forked from M-Labs/nalgebra
347883caa1
The goal is to make traits less fine-grained for vectors, and reduce the amount of `use`. - Scalar{Mul, Div} are removed, replaced by Mul<N, V> and Div<N, V>, - Ring and DivisionRing are removed. Use Num instead. - VectorSpace, Dot, and Norm are removed, replaced by the new, higher-level traits. Add four traits: - Vec: common operations on vectors. Replaces VectorSpace and Dot. - AlgebraicVec: Vec + the old Norm trait. - VecExt: Vec + every other traits vectors implement. - AlgebraicVecExt: AlgebraicVec + VecExt.
272 lines
7.5 KiB
Rust
272 lines
7.5 KiB
Rust
use std::cast;
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use std::num::{Zero, One, Algebraic, Bounded};
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use std::rand::Rng;
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use std::vec::{VecIterator, VecMutIterator};
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use std::iterator::{Iterator, FromIterator};
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use std::cmp::ApproxEq;
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use traits::basis::Basis;
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use traits::dim::Dim;
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use traits::translation::{Translation, Translatable};
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use traits::homogeneous::{FromHomogeneous, ToHomogeneous};
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use traits::indexable::Indexable;
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use traits::scalar_op::{ScalarAdd, ScalarSub};
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use traits::iterable::{Iterable, IterableMut};
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use traits::vec_cast::VecCast;
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use traits::vector::{Vec, AlgebraicVec};
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mod vec_macros;
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/// Vector of dimension 0.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, Rand, Zero, ToStr)]
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pub struct Vec0<N>;
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/// Vector of dimension 1.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, IterBytes, Rand, Zero, ToStr)]
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pub struct Vec1<N> {
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/// First component of the vector.
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x: N
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}
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new_impl!(Vec1, x)
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ord_impl!(Vec1, x)
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orderable_impl!(Vec1, x)
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vec_axis_impl!(Vec1, x)
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vec_cast_impl!(Vec1, x)
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indexable_impl!(Vec1, 1)
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new_repeat_impl!(Vec1, val, x)
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dim_impl!(Vec1, 1)
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// (specialized) basis_impl!(Vec1, 1)
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add_impl!(Vec1, x)
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sub_impl!(Vec1, x)
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neg_impl!(Vec1, x)
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dot_impl!(Vec1, x)
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scalar_mul_impl!(Vec1, x)
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scalar_div_impl!(Vec1, x)
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scalar_add_impl!(Vec1, x)
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scalar_sub_impl!(Vec1, x)
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translation_impl!(Vec1)
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translatable_impl!(Vec1)
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norm_impl!(Vec1)
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approx_eq_impl!(Vec1, x)
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round_impl!(Vec1, x)
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one_impl!(Vec1)
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from_iterator_impl!(Vec1, iterator)
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bounded_impl!(Vec1)
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iterable_impl!(Vec1, 1)
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iterable_mut_impl!(Vec1, 1)
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to_homogeneous_impl!(Vec1, Vec2, y, x)
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from_homogeneous_impl!(Vec1, Vec2, y, x)
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/// Vector of dimension 2.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, IterBytes, Rand, Zero, ToStr)]
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pub struct Vec2<N> {
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/// First component of the vector.
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x: N,
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/// Second component of the vector.
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y: N
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}
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new_impl!(Vec2, x, y)
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ord_impl!(Vec2, x, y)
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orderable_impl!(Vec2, x, y)
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vec_axis_impl!(Vec2, x, y)
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vec_cast_impl!(Vec2, x, y)
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indexable_impl!(Vec2, 2)
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new_repeat_impl!(Vec2, val, x, y)
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dim_impl!(Vec2, 2)
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// (specialized) basis_impl!(Vec2, 1)
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add_impl!(Vec2, x, y)
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sub_impl!(Vec2, x, y)
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neg_impl!(Vec2, x, y)
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dot_impl!(Vec2, x, y)
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scalar_mul_impl!(Vec2, x, y)
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scalar_div_impl!(Vec2, x, y)
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scalar_add_impl!(Vec2, x, y)
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scalar_sub_impl!(Vec2, x, y)
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translation_impl!(Vec2)
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translatable_impl!(Vec2)
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norm_impl!(Vec2)
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approx_eq_impl!(Vec2, x, y)
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round_impl!(Vec2, x, y)
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one_impl!(Vec2)
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from_iterator_impl!(Vec2, iterator, iterator)
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bounded_impl!(Vec2)
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iterable_impl!(Vec2, 2)
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iterable_mut_impl!(Vec2, 2)
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to_homogeneous_impl!(Vec2, Vec3, z, x, y)
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from_homogeneous_impl!(Vec2, Vec3, z, x, y)
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/// Vector of dimension 3.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, IterBytes, Rand, Zero, ToStr)]
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pub struct Vec3<N> {
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/// First component of the vector.
