From d0aa7f20903b94cd4e851a972627c9c646c2610e Mon Sep 17 00:00:00 2001 From: Bruce Mitchener Date: Sat, 12 Aug 2023 21:59:54 +0700 Subject: [PATCH] doc: Isometry's `look_at_lh` is left-handed. Fixes issue #734. --- src/geometry/isometry_construction.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/geometry/isometry_construction.rs b/src/geometry/isometry_construction.rs index cce2932d..a2664170 100644 --- a/src/geometry/isometry_construction.rs +++ b/src/geometry/isometry_construction.rs @@ -372,7 +372,7 @@ macro_rules! look_at_isometry_construction_impl( /// Builds a left-handed look-at view matrix. /// /// It maps the view direction `target - eye` to the **positive** `z` axis and the `eye` to the origin. - /// This conforms to the common notion of right handed camera look-at **view matrix** from + /// This conforms to the common notion of left handed camera look-at **view matrix** from /// the computer graphics community, i.e. the camera is assumed to look toward its local `z` axis. /// /// # Arguments