core: Fix int32-to-uint64 conversion
This conversion should be sign-extended.
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8ad09748d0
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@ -712,13 +712,16 @@ pub fn get_builtins(primitives: &mut (PrimitiveStore, Unifier)) -> BuiltinInfo {
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let arg_ty = fun.0.args[0].ty;
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let arg = args[0].1.clone().to_basic_value_enum(ctx, generator, arg_ty)?;
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let res = if ctx.unifier.unioned(arg_ty, int32)
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|| ctx.unifier.unioned(arg_ty, uint32)
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let res = if ctx.unifier.unioned(arg_ty, uint32)
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|| ctx.unifier.unioned(arg_ty, boolean)
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{
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ctx.builder
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.build_int_z_extend(arg.into_int_value(), ctx.ctx.i64_type(), "zext")
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.into()
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} else if ctx.unifier.unioned(arg_ty, int32) {
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ctx.builder
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.build_int_s_extend(arg.into_int_value(), ctx.ctx.i64_type(), "sext")
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.into()
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} else if ctx.unifier.unioned(arg_ty, int64)
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|| ctx.unifier.unioned(arg_ty, uint64)
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{
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