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@ -21,6 +21,7 @@ use crate::geometry::{AbstractRotation, Point, Translation};
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/// A 2D isometry is composed of:
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/// A 2D isometry is composed of:
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/// - A translation part of type [`Translation2`](crate::Translation2)
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/// - A translation part of type [`Translation2`](crate::Translation2)
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/// - A rotation part which can either be a [`UnitComplex`](crate::UnitComplex) or a [`Rotation2`](crate::Rotation2).
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/// - A rotation part which can either be a [`UnitComplex`](crate::UnitComplex) or a [`Rotation2`](crate::Rotation2).
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///
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/// A 3D isometry is composed of:
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/// A 3D isometry is composed of:
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/// - A translation part of type [`Translation3`](crate::Translation3)
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/// - A translation part of type [`Translation3`](crate::Translation3)
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/// - A rotation part which can either be a [`UnitQuaternion`](crate::UnitQuaternion) or a [`Rotation3`](crate::Rotation3).
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/// - A rotation part which can either be a [`UnitQuaternion`](crate::UnitQuaternion) or a [`Rotation3`](crate::Rotation3).
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