pounder_test/src/net/data_stream.rs

309 lines
9.2 KiB
Rust

//! Stabilizer data stream capabilities
//!
//! # Design
//! Data streamining utilizes UDP packets to send live data streams at high throughput.
//! Packets are always sent in a best-effort fashion, and data may be dropped. Each packet contains
//! an identifier that can be used to detect dropped data.
//!
//! Refer to [DataPacket] for information about the serialization format of each UDP packet.
//!
//! # Example
//! A sample Python script is available in `scripts/stream_throughput.py` to demonstrate reception
//! of livestreamed data.
use heapless::spsc::{Consumer, Producer, Queue};
use miniconf::MiniconfAtomic;
use serde::Deserialize;
use smoltcp_nal::embedded_nal::{IpAddr, Ipv4Addr, SocketAddr, UdpClientStack};
use crate::hardware::design_parameters::SAMPLE_BUFFER_SIZE;
use heapless::pool::{Box, Init, Pool, Uninit};
use super::NetworkReference;
const FRAME_COUNT: usize = 6;
const FRAME_SIZE: usize = 1024;
static mut FRAME_DATA: [u8; FRAME_SIZE * FRAME_COUNT] =
[0; FRAME_SIZE * FRAME_COUNT];
/// Represents the destination for the UDP stream to send data to.
///
/// # Miniconf
/// `{"ip": <addr>, "port": <port>}`
///
/// * `<addr>` is an array of 4 bytes. E.g. `[192, 168, 0, 1]`
/// * `<port>` is any unsigned 16-bit value.
///
/// ## Example
/// `{"ip": [192, 168,0, 1], "port": 1111}`
#[derive(Copy, Clone, Debug, MiniconfAtomic, Deserialize, Default)]
pub struct StreamTarget {
pub ip: [u8; 4],
pub port: u16,
}
/// Specifies the format of streamed data
#[repr(u16)]
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum StreamFormat {
/// Streamed data contains ADC0, ADC1, DAC0, and DAC1 sequentially in little-endian format. Each
/// batch is loaded into the stream frame sequentially until the frame is full.
AdcDacData = 0,
}
impl From<StreamTarget> for SocketAddr {
fn from(target: StreamTarget) -> SocketAddr {
SocketAddr::new(
IpAddr::V4(Ipv4Addr::new(
target.ip[0],
target.ip[1],
target.ip[2],
target.ip[3],
)),
target.port,
)
}
}
/// Configure streaming on a device.
///
/// # Args
/// * `stack` - A reference to the shared network stack.
///
/// # Returns
/// (generator, stream) where `generator` can be used to enqueue "batches" for transmission. The
/// `stream` is the logically consumer (UDP transmitter) of the enqueued data.
pub fn setup_streaming(
stack: NetworkReference,
) -> (FrameGenerator, DataStream) {
let queue =
cortex_m::singleton!(: Queue<StreamFrame, FRAME_COUNT> = Queue::new())
.unwrap();
let (producer, consumer) = queue.split();
let frame_pool =
cortex_m::singleton!(: Pool<[u8; FRAME_SIZE]>= Pool::new()).unwrap();
// Note(unsafe): We guarantee that FRAME_DATA is only accessed once in this function.
let memory = unsafe { &mut FRAME_DATA };
frame_pool.grow(memory);
let generator = FrameGenerator::new(producer, frame_pool);
let stream = DataStream::new(stack, consumer, frame_pool);
(generator, stream)
}
struct StreamFrame {
format: StreamFormat,
sequence_number: u16,
buffer: Box<[u8; FRAME_SIZE], Init>,
offset: usize,
batch_count: u16,
batch_size: u8,
}
impl StreamFrame {
pub fn new(
buffer: Box<[u8; FRAME_SIZE], Uninit>,
format: StreamFormat,
sequence_number: u16,
) -> Self {
Self {
format,
offset: 7,
sequence_number,
buffer: unsafe { buffer.assume_init() },
batch_size: SAMPLE_BUFFER_SIZE as u8,
batch_count: 0,
}
}
pub fn add_batch<F, const T: usize>(&mut self, mut f: F)
where
F: FnMut(&mut [u8]),
{
assert!(!self.is_full::<T>(), "Batch cannot be added to full frame");
let result = f(&mut self.buffer[self.offset..self.offset + T]);
self.offset += T;
self.batch_count = self.batch_count.checked_add(1).unwrap();
result
}
pub fn is_full<const T: usize>(&self) -> bool {
self.offset + T >= self.buffer.len()
}
pub fn finish(&mut self) -> &[u8] {
let offset = self.offset;
self.buffer[0..2].copy_from_slice(&self.sequence_number.to_ne_bytes());
self.buffer[2..4].copy_from_slice(&(self.format as u16).to_ne_bytes());
self.buffer[4..6].copy_from_slice(&self.batch_count.to_ne_bytes());
self.buffer[6] = self.batch_size;
&self.buffer[..offset]
}
}
/// The data generator for a stream.