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x: N,
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/// Second component of the vector.
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y: N,
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/// Third component of the vector.
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z: N
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}
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new_impl!(Vec3, x, y, z)
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ord_impl!(Vec3, x, y, z)
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orderable_impl!(Vec3, x, y, z)
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vec_axis_impl!(Vec3, x, y, z)
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vec_cast_impl!(Vec3, x, y, z)
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indexable_impl!(Vec3, 3)
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new_repeat_impl!(Vec3, val, x, y, z)
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dim_impl!(Vec3, 3)
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// (specialized) basis_impl!(Vec3, 1)
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add_impl!(Vec3, x, y, z)
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sub_impl!(Vec3, x, y, z)
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neg_impl!(Vec3, x, y, z)
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dot_impl!(Vec3, x, y, z)
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scalar_mul_impl!(Vec3, x, y, z)
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scalar_div_impl!(Vec3, x, y, z)
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scalar_add_impl!(Vec3, x, y, z)
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scalar_sub_impl!(Vec3, x, y, z)
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translation_impl!(Vec3)
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translatable_impl!(Vec3)
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norm_impl!(Vec3)
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approx_eq_impl!(Vec3, x, y, z)
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round_impl!(Vec3, x, y, z)
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one_impl!(Vec3)
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from_iterator_impl!(Vec3, iterator, iterator, iterator)
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bounded_impl!(Vec3)
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iterable_impl!(Vec3, 3)
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iterable_mut_impl!(Vec3, 3)
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to_homogeneous_impl!(Vec3, Vec4, w, x, y, z)
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from_homogeneous_impl!(Vec3, Vec4, w, x, y, z)
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/// Vector of dimension 4.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, IterBytes, Rand, Zero, ToStr)]
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pub struct Vec4<N> {
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/// First component of the vector.
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x: N,
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/// Second component of the vector.
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y: N,
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/// Third component of the vector.
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z: N,
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/// Fourth component of the vector.
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w: N
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}
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new_impl!(Vec4, x, y, z, w)
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ord_impl!(Vec4, x, y, z, w)
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orderable_impl!(Vec4, x, y, z, w)
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vec_axis_impl!(Vec4, x, y, z, w)
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vec_cast_impl!(Vec4, x, y, z, w)
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indexable_impl!(Vec4, 4)
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new_repeat_impl!(Vec4, val, x, y, z, w)
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dim_impl!(Vec4, 4)
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basis_impl!(Vec4, 4)
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add_impl!(Vec4, x, y, z, w)
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sub_impl!(Vec4, x, y, z, w)
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neg_impl!(Vec4, x, y, z, w)
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dot_impl!(Vec4, x, y, z, w)
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scalar_mul_impl!(Vec4, x, y, z, w)
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scalar_div_impl!(Vec4, x, y, z, w)
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scalar_add_impl!(Vec4, x, y, z, w)
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scalar_sub_impl!(Vec4, x, y, z, w)
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translation_impl!(Vec4)
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translatable_impl!(Vec4)
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norm_impl!(Vec4)
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approx_eq_impl!(Vec4, x, y, z, w)
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round_impl!(Vec4, x, y, z, w)
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one_impl!(Vec4)
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from_iterator_impl!(Vec4, iterator, iterator, iterator, iterator)
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bounded_impl!(Vec4)
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iterable_impl!(Vec4, 4)
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iterable_mut_impl!(Vec4, 4)
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to_homogeneous_impl!(Vec4, Vec5, a, x, y, z, w)
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from_homogeneous_impl!(Vec4, Vec5, a, x, y, z, w)
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/// Vector of dimension 5.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, IterBytes, Rand, Zero, ToStr)]
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pub struct Vec5<N> {
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/// First component of the vector.
