2014-03-14 07:35:01 +08:00
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use rand::Rand;
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use rand;
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2013-10-06 22:54:09 +08:00
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use std::num::{One, Zero};
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use std::vec;
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/// A structure optimized to store lower triangular matrices.
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pub struct LowerTriangularMat<N> {
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priv dim: uint,
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priv mij: ~[N]
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}
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/// Trait to be implemented by objects which can be left-multiplied by a lower triangular array.
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pub trait LowerTriangularMatMulRhs<N, Res> {
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/// Apply the muliplicitaion.
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fn binop(left: &LowerTriangularMat<N>, right: &Self) -> Res;
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}
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impl<N, Rhs: LowerTriangularMatMulRhs<N, Res>, Res> Mul<Rhs, Res> for LowerTriangularMat<N> {
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#[inline(always)]
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fn mul(&self, other: &Rhs) -> Res {
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LowerTriangularMatMulRhs::binop(self, other)
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}
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}
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impl<N> LowerTriangularMat<N> {
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/// Creates a lower triangular matrix without initializing its arguments.
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#[inline]
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pub unsafe fn new_uninitialized(dim: uint) -> LowerTriangularMat<N> {
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let mut vec = vec::with_capacity(dim * (dim + 1) / 2);
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vec::raw::set_len(&mut vec, dim * (dim + 1) / 2);
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LowerTriangularMat {
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dim: dim,
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mij: vec
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}
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}
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}
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impl<N: Zero + Clone> LowerTriangularMat<N> {
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/// Creates a lower triangular matrix filled with zeros.
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#[inline]
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pub fn new_zeros(dim: uint) -> LowerTriangularMat<N> {
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LowerTriangularMat::from_elem(dim, Zero::zero())
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}
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/// Tests if every entry of the matrix are exactly zeros.
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#[inline]
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pub fn is_zero(&self) -> bool {
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self.mij.iter().all(|e| e.is_zero())
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}
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}
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impl<N: Rand> LowerTriangularMat<N> {
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/// Creates a lower triangular matrix filled with random elements.
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#[inline]
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pub fn new_random(dim: uint) -> LowerTriangularMat<N> {
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LowerTriangularMat::from_fn(dim, |_, _| rand::random())
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}
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}
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impl<N: One + Clone> LowerTriangularMat<N> {
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/// Creates a lower triangular matrix filled with ones.
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#[inline]
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pub fn new_ones(dim: uint) -> LowerTriangularMat<N> {
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LowerTriangularMat::from_elem(dim, One::one())
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}
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}
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impl<N: Clone> LowerTriangularMat<N> {
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/// Creates a lower triangular matrix filled with a given value.
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#[inline]
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pub fn from_elem(dim: uint, val: N) -> LowerTriangularMat<N> {
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LowerTriangularMat {
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dim: dim,
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mij: vec::from_elem(dim * (dim + 1) / 2, val)
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}
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}
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}
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impl<N> LowerTriangularMat<N> {
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/// Creates a lower triangular matrix filled by a function.
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#[inline(always)]
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pub fn from_fn(dim: uint, f: &fn(uint, uint) -> N) -> LowerTriangularMat<N> {
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let mij = do vec::from_fn(dim * (dim + 1) / 2) |i| {
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let l = (((1.0f64 + 8.0f64 * i as f64).sqrt() - 1.) / 2.0f64).floor() as uint;
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let c = i - l * (l + 1) / 2;
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f(l, c)
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};
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LowerTriangularMat {
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dim: dim,
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mij: mij
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}
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}
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#[inline]
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fn offset(&self, i: uint, j: uint) -> uint {
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i * (i + 1) / 2 + j + 1
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}
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/// Transforms this matrix into an array. This consumes the matrix and is O(1).
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#[inline]
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pub fn to_array(self) -> ~[N] {
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self.mij
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}
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}
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impl<N: Zero + Clone> LowerTriangularMat<N> {
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/// Changes the value of a component of the matrix.
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/// Fails if the indices point outside of the lower-triangular part of the matrix.
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///
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/// # Arguments
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/// * `row` - 0-based index of the line to be changed
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/// * `col` - 0-based index of the column to be changed
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#[inline]
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pub fn set(&mut self, row: uint, col: uint, val: N) {
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assert!(row < self.dim);
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assert!(col < self.dim);
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assert!(col <= row);
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unsafe { self.set_fast(row, col, val) }
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}
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/// Just like `set` without bounds checking.
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#[inline]
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pub unsafe fn set_fast(&mut self, row: uint, col: uint, val: N) {
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let offset = self.offset(row, col);
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*self.mij.unsafe_mut_ref(offset) = val
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}
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/// Reads the value of a component of the matrix.
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/// Fails if the indices point outside of the lower-triangular part of the matrix.
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///
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/// # Arguments
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/// * `row` - 0-based index of the line to be read
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/// * `col` - 0-based index of the column to be read
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#[inline]
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pub fn at(&self, row: uint, col: uint) -> N {
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assert!(row < self.dim);
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assert!(col < self.dim);
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unsafe { self.at_fast(row, col) }
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}
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/// Just like `at` without bounds checking.
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#[inline]
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pub unsafe fn at_fast(&self, row: uint, col: uint) -> N {
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if col > row {
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Zero::zero()
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}
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vec::raw::get(self.mij, self.offset(row, col))
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}
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}
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