forked from M-Labs/nalgebra
302 lines
7.8 KiB
Rust
302 lines
7.8 KiB
Rust
use alga::general::{AbstractMagma, AbstractGroup, AbstractLoop, AbstractMonoid, AbstractQuasigroup,
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AbstractSemigroup, Real, Inverse, Multiplicative, Identity, Id};
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use alga::linear::{Transformation, Similarity, AffineTransformation, Isometry, DirectIsometry,
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OrthogonalTransformation, ProjectiveTransformation, Rotation};
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use core::ColumnVector;
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use core::dimension::{DimName, U1};
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use core::storage::OwnedStorage;
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use core::allocator::OwnedAllocator;
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use geometry::{RotationBase, PointBase};
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/*
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*
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* Algebraic structures.
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*
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*/
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impl<N, D: DimName, S> Identity<Multiplicative> for RotationBase<N, D, S>
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where N: Real,
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S: OwnedStorage<N, D, D>,
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S::Alloc: OwnedAllocator<N, D, D, S> {
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#[inline]
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fn identity() -> Self {
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Self::identity()
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}
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}
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impl<N, D: DimName, S> Inverse<Multiplicative> for RotationBase<N, D, S>
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where N: Real,
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S: OwnedStorage<N, D, D>,
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S::Alloc: OwnedAllocator<N, D, D, S> {
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#[inline]
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fn inverse(&self) -> Self {
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self.transpose()
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}
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#[inline]
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fn inverse_mut(&mut self) {
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self.transpose_mut()
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}
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}
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impl<N, D: DimName, S> AbstractMagma<Multiplicative> for RotationBase<N, D, S>
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where N: Real,
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S: OwnedStorage<N, D, D>,
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S::Alloc: OwnedAllocator<N, D, D, S> {
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#[inline]
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fn operate(&self, rhs: &Self) -> Self {
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self * rhs
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}
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}
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macro_rules! impl_multiplicative_structures(
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($($marker: ident<$operator: ident>),* $(,)*) => {$(
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impl<N, D: DimName, S> $marker<$operator> for RotationBase<N, D, S>
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where N: Real,
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S: OwnedStorage<N, D, D>,
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S::Alloc: OwnedAllocator<N, D, D, S> { }
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)*}
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);
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impl_multiplicative_structures!(
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AbstractSemigroup<Multiplicative>,
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AbstractMonoid<Multiplicative>,
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AbstractQuasigroup<Multiplicative>,
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AbstractLoop<Multiplicative>,
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AbstractGroup<Multiplicative>
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);
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/*
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*
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* Transformation groups.
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*
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*/
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impl<N, D: DimName, SA, SB> Transformation<PointBase<N, D, SB>> for RotationBase<N, D, SA>
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where N: Real,
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SA: OwnedStorage<N, D, D>,
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SB: OwnedStorage<N, D, U1, Alloc = SA::Alloc>,
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SA::Alloc: OwnedAllocator<N, D, D, SA>,
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SB::Alloc: OwnedAllocator<N, D, U1, SB> {
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#[inline]
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fn transform_point(&self, pt: &PointBase<N, D, SB>) -> PointBase<N, D, SB> {
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self * pt
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}
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#[inline]
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fn transform_vector(&self, v: &ColumnVector<N, D, SB>) -> ColumnVector<N, D, SB> {
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self * v
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}
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}
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impl<N, D: DimName, SA, SB> ProjectiveTransformation<PointBase<N, D, SB>> for RotationBase<N, D, SA>
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where N: Real,
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SA: OwnedStorage<N, D, D>,
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SB: OwnedStorage<N, D, U1, Alloc = SA::Alloc>,
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SA::Alloc: OwnedAllocator<N, D, D, SA>,
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SB::Alloc: OwnedAllocator<N, D, U1, SB> {
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#[inline]
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fn inverse_transform_point(&self, pt: &PointBase<N, D, SB>) -> PointBase<N, D, SB> {
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PointBase::from_coordinates(self.inverse_transform_vector(&pt.coords))
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}
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#[inline]
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fn inverse_transform_vector(&self, v: &ColumnVector<N, D, SB>) -> ColumnVector<N, D, SB> {
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self.matrix().tr_mul(v)
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}
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}
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impl<N, D: DimName, SA, SB> AffineTransformation<PointBase<N, D, SB>> for RotationBase<N, D, SA>
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where N: Real,
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SA: OwnedStorage<N, D, D>,
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SB: OwnedStorage<N, D, U1, Alloc = SA::Alloc>,
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SA::Alloc: OwnedAllocator<N, D, D, SA>,
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SB::Alloc: OwnedAllocator<N, D, U1, SB> {
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type Rotation = Self;
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type NonUniformScaling = Id;
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type Translation = Id;
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#[inline]
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fn decompose(&self) -> (Id, Self, Id, Self) {
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(Id::new(), self.clone(), Id::new(), Self::identity())
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}
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#[inline]
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fn append_translation(&self, _: &Self::Translation) -> Self {
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self.clone()
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}
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#[inline]
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fn prepend_translation(&self, _: &Self::Translation) -> Self {
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self.clone()
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}
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#[inline]
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fn append_rotation(&self, r: &Self::Rotation) -> Self {
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r * self
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}
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#[inline]
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fn prepend_rotation(&self, r: &Self::Rotation) -> Self {
