nac3-spec/README.md

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# NAC3 Specification
Specification and discussions about language design.
A toy implementation is in `toy-impl`, requires python 3.9.
## Referencing Python Variables
The kernel is allowed to read Python variables.
* Unbounded identifiers would be considered as Python variables, no object is
allowed, only primitive types and tuple/list of allowed types are allowed.
(not sure how to express the recursive concept neatly in English...)
* The value would be evaluated at compile time, subsequent modification
in the host would not be known by the kernel.
* Modification of global variable from within the kernel would be considered as
error.
* Calling non-RPC host function would be considered as an error. (RPC functions
must be annotated.)
Example code that would be disallowed:
```py
from artiq.experiment import *
counter = 0
def get_id():
counter += 1
return counter
class Foo(EnvExperiment):
@kernel
def run(self):
param = get_id()
# do something...
result = param
return result
```
## Class and Functions
* Class fields must be annotated:
```py
class Foo:
a: int
b: int
def __init__(self, a: int, b: int):
self.a = a
self.b = b
```
* Functions require full type signature, including type annotation to every
parameter and return type.
```py
def add(a: int, b: int) -> int:
return a + b
```
* No implicit coercion, require implicit cast. Integers are int32 by default,
floating point numbers are double by default.
* RPCs: optional parameter type signature, require return type signature.
* Function default parameters are not allowed, as changes to the default value
would not be kept across kernel calls, and that is a potential source of
confusion.
## Built-in Types
* Primitive types include:
* `bool`
* `byte`
* `int32`
* `int64`
* `uint32`
* `uint64`
* `float`
* `str` (note: fixed length, provide builtin methods?)
* `bytes` (a list of `byte`, but with more convenient syntax)
* Collections include:
* `list`: homogeneous (elements must be of the same type) fixed-size (no
append) list.
* `tuple`: inhomogeneous fixed-size list, only pattern
matching (e.g. `a, b, c = (1, True, 1.2)`) and constant indexing
is supported:
```
t = (1, True)
# OK
a, b = t
# OK
a = t[0]
# Not OK
i = 0
a = t[i]
```
* `range` (over numerical types)
### Numerical Types
* All binary operations expect the values to have the same type, no implicit
coercion would be performed, explicit casting is required.
* Casting can be done by `T(v)` where `T` is the target type, and `v` is the
original value. Examples: `int64(123)`
* Constant integers are treated as `int32` by default. If the value cannot
be stored in `int32`, `uint64` would be used if the integer is non-negative,
and `int64` would be used it the integer is negative.
* Only `uint32`, `int32` (and range of them) can be used as index.
## Generics
We use [type variable](https://docs.python.org/3/library/typing.html#typing.TypeVar) for denoting generics.
Example:
```py
from typing import TypeVar
T = TypeVar('T')
class Foo(EnvExperiment):
@kernel
# type of a is the same as type of b
def run(self, a: T, b: T) -> bool:
return a == b
```
* Type variables can only be used in functions/methods, but not in classes.
* Type variable can be limited to a fixed set of types. A shorthand for one-time
type variable limited to a fixed set of types is [union type & optional type](https://docs.python.org/3/library/typing.html#typing.Union).
e.g. `def run(self, a: Union[int, str])`
* Type variables are invariant, same as the default in Python. We disallow
covariant or contravariant. The compiler should mark as error if it encounters
a type variable used in kernel that is declared covariant or contravariant.
* Code region protected by a type check, such as `if type(x) == int:`, would
treat `x` as `int`, similar to how [typescript type guard](https://www.typescripttutorial.net/typescript-tutorial/typescript-type-guards/) works.
```py
def add1(x: Union[int, bool]) -> int:
if type(x) == int:
# x is int
return x + 1
else:
# x must be bool
return 2 if x else 1
```
* Generics are instantiated at compile time, all the type checks like
`type(x) == int` would be evaluated as constants. Type checks are not allowed
in area outside generics.
* Type variable and union cannot occur alone in the result type.
## Dynamic Dispatch
Type annotations are invariant, so subtype (derived types) cannot be used
when the base type is expected. Example:
```py
class Base:
def foo(self) -> int:
return 1
class Derived(Base):
def foo(self) -> int:
return 2
def bar(x: list[Base]) -> int:
sum = 0
for v in x:
sum += v.foo()
return sum
# incorrect, the type signature of the list is `list[virtual[Base]]`
bar([Base(), Derived()])
```
Dynamic dispatch is supported, but requires explicit annotation, similar to
[trait object](https://doc.rust-lang.org/book/ch17-02-trait-objects.html) in rust.
`virtual[T]` is the type for `T` and its subtypes(derived types).
This is mainly for performance consideration, as virtual method table that is
required for dynamic dispatch would penalize performance, and prohibits function
inlining etc.
Type variables cannot be used inside `virtual[...]`, and type variables would not
range over `virtual[...]`.
Example:
```py
def bar2(x: list[virtual[Base]]) -> int:
sum = 0
for v in x:
sum += v.foo()
return sum
# correct
bar([Base(), Derived()])
```