add cossin LUT
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.gitignore
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.gitignore
vendored
@ -1,3 +1,4 @@
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/target
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/dsp/target
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.gdb_history
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/dsp/src/cossin_table.txt
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43
dsp/build.rs
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43
dsp/build.rs
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@ -0,0 +1,43 @@
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use std::fs::File;
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use std::path::Path;
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use std::io::prelude::*;
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use std::f64::consts::PI;
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const TABLE_DEPTH: usize = 8;
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const TABLE_SIZE: usize = 1 << TABLE_DEPTH;
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// Treat sin and cos as unsigned values since the sign will always be
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// positive in the range [0, pi/4).
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const SINCOS_MAX: f64 = u16::MAX as f64;
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fn main() {
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let path = Path::new("src").join("cossin_table.txt");
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let display = path.display();
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let mut file = match File::create(&path) {
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Err(why) => panic!("failed to write to {}: {}", display, why),
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Ok(file) => file,
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};
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match file.write_all("[\n".as_bytes()) {
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Err(why) => panic!("failed to write to {}: {}", display, why),
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Ok(_) => (),
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}
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let phase_delta = PI / 4. / TABLE_SIZE as f64;
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let phase_offset = phase_delta / 2.;
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for i in 0..TABLE_SIZE {
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let phase = phase_offset + phase_delta * (i as f64);
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let cos = ((phase.cos() - 0.5) * 2. * SINCOS_MAX).round() as u16;
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let sin = (phase.sin() * SINCOS_MAX).round() as u16;
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let s = format!(" ({}, {}),\n", cos, sin);
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match file.write_all(s.as_bytes()) {
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Err(why) => panic!("failed to write to {}: {}", display, why),
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Ok(_) => (),
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}
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}
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match file.write_all("]\n".as_bytes()) {
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Err(why) => panic!("failed to write to {}: {}", display, why),
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Ok(_) => (),
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}
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}
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@ -2,9 +2,26 @@
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#![cfg_attr(feature = "nightly", feature(asm, core_intrinsics))]
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pub type Complex<T> = (T, T);
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/// Round up half.
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///
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/// # Arguments
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///
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/// `x` - Value to shift and round.
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/// `shift` - Number of bits to right shift `x`.
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///
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/// # Returns
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///
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/// Shifted and rounded value.
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pub fn shift_round(x: i32, shift: i32) -> i32 {
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(x + (1 << (shift - 1))) >> shift
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}
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pub mod iir;
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pub mod lockin;
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pub mod pll;
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pub mod trig;
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pub mod unwrap;
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#[cfg(test)]
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128
dsp/src/trig.rs
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128
dsp/src/trig.rs
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@ -0,0 +1,128 @@
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use core::mem::swap;
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use super::{Complex, shift_round};
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const PHASE_BITS: i32 = 20;
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const LUT_DEPTH: i32 = 8;
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const LUT_SIZE: usize = 1 << LUT_DEPTH as usize;
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const OCTANT_BITS: i32 = 3;
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const INTERPOLATION_BITS: i32 = PHASE_BITS - LUT_DEPTH - OCTANT_BITS;
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static COSSIN_TABLE: [(u16, u16); LUT_SIZE] = include!("cossin_table.txt");
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// Approximate pi/4 with an integer multiplier and right bit
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// shift. The numerator is designed to saturate the i32 range.
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const PI_4_NUMERATOR: i32 = 50;
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const PI_4_RIGHT_SHIFT: i32 = 6;
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/// Compute the cosine and sine of an angle.
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///
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/// # Arguments
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///
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/// `phase` - 20-bit fixed-point phase value.
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///
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/// # Returns
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///
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/// The cos and sin values of the provided phase as a `Complex<i32>`
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/// value.
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pub fn cossin(phase: i32) -> Complex<i32> {
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let mut phase = phase;
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let octant = (
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(phase & (1 << (PHASE_BITS - 1))) >> (PHASE_BITS - 1),
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(phase & (1 << (PHASE_BITS - 2))) >> (PHASE_BITS - 2),
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(phase & (1 << (PHASE_BITS - 3))) >> (PHASE_BITS - 3),
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);
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// Mask off octant bits. This leaves the angle in the range [0,
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// pi/4).
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phase &= (1 << (PHASE_BITS - OCTANT_BITS)) - 1;
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if octant.2 == 1 {
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// phase = pi/4 - phase
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phase = (1 << (INTERPOLATION_BITS + LUT_DEPTH)) - 1 - phase;
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}
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let interpolation: i32 = phase & ((1 << INTERPOLATION_BITS) - 1);
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phase >>= INTERPOLATION_BITS;
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let (mut cos, mut sin) = {
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let lookup = COSSIN_TABLE[phase as usize];
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(
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// 1/2 < cos(0<=x<=pi/4) <= 1. So, to spread out the cos
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// values and use the space more efficiently, we can
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// subtract 1/2 and multiply by 2. Therefore, we add 1
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// back in here. The sin values must be multiplied by 2 to
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// have the same scale as the cos values.
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lookup.0 as i32 + u16::MAX as i32,
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(lookup.1 as i32) << 1,
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)
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};
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// The phase values used for the LUT are adjusted up by half the
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// phase step. The interpolation must accurately reflect this. So,
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// an interpolation phase offset less than half the maximum
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// involves a negative phase offset. The rest us a non-negative
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// phase offset.
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let interpolation_factor =
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(interpolation - (1 << (INTERPOLATION_BITS - 1))) * PI_4_NUMERATOR;
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let dsin = shift_round(
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cos * interpolation_factor,
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LUT_DEPTH + INTERPOLATION_BITS + PI_4_RIGHT_SHIFT,
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);
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let dcos = shift_round(
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-sin * interpolation_factor,
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LUT_DEPTH + INTERPOLATION_BITS + PI_4_RIGHT_SHIFT,
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);
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cos += dcos;
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sin += dsin;
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if octant.1 ^ octant.2 == 1 {
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swap(&mut sin, &mut cos);
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}
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if octant.0 ^ octant.1 == 1 {
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cos *= -1;
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}
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if octant.0 == 1 {
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sin *= -1;
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}
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(cos, sin)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use core::f64::consts::PI;
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#[test]
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fn error_max_rms_all_phase() {
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let max_amplitude: f64 = ((1 << 15) - 1) as f64;
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let mut rms_err: Complex<f64> = (0., 0.);
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for i in 0..(1 << PHASE_BITS) {
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let phase = i as i32;
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let radian_phase: f64 =
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2. * PI * (phase as f64 + 0.5) / ((1 << PHASE_BITS) as f64);
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let actual: Complex<f64> = (
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max_amplitude * radian_phase.cos(),
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max_amplitude * radian_phase.sin(),
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);
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let computed = cossin(phase);
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let err = (
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computed.0 as f64 / 4. - actual.0,
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computed.1 as f64 / 4. - actual.1,
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);
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rms_err.0 += err.0 * err.0 / (1 << PHASE_BITS) as f64;
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rms_err.1 += err.1 * err.1 / (1 << PHASE_BITS) as f64;
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assert!(err.0.abs() < 0.89);
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assert!(err.1.abs() < 0.89);
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}
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assert!(rms_err.0.sqrt() < 0.41);
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assert!(rms_err.1.sqrt() < 0.41);
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}
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}
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