//! Data structures and implementations. pub use self::dmat::DMat; pub use self::dvec::DVec; pub use self::vec::{Vec0, Vec1, Vec2, Vec3, Vec4, Vec5, Vec6}; pub use self::mat::{Identity, Mat1, Mat2, Mat3, Mat4, Mat5, Mat6}; pub use self::rot::{Rot2, Rot3, Rot4}; pub use self::iso::{Iso2, Iso3, Iso4}; pub use self::vec::{Vec1MulRhs, Vec2MulRhs, Vec3MulRhs, Vec4MulRhs, Vec5MulRhs, Vec6MulRhs, Vec1DivRhs, Vec2DivRhs, Vec3DivRhs, Vec4DivRhs, Vec5DivRhs, Vec6DivRhs, Vec1AddRhs, Vec2AddRhs, Vec3AddRhs, Vec4AddRhs, Vec5AddRhs, Vec6AddRhs, Vec1SubRhs, Vec2SubRhs, Vec3SubRhs, Vec4SubRhs, Vec5SubRhs, Vec6SubRhs}; pub use self::mat::{Mat1MulRhs, Mat2MulRhs, Mat3MulRhs, Mat4MulRhs, Mat5MulRhs, Mat6MulRhs, Mat1DivRhs, Mat2DivRhs, Mat3DivRhs, Mat4DivRhs, Mat5DivRhs, Mat6DivRhs, Mat1AddRhs, Mat2AddRhs, Mat3AddRhs, Mat4AddRhs, Mat5AddRhs, Mat6AddRhs, Mat1SubRhs, Mat2SubRhs, Mat3SubRhs, Mat4SubRhs, Mat5SubRhs, Mat6SubRhs}; mod dmat; mod dvec; mod vec; mod mat; mod rot; mod iso; // specialization for some 1d, 2d and 3d operations #[doc(hidden)] mod spec { mod identity; mod mat; mod vec0; mod vec; mod primitives; // mod complex; }