forked from M-Labs/nalgebra
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f8c925c096
commit
dea0ccc1fd
12
src/lib.rs
12
src/lib.rs
@ -311,9 +311,11 @@ pub fn orig<P: Orig>() -> P {
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/// Returns the center of two points.
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/// Returns the center of two points.
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#[inline]
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#[inline]
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pub fn center<N: BaseFloat, P: FloatPnt<N, V>, V: Copy + Norm<N>>(a: &P, b: &P) -> P {
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pub fn center<N: BaseFloat, P: FloatPnt<N>>(a: &P, b: &P) -> P
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where <P as PntAsVec>::Vec: Norm<N>
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{
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let _2 = one::<N>() + one();
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let _2 = one::<N>() + one();
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(*a + *b.as_vec()) / _2
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(*a + b.to_vec()) / _2
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}
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}
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/*
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/*
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@ -321,13 +323,15 @@ pub fn center<N: BaseFloat, P: FloatPnt<N, V>, V: Copy + Norm<N>>(a: &P, b: &P)
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*/
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*/
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/// Returns the distance between two points.
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/// Returns the distance between two points.
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#[inline(always)]
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#[inline(always)]
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pub fn dist<N: BaseFloat, P: FloatPnt<N, V>, V: Norm<N>>(a: &P, b: &P) -> N {
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pub fn dist<N: BaseFloat, P: FloatPnt<N>>(a: &P, b: &P) -> N where <P as PntAsVec>::Vec: Norm<N> {
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a.dist(b)
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a.dist(b)
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}
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}
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/// Returns the squared distance between two points.
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/// Returns the squared distance between two points.
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#[inline(always)]
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#[inline(always)]
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pub fn sqdist<N: BaseFloat, P: FloatPnt<N, V>, V: Norm<N>>(a: &P, b: &P) -> N {
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pub fn sqdist<N: BaseFloat, P: FloatPnt<N>>(a: &P, b: &P) -> N
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where <P as PntAsVec>::Vec: Norm<N>
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{
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a.sqdist(b)
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a.sqdist(b)
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}
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}
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@ -82,7 +82,9 @@ macro_rules! pnt_as_vec_impl(
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}
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}
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}
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}
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impl<N> PntAsVec<$tv<N>> for $t<N> {
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impl<N> PntAsVec for $t<N> {
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type Vec = $tv<N>;
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#[inline]
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#[inline]
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fn to_vec(self) -> $tv<N> {
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fn to_vec(self) -> $tv<N> {
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self.to_vec()
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self.to_vec()
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@ -132,11 +134,11 @@ macro_rules! pnt_from_homogeneous_impl(
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macro_rules! num_float_pnt_impl(
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macro_rules! num_float_pnt_impl(
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($t: ident, $tv: ident) => (
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($t: ident, $tv: ident) => (
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impl<N> NumPnt<N, $tv<N>> for $t<N>
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impl<N> NumPnt<N> for $t<N>
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where N: BaseNum {
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where N: BaseNum {
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}
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}
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impl<N> FloatPnt<N, $tv<N>> for $t<N>
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impl<N> FloatPnt<N> for $t<N>
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where N: BaseFloat + ApproxEq<N> {
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where N: BaseFloat + ApproxEq<N> {
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}
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}
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)
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)
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@ -236,38 +236,42 @@ pub trait FloatVec<N: BaseFloat>: NumVec<N> + Norm<N> + Neg<Output = Self> + Bas
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* Pnt related traits.
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* Pnt related traits.
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*/
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*/
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/// Trait that relates a point of an affine space to a vector of the associated vector space.
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/// Trait that relates a point of an affine space to a vector of the associated vector space.
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pub trait PntAsVec<V> {
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pub trait PntAsVec {
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/// The vector type of the vector space associated to this point's affine space.
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type Vec;
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/// Converts this point to its associated vector.
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/// Converts this point to its associated vector.
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fn to_vec(self) -> V;
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fn to_vec(self) -> Self::Vec;
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/// Converts a reference to this point to a reference to its associated vector.
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/// Converts a reference to this point to a reference to its associated vector.
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fn as_vec<'a>(&'a self) -> &'a V;
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fn as_vec<'a>(&'a self) -> &'a Self::Vec;
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// NOTE: this is used in some places to overcome some limitations untill the trait reform is
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// NOTE: this is used in some places to overcome some limitations untill the trait reform is
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// done on rustc.
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// done on rustc.
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/// Sets the coordinates of this point to match those of a given vector.
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/// Sets the coordinates of this point to match those of a given vector.
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fn set_coords(&mut self, coords: V);
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fn set_coords(&mut self, coords: Self::Vec);
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}
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}
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/// Trait grouping most common operations on points.
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/// Trait grouping most common operations on points.
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// XXX: the vector space element `V` should be an associated type. Though this would prevent V from
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// XXX: the vector space element `V` should be an associated type. Though this would prevent V from
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// having bounds (they are not supported yet). So, for now, we will just use a type parameter.
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// having bounds (they are not supported yet). So, for now, we will just use a type parameter.
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pub trait NumPnt<N, V>:
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pub trait NumPnt<N>:
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Copy +
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Copy +
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PntAsVec<V> +
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PntAsVec +
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Dim +
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Dim +
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Orig +
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Orig +
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PartialEq +
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PartialEq +
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Axpy<N> +
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Axpy<N> +
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Sub<Self, Output = V> +
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Sub<Self, Output = <Self as PntAsVec>::Vec> +
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Mul<N, Output = Self> +
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Mul<N, Output = Self> +
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Div<N, Output = Self> +
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Div<N, Output = Self> +
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Add<V, Output = Self> +
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Add<<Self as PntAsVec>::Vec, Output = Self> +
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Index<usize, Output = N> { // FIXME: + Sub<V, Self>
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Index<usize, Output = N> { // FIXME: + Sub<V, Self>
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}
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}
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/// Trait of points with components implementing the `BaseFloat` trait.
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/// Trait of points with components implementing the `BaseFloat` trait.
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pub trait FloatPnt<N: BaseFloat, V: Norm<N>>: NumPnt<N, V> + Sized {
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pub trait FloatPnt<N: BaseFloat>: NumPnt<N> + Sized
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where <Self as PntAsVec>::Vec: Norm<N> {
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/// Computes the square distance between two points.
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/// Computes the square distance between two points.
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#[inline]
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#[inline]
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fn sqdist(&self, other: &Self) -> N {
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fn sqdist(&self, other: &Self) -> N {
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