core: Fix conversion from float to unsigned types

These conversions also need to wraparound.
This commit is contained in:
David Mak 2023-11-03 15:34:07 +08:00
parent 7a5a2db842
commit 8ad09748d0

View File

@ -650,13 +650,34 @@ pub fn get_builtins(primitives: &mut (PrimitiveStore, Unifier)) -> BuiltinInfo {
.build_int_truncate(arg.into_int_value(), ctx.ctx.i32_type(), "trunc")
.into()
} else if ctx.unifier.unioned(arg_ty, float) {
ctx.builder
let llvm_i32 = ctx.ctx.i32_type();
let llvm_i64 = ctx.ctx.i64_type();
let arg = arg.into_float_value();
let arg_gez = ctx.builder
.build_float_compare(FloatPredicate::OGE, arg, arg.get_type().const_zero(), "");
let to_int32 = ctx.builder
.build_float_to_signed_int(
arg,
llvm_i32,
""
);
let to_uint64 = ctx.builder
.build_float_to_unsigned_int(
arg.into_float_value(),
ctx.ctx.i32_type(),
"ftoi",
)
.into()
arg,
llvm_i64,
""
);
let val = ctx.builder.build_select(
arg_gez,
ctx.builder.build_int_truncate(to_uint64, llvm_i32, ""),
to_int32,
"conv"
);
val.into()
} else {
unreachable!();
};
@ -703,13 +724,33 @@ pub fn get_builtins(primitives: &mut (PrimitiveStore, Unifier)) -> BuiltinInfo {
{
arg
} else if ctx.unifier.unioned(arg_ty, float) {
ctx.builder
let llvm_i64 = ctx.ctx.i64_type();
let arg = arg.into_float_value();
let arg_gez = ctx.builder
.build_float_compare(FloatPredicate::OGE, arg, arg.get_type().const_zero(), "");
let to_int64 = ctx.builder
.build_float_to_signed_int(
arg,
llvm_i64,
""
);
let to_uint64 = ctx.builder
.build_float_to_unsigned_int(
arg.into_float_value(),
ctx.ctx.i64_type(),
"ftoi",
)
.into()
arg,
llvm_i64,
""
);
let val = ctx.builder.build_select(
arg_gez,
to_uint64,
to_int64,
"conv"
);
val.into()
} else {
unreachable!();
};
@ -732,16 +773,20 @@ pub fn get_builtins(primitives: &mut (PrimitiveStore, Unifier)) -> BuiltinInfo {
resolver: None,
codegen_callback: Some(Arc::new(GenCall::new(Box::new(
|ctx, _, fun, args, generator| {
let int32 = ctx.primitives.int32;
let int64 = ctx.primitives.int64;
let boolean = ctx.primitives.bool;
let float = ctx.primitives.float;
let PrimitiveStore {
int32,
int64,
uint32,
uint64,
float,
bool: boolean,
..
} = ctx.primitives;
let arg_ty = fun.0.args[0].ty;
let arg = args[0].1.clone().to_basic_value_enum(ctx, generator, arg_ty)?;
Ok(
if ctx.unifier.unioned(arg_ty, boolean)
|| ctx.unifier.unioned(arg_ty, int32)
|| ctx.unifier.unioned(arg_ty, int64)
if [boolean, int32, int64].iter().any(|ty| ctx.unifier.unioned(arg_ty, *ty))
{
let arg = arg.into_int_value();
let val = ctx