 + 8.0f64 * i as f64).sqrt() - 1.) / 2.0f64).floor() as uint;
let c = i - l * (l + 1) / 2;
f(l, c)
};
LowerTriangularMat {
dim: dim,
mij: mij
}
}
#[inline]
fn offset(&self, i: uint, j: uint) -> uint {
i * (i + 1) / 2 + j + 1
}
/// Transforms this matrix into an array. This consumes the matrix and is O(1).
#[inline]
pub fn to_array(self) -> ~[N] {
self.mij
}
}
impl<N: Zero + Clone> LowerTriangularMat<N> {
/// Changes the value of a component of the matrix.
/// Fails if the indices point outside of the lower-triangular part of the matrix.
///
/// # Arguments
/// * `row` - 0-based index of the line to be changed
/// * `col` - 0-based index of the column to be changed
#[inline]
pub fn set(&mut self, row: uint, col: uint, val: N) {
assert!(row < self.dim);
assert!(col < self.dim);
assert!(col <= row);
unsafe { self.set_fast(row, col, val) }
}
/// Just like `set` without bounds checking.
#[inline]
pub unsafe fn set_fast(&mut self, row: uint, col: uint, val: N) {
let offset = self.offset(row, col);
*self.mij.unsafe_mut_ref(offset) = val
}
/// Reads the value of a component of the matrix.
/// Fails if the indices point outside of the lower-triangular part of the matrix.
///
/// # Arguments
/// * `row` - 0-based index of the line to be read
/// * `col` - 0-based index of the column to be read
#[inline]
pub fn at(&self, row: uint, col: uint) -> N {
assert!(row < self.dim);
assert!(col < self.dim);
unsafe { self.at_fast(row, col) }
}
/// Just like `at` without bounds checking.
#[inline]
pub unsafe fn at_fast(&self, row: uint, col: uint) -> N {
if col > row {
Zero::zero()
}
vec::raw::get(self.mij, self.offset(row, col))
}
}