Updating docs for streaming

master
Ryan Summers 2021-07-23 15:30:38 +02:00
parent 4d8ac95d09
commit 4c27100c23
1 changed files with 43 additions and 6 deletions

View File

@ -2,10 +2,32 @@
//!
//! # Design
//! Data streamining utilizes UDP packets to send live data streams at high throughput.
//! Packets are always sent in a best-effort fashion, and data may be dropped. Each packet contains
//! an identifier that can be used to detect dropped data.
//! Packets are always sent in a best-effort fashion, and data may be dropped.
//!
//! Refer to [DataPacket] for information about the serialization format of each UDP packet.
//! Stabilizer organizes livestreamed data into batches within a "Frame" that will be sent as a UDP
//! packet. Each frame consits of a header followed by sequential batch serializations. The packet
//! header is constant for all streaming capabilities, but the serialization format after the header
//! is application-defined.
//!
//! ## Header Format
//! The header of each stream frame consists of 7 bytes. All data is stored in little-endian format.
//!
//! Elements appear sequentiall as follows:
//! * Sequence Number <u16>
//! * Format Code <u16>
//! * Batch Count <16>
//! * Batch size <u8>
//!
//! The "Sequence Number" is an identifier that increments for ever execution of the DSP process.
//! This can be used to determine if a stream frame was lost.
//!
//! The "Format Code" is a unique specifier that indicates the serialization format of each batch of
//! data in the frame. Refer to [StreamFormat] for further information.
//!
//! The "Batch Count" indicates how many batches are present in the current frame.
//!
//! The "Batch Size" specifies the [crate::hardware::design_parameters::SAMPLE_BUFFER_SIZE]
//! parameter, which can be used to determine the number of samples per batch.
//!
//! # Example
//! A sample Python script is available in `scripts/stream_throughput.py` to demonstrate reception
@ -21,9 +43,13 @@ use heapless::pool::{Box, Init, Pool, Uninit};
use super::NetworkReference;
const FRAME_COUNT: usize = 6;
// The number of frames that can be buffered.
const FRAME_COUNT: usize = 4;
// The size of each livestream frame in bytes.
const FRAME_SIZE: usize = 1024;
// Static storage used for a heapless::Pool of frame buffers.
static mut FRAME_DATA: [u8; FRAME_SIZE * FRAME_COUNT] =
[0; FRAME_SIZE * FRAME_COUNT];
@ -47,8 +73,13 @@ pub struct StreamTarget {
#[repr(u16)]
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum StreamFormat {
/// Streamed data contains ADC0, ADC1, DAC0, and DAC1 sequentially in little-endian format. Each
/// batch is loaded into the stream frame sequentially until the frame is full.
/// Streamed data contains ADC0, ADC1, DAC0, and DAC1 sequentially in little-endian format.
///
/// # Example
/// With a batch size of 2, the serialization would take the following form:
/// ```
/// <ADC0[0]> <ADC0[1]> <ADC1[0]> <ADC1[1]> <DAC0[0]> <DAC0[1]> <DAC1[0]> <DAC1[1]>
/// ```
AdcDacData = 0,
}
@ -170,6 +201,12 @@ impl FrameGenerator {
}
}
/// Add a batch to the current stream frame.
///
/// # Args
/// * `format` - The format of the stream. This must be the same for each execution.
/// * `f` - A closure that will be provided the buffer to write batch data into. The buffer will
/// be the size of the `T` template argument.
pub fn add<F, const T: usize>(&mut self, format: StreamFormat, f: F)
where
F: FnMut(&mut [u8]),