This adds the Pnt{1,2,3,4,5,6} structures.
This adds the traits:
− AnyPnt
− FloatPnt
− PntExt
− FloatPntExt
− Orig (to return the zero point)
− PntAsVec
− VecAsPnt
This adds operator overloading:
− Pnt + Vec
− Pnt - Vec
− Pnt * Scalar
− Pnt / Scalar
− Pnt + Scalar
− Pnt - Scalar
− Iso * Pnt
− Rot * Pnt
− Pnt * Iso
− Pnt * Rot
This changes some behavior:
− Iso multiplication with a Vec does not translate the vector any more.
− ToHomogeneous adds a 0.0 at the end of a Vec and a 1.0 at the end of a Pnt.
− FromHomogeneous performs w-normalization on a Pnt, but not on a Vec.
− The Translate<Vec> trait is never implemented (i-e. a Vec is not to be translated).
cc #25
Those are `Vec3MulRhs`-like traits that allow the simulation of haskellish fundeps to allow multiple
overloads of builtin operators (* / + -).
They are all on the `na::overload` module.
Now that the documentation of public export of private modules is inlined on the exporter's
documentation, there is non need to export anything but the `na` module.
Everything changed, hopefully for the best.
* everything is accessible from the `na` module. It re-export
everything and provides free functions (i-e: na::dot(a, b) instead of
a.dot(b)) for most functionalities.
* matrix/vector adaptors (Rotmat, Transform) are replaced by plain
types: Rot{2, 3, 4} for rotation matrices and Iso{2, 3, 4} for
isometries (rotation + translation). This old adaptors system was to
hard to understand and to document.
* each file related to data structures moved to the `structs` folder.
This makes the doc a lot more readable and make people prefer the
`na` module instead of individual small modules.
* Because `na` exists now, the modules `structs::vec` and
`structs::mat` dont re-export anything now.
As a side effect, this makes the documentation more readable.