use crate::RealNumber; use crate::aliases::TVec; /// The angle between two vectors. pub fn angle(x: &TVec, y: &TVec) -> T { x.angle(y) } //pub fn oriented_angle(x: &TVec2, y: &TVec2) -> T { // unimplemented!() //} // //pub fn oriented_angle_ref(x: &TVec3, y: &TVec3, refv: &TVec3) -> T { // unimplemented!() //}