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self * r
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}
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#[inline]
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fn append_scaling(&self, _: &Self::NonUniformScaling) -> Self {
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self.clone()
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}
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#[inline]
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fn prepend_scaling(&self, _: &Self::NonUniformScaling) -> Self {
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self.clone()
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}
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}
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impl<N, D: DimName, SA, SB> Similarity<PointBase<N, D, SB>> for RotationBase<N, D, SA>
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where N: Real,
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SA: OwnedStorage<N, D, D>,
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SB: OwnedStorage<N, D, U1, Alloc = SA::Alloc>,
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SA::Alloc: OwnedAllocator<N, D, D, SA>,
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SB::Alloc: OwnedAllocator<N, D, U1, SB> {
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type Scaling = Id;
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#[inline]
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fn translation(&self) -> Id {
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Id::new()
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}
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#[inline]
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fn rotation(&self) -> Self {
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self.clone()
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}
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#[inline]
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fn scaling(&self) -> Id {
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Id::new()
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}
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}
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macro_rules! marker_impl(
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($($Trait: ident),*) => {$(
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impl<N, D: DimName, SA, SB> $Trait<PointBase<N, D, SB>> for RotationBase<N, D, SA>
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where N: Real,
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SA: OwnedStorage<N, D, D>,
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SB: OwnedStorage<N, D, U1, Alloc = SA::Alloc>,
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SA::Alloc: OwnedAllocator<N, D, D, SA>,
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SB::Alloc: OwnedAllocator<N, D, U1, SB> { }
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)*}
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);
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marker_impl!(Isometry, DirectIsometry, OrthogonalTransformation);
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/// Subgroups of the n-dimensional rotation group `SO(n)`.
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impl<N, D: DimName, SA, SB> Rotation<PointBase<N, D, SB>> for RotationBase<N, D, SA>
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where N: Real,
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SA: OwnedStorage<N, D, D>,
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SB: OwnedStorage<N, D, U1, Alloc = SA::Alloc>,
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SA::Alloc: OwnedAllocator<N, D, D, SA>,
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SB::Alloc: OwnedAllocator<N, D, U1, SB> {
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#[inline]
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fn powf(&self, _: N) -> Option<Self> {
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// XXX: Add the general case.
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// XXX: Use specialization for 2D and 3D.
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unimplemented!()
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}
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#[inline]
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fn rotation_between(_: &ColumnVector<N, D, SB>, _: &ColumnVector<N, D, SB>) -> Option<Self> {
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// XXX: Add the general case.
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// XXX: Use specialization for 2D and 3D.
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unimplemented!()
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}
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#[inline]
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fn scaled_rotation_between(_: &ColumnVector<N, D, SB>, _: &ColumnVector<N, D, SB>, _: N) -> Option<Self> {
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// XXX: Add the general case.
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// XXX: Use specialization for 2D and 3D.
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unimplemented!()
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}
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}
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/*
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impl<N: Real> Matrix for RotationBase<N> {
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type Field = N;
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type Row = Matrix<N>;
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type Column = Matrix<N>;
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type Transpose = Self;
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#[inline]
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fn nrows(&self) -> usize {
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self.submatrix.nrows()
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}
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#[inline]
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fn ncolumns(&self) -> usize {
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self.submatrix.ncolumns()
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}
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#[inline]
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fn row(&self, i: usize) -> Self::Row {
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self.submatrix.row(i)
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}
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#[inline]
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fn column(&self, i: usize) -> Self::Column {
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self.submatrix.column(i)
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}
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#[inline]
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fn get(&self, i: usize, j: usize) -> Self::Field {
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self.submatrix[(i, j)]
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}
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#[inline]
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unsafe fn get_unchecked(&self, i: usize, j: usize) -> Self::Field {
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self.submatrix.at_fast(i, j)
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}
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#[inline]
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fn transpose(&self) -> Self::Transpose {
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RotationBase::from_matrix_unchecked(self.submatrix.transpose())
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}
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}
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impl<N: Real> SquareMatrix for RotationBase<N> {
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type Vector = Matrix<N>;
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#[inline]
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fn diagonal(&self) -> Self::Coordinates {
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self.submatrix.diagonal()
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}
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#[inline]
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fn determinant(&self) -> Self::Field {
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::one()
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}
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#[inline]
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fn try_inverse(&self) -> Option<Self> {
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Some(::transpose(self))
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}
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#[inline]
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fn try_inverse_mut(&mut self) -> bool {
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self.transpose_mut();
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true
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}
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#[inline]
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fn transpose_mut(&mut self) {
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self.submatrix.transpose_mut()
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}
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}
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impl<N: Real> InversibleSquareMatrix for RotationBase<N> { }
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*/
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