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x: N,
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/// Second component of the vector.
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y: N,
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/// Third component of the vector.
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z: N,
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/// Fourth component of the vector.
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w: N,
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/// Fifth of the vector.
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a: N
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}
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new_impl!(Vec5, x, y, z, w, a)
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ord_impl!(Vec5, x, y, z, w, a)
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orderable_impl!(Vec5, x, y, z, w, a)
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vec_axis_impl!(Vec5, x, y, z, w, a)
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vec_cast_impl!(Vec5, x, y, z, w, a)
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indexable_impl!(Vec5, 5)
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new_repeat_impl!(Vec5, val, x, y, z, w, a)
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dim_impl!(Vec5, 5)
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basis_impl!(Vec5, 5)
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add_impl!(Vec5, x, y, z, w, a)
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sub_impl!(Vec5, x, y, z, w, a)
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neg_impl!(Vec5, x, y, z, w, a)
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dot_impl!(Vec5, x, y, z, w, a)
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scalar_mul_impl!(Vec5, x, y, z, w, a)
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scalar_div_impl!(Vec5, x, y, z, w, a)
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scalar_add_impl!(Vec5, x, y, z, w, a)
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scalar_sub_impl!(Vec5, x, y, z, w, a)
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translation_impl!(Vec5)
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translatable_impl!(Vec5)
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norm_impl!(Vec5)
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approx_eq_impl!(Vec5, x, y, z, w, a)
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round_impl!(Vec5, x, y, z, w, a)
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one_impl!(Vec5)
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from_iterator_impl!(Vec5, iterator, iterator, iterator, iterator, iterator)
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bounded_impl!(Vec5)
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iterable_impl!(Vec5, 5)
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iterable_mut_impl!(Vec5, 5)
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to_homogeneous_impl!(Vec5, Vec6, b, x, y, z, w, a)
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from_homogeneous_impl!(Vec5, Vec6, b, x, y, z, w, a)
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/// Vector of dimension 6.
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#[deriving(Eq, Encodable, Decodable, Clone, DeepClone, IterBytes, Rand, Zero, ToStr)]
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pub struct Vec6<N> {
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/// First component of the vector.
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x: N,
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/// Second component of the vector.
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y: N,
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/// Third component of the vector.
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z: N,
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/// Fourth component of the vector.
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w: N,
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/// Fifth of the vector.
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a: N,
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/// Sixth component of the vector.
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b: N
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}
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new_impl!(Vec6, x, y, z, w, a, b)
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ord_impl!(Vec6, x, y, z, w, a, b)
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orderable_impl!(Vec6, x, y, z, w, a, b)
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vec_axis_impl!(Vec6, x, y, z, w, a, b)
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vec_cast_impl!(Vec6, x, y, z, w, a, b)
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indexable_impl!(Vec6, 6)
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new_repeat_impl!(Vec6, val, x, y, z, w, a, b)
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dim_impl!(Vec6, 6)
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basis_impl!(Vec6, 6)
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add_impl!(Vec6, x, y, z, w, a, b)
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sub_impl!(Vec6, x, y, z, w, a, b)
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neg_impl!(Vec6, x, y, z, w, a, b)
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dot_impl!(Vec6, x, y, z, w, a, b)
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scalar_mul_impl!(Vec6, x, y, z, w, a, b)
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scalar_div_impl!(Vec6, x, y, z, w, a, b)
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scalar_add_impl!(Vec6, x, y, z, w, a, b)
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scalar_sub_impl!(Vec6, x, y, z, w, a, b)
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translation_impl!(Vec6)
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translatable_impl!(Vec6)
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norm_impl!(Vec6)
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approx_eq_impl!(Vec6, x, y, z, w, a, b)
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round_impl!(Vec6, x, y, z, w, a, b)
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one_impl!(Vec6)
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from_iterator_impl!(Vec6, iterator, iterator, iterator, iterator, iterator, iterator)
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bounded_impl!(Vec6)
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iterable_impl!(Vec6, 6)
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iterable_mut_impl!(Vec6, 6)
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