pub struct FrameGenerator {
queue: Producer<'static, StreamFrame, FRAME_COUNT>,
pool: &'static Pool<[u8; FRAME_SIZE]>,
current_frame: Option<StreamFrame>,
sequence_number: u16,
}
impl FrameGenerator {
fn new(
queue: Producer<'static, StreamFrame, FRAME_COUNT>,
pool: &'static Pool<[u8; FRAME_SIZE]>,
) -> Self {
Self {
queue,
pool,
current_frame: None,
sequence_number: 0,
}
}
pub fn add<F, const T: usize>(&mut self, format: StreamFormat, f: F)
where
F: FnMut(&mut [u8]),
{
let sequence_number = self.sequence_number;
self.sequence_number = self.sequence_number.wrapping_add(1);
if self.current_frame.is_none() {
if let Some(buffer) = self.pool.alloc() {
self.current_frame.replace(StreamFrame::new(
buffer,
format,
sequence_number,
));
} else {
return;
}
}
assert!(
format == self.current_frame.as_ref().unwrap().format,
"Unexpected stream format encountered"
);
self.current_frame.as_mut().unwrap().add_batch::<_, T>(f);
if self.current_frame.as_ref().unwrap().is_full::<T>() {
if self
.queue
.enqueue(self.current_frame.take().unwrap())
.is_err()
{
// Given that the queue is the same size as the number of frames available, this
// should never occur.
panic!("Frame enqueue failure")
}
}
}
}
/// The "consumer" portion of the data stream.
///
/// # Note
/// This is responsible for consuming data and sending it over UDP.
pub struct DataStream {
stack: NetworkReference,
socket: Option<<NetworkReference as UdpClientStack>::UdpSocket>,
queue: Consumer<'static, StreamFrame, FRAME_COUNT>,
frame_pool: &'static Pool<[u8; FRAME_SIZE]>,
remote: SocketAddr,
}
impl DataStream {
/// Construct a new data streamer.
///
/// # Args
/// * `stack` - A reference to the shared network stack.
/// * `consumer` - The read side of the queue containing data to transmit.
/// * `frame_pool` - The Pool to return stream frame objects into.
fn new(
stack: NetworkReference,
consumer: Consumer<'static, StreamFrame, FRAME_COUNT>,
frame_pool: &'static Pool<[u8; FRAME_SIZE]>,
) -> Self {
Self {
stack,
socket: None,
remote: StreamTarget::default().into(),
queue: consumer,
frame_pool,
}
}
fn close(&mut self) {
if let Some(socket) = self.socket.take() {
log::info!("Closing stream");
// Note(unwrap): We guarantee that the socket is available above.
self.stack.close(socket).unwrap();
}
}
// Open new socket.
fn open(&mut self) -> Result<(), ()> {
// If there is already a socket of if remote address is unspecified,
// do not open a new socket.
if self.socket.is_some() || self.remote.ip().is_unspecified() {
return Err(());
}
log::info!("Opening stream");
let mut socket = self.stack.socket().or(Err(()))?;
// Note(unwrap): We only connect with a new socket, so it is guaranteed to not already be
// bound.
self.stack.connect(&mut socket, self.remote).unwrap();
self.socket.replace(socket);
Ok(())
}
/// Configure the remote endpoint of the stream.
///
/// # Args
/// * `remote` - The destination to send stream data to.
pub fn set_remote(&mut self, remote: SocketAddr) {
// Close socket to be reopened if the remote has changed.
if remote != self.remote {
self.close();
}
self.remote = remote;
}
/// Process any data for transmission.
pub fn process(&mut self) {
match self.socket.as_mut() {
None => {
// If there's no socket available, try to connect to our remote.
if self.open().is_ok() {
// If we just successfully opened the socket, flush old data from queue.
while let Some(frame) = self.queue.dequeue() {
self.frame_pool.free(frame.buffer);
}
}
}
Some(handle) => {
if let Some(mut frame) = self.queue.dequeue() {
// Transmit the frame and return it to the pool.
self.stack.send(handle, frame.finish()).ok();
self.frame_pool.free(frame.buffer)
}
}
}
}
}