forked from M-Labs/nalgebra
276 lines
6.4 KiB
Rust
276 lines
6.4 KiB
Rust
use alga::general::{
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AbstractGroup, AbstractLoop, AbstractMagma, AbstractMonoid, AbstractQuasigroup,
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AbstractSemigroup, Id, Identity, TwoSidedInverse, Multiplicative, Real,
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};
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use alga::linear::{
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self, AffineTransformation, DirectIsometry, Isometry, OrthogonalTransformation,
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ProjectiveTransformation, Similarity, Transformation,
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};
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use crate::base::allocator::Allocator;
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use crate::base::dimension::DimName;
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use crate::base::{DefaultAllocator, VectorN};
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use crate::geometry::{Point, Rotation};
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/*
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*
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* Algebraic structures.
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*
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*/
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impl<N: Real, D: DimName> Identity<Multiplicative> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D>
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{
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#[inline]
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fn identity() -> Self {
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Self::identity()
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}
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}
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impl<N: Real, D: DimName> TwoSidedInverse<Multiplicative> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D>
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{
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#[inline]
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fn two_sided_inverse(&self) -> Self {
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self.transpose()
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}
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#[inline]
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fn two_sided_inverse_mut(&mut self) {
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self.transpose_mut()
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}
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}
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impl<N: Real, D: DimName> AbstractMagma<Multiplicative> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D>
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{
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#[inline]
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fn operate(&self, rhs: &Self) -> Self {
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self * rhs
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}
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}
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macro_rules! impl_multiplicative_structures(
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($($marker: ident<$operator: ident>),* $(,)*) => {$(
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impl<N: Real, D: DimName> $marker<$operator> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> { }
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)*}
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);
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impl_multiplicative_structures!(
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AbstractSemigroup<Multiplicative>,
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AbstractMonoid<Multiplicative>,
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AbstractQuasigroup<Multiplicative>,
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AbstractLoop<Multiplicative>,
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AbstractGroup<Multiplicative>
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);
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/*
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*
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* Transformation groups.
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*
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*/
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impl<N: Real, D: DimName> Transformation<Point<N, D>> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> + Allocator<N, D>
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{
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#[inline]
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fn transform_point(&self, pt: &Point<N, D>) -> Point<N, D> {
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self * pt
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}
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#[inline]
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fn transform_vector(&self, v: &VectorN<N, D>) -> VectorN<N, D> {
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self * v
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}
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}
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impl<N: Real, D: DimName> ProjectiveTransformation<Point<N, D>> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> + Allocator<N, D>
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{
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#[inline]
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fn inverse_transform_point(&self, pt: &Point<N, D>) -> Point<N, D> {
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Point::from(self.inverse_transform_vector(&pt.coords))
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}
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#[inline]
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fn inverse_transform_vector(&self, v: &VectorN<N, D>) -> VectorN<N, D> {
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self.matrix().tr_mul(v)
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}
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}
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impl<N: Real, D: DimName> AffineTransformation<Point<N, D>> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> + Allocator<N, D>
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{
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type Rotation = Self;
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type NonUniformScaling = Id;
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type Translation = Id;
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#[inline]
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fn decompose(&self) -> (Id, Self, Id, Self) {
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(Id::new(), self.clone(), Id::new(), Self::identity())
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}
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#[inline]
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fn append_translation(&self, _: &Self::Translation) -> Self {
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self.clone()
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}
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#[inline]
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fn prepend_translation(&self, _: &Self::Translation) -> Self {
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self.clone()
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}
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#[inline]
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fn append_rotation(&self, r: &Self::Rotation) -> Self {
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r * self
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}
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#[inline]
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fn prepend_rotation(&self, r: &Self::Rotation) -> Self {
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self * r
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}
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#[inline]
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fn append_scaling(&self, _: &Self::NonUniformScaling) -> Self {
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self.clone()
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}
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#[inline]
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fn prepend_scaling(&self, _: &Self::NonUniformScaling) -> Self {
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self.clone()
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}
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}
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impl<N: Real, D: DimName> Similarity<Point<N, D>> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> + Allocator<N, D>
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{
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type Scaling = Id;
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#[inline]
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fn translation(&self) -> Id {
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Id::new()
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}
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#[inline]
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fn rotation(&self) -> Self {
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self.clone()
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}
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#[inline]
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fn scaling(&self) -> Id {
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Id::new()
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}
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}
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macro_rules! marker_impl(
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($($Trait: ident),*) => {$(
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impl<N: Real, D: DimName> $Trait<Point<N, D>> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> +
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Allocator<N, D> { }
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)*}
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);
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marker_impl!(Isometry, DirectIsometry, OrthogonalTransformation);
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/// Subgroups of the n-dimensional rotation group `SO(n)`.
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impl<N: Real, D: DimName> linear::Rotation<Point<N, D>> for Rotation<N, D>
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where DefaultAllocator: Allocator<N, D, D> + Allocator<N, D>
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{
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#[inline]
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fn powf(&self, _: N) -> Option<Self> {
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// XXX: Add the general case.
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// XXX: Use specialization for 2D and 3D.
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unimplemented!()
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}
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#[inline]
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fn rotation_between(_: &VectorN<N, D>, _: &VectorN<N, D>) -> Option<Self> {
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// XXX: Add the general case.
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// XXX: Use specialization for 2D and 3D.
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unimplemented!()
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}
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#[inline]
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fn scaled_rotation_between(_: &VectorN<N, D>, _: &VectorN<N, D>, _: N) -> Option<Self> {
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// XXX: Add the general case.
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// XXX: Use specialization for 2D and 3D.
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unimplemented!()
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}
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}
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/*
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impl<N: Real> Matrix for Rotation<N> {
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type Field = N;
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type Row = Matrix<N>;
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type Column = Matrix<N>;
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type Transpose = Self;
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#[inline]
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fn nrows(&self) -> usize {
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self.submatrix.nrows()
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}
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#[inline]
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fn ncolumns(&self) -> usize {
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self.submatrix.ncolumns()
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}
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#[inline]
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fn row(&self, i: usize) -> Self::Row {
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self.submatrix.row(i)
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}
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#[inline]
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fn column(&self, i: usize) -> Self::Column {
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self.submatrix.column(i)
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}
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#[inline]
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fn get(&self, i: usize, j: usize) -> Self::Field {
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self.submatrix[(i, j)]
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}
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#[inline]
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unsafe fn get_unchecked(&self, i: usize, j: usize) -> Self::Field {
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self.submatrix.at_fast(i, j)
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}
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#[inline]
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fn transpose(&self) -> Self::Transpose {
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Rotation::from_matrix_unchecked(self.submatrix.transpose())
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}
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}
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impl<N: Real> SquareMatrix for Rotation<N> {
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type Vector = Matrix<N>;
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#[inline]
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fn diagonal(&self) -> Self::Coordinates {
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self.submatrix.diagonal()
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}
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#[inline]
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fn determinant(&self) -> Self::Field {
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crate::one()
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}
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#[inline]
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fn try_inverse(&self) -> Option<Self> {
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Some(::transpose(self))
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}
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#[inline]
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fn try_inverse_mut(&mut self) -> bool {
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self.transpose_mut();
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true
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}
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#[inline]
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fn transpose_mut(&mut self) {
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self.submatrix.transpose_mut()
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}
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}
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impl<N: Real> InversibleSquareMatrix for Rotation<N> { }
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*/
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