use base::allocator::Allocator; use base::{DefaultAllocator, DimName, Scalar}; use geometry::{Point, Point2, Point3}; use typenum::{self, Cmp, Greater}; macro_rules! impl_swizzle { ($(where $BaseDim: ident: $name: ident() -> $Result: ident[$($i: expr),*]);*) => { $( impl Point where DefaultAllocator: Allocator { /// Builds a new vector from components of `self`. #[inline] pub fn $name(&self) -> $Result where D::Value: Cmp { $Result::new($(self[$i]),*) } } )* } } impl_swizzle!( where U0: xx() -> Point2[0, 0]; where U1: xy() -> Point2[0, 1]; where U2: xz() -> Point2[0, 2]; where U1: yx() -> Point2[1, 0]; where U1: yy() -> Point2[1, 1]; where U2: yz() -> Point2[1, 2]; where U2: zx() -> Point2[2, 0]; where U2: zy() -> Point2[2, 1]; where U2: zz() -> Point2[2, 2]; where U0: xxx() -> Point3[0, 0, 0]; where U1: xxy() -> Point3[0, 0, 1]; where U2: xxz() -> Point3[0, 0, 2]; where U1: xyx() -> Point3[0, 1, 0]; where U1: xyy() -> Point3[0, 1, 1]; where U2: xyz() -> Point3[0, 1, 2]; where U2: xzx() -> Point3[0, 2, 0]; where U2: xzy() -> Point3[0, 2, 1]; where U2: xzz() -> Point3[0, 2, 2]; where U1: yxx() -> Point3[1, 0, 0]; where U1: yxy() -> Point3[1, 0, 1]; where U2: yxz() -> Point3[1, 0, 2]; where U1: yyx() -> Point3[1, 1, 0]; where U1: yyy() -> Point3[1, 1, 1]; where U2: yyz() -> Point3[1, 1, 2]; where U2: yzx() -> Point3[1, 2, 0]; where U2: yzy() -> Point3[1, 2, 1]; where U2: yzz() -> Point3[1, 2, 2]; where U2: zxx() -> Point3[2, 0, 0]; where U2: zxy() -> Point3[2, 0, 1]; where U2: zxz() -> Point3[2, 0, 2]; where U2: zyx() -> Point3[2, 1, 0]; where U2: zyy() -> Point3[2, 1, 1]; where U2: zyz() -> Point3[2, 1, 2]; where U2: zzx() -> Point3[2, 2, 0]; where U2: zzy() -> Point3[2, 2, 1]; where U2: zzz() -> Point3[2, 2, 2] );