diff --git a/CHANGELOG.md b/CHANGELOG.md index a55a6a5f..9cb2bb21 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,12 @@ documented here. This project adheres to [Semantic Versioning](https://semver.org/). +## [0.29.1] - WIP + +### Added + +- The conversion trait `From>` and method `from_vec_storage` for `RowDVector`. See [#975](https://github.com/dimforge/nalgebra/issues/975) + ## [0.29.0] ### Breaking changes - We updated to the version 0.6 of `simba`. This means that the trait bounds `T: na::RealField`, `na::ComplexField`, @@ -242,21 +248,21 @@ for details about this switch and its benefits. geometric types. ### Modified * Use of traits like `alga::general::{RealField, ComplexField}` have now been replaced by - `simba::scalar::{RealField, ComplexField}`. + `simba::scalar::{RealField, ComplexField}`. * The implementation of traits from the __alga__ crate (and well as the dependency to _alga__) are now omitted unless the `alga` cargo feature is activated. ### Removed * The `Neg` unary operator is no longer implemented for `UnitComplex` and `UnitQuaternion`. This caused hard-to-track errors when we mistakenly write, e.g., `-q * v` instead of `-(q * v)`. * The `na::convert_unchecked` is no longer marked as unsafe. - + ## [0.20.0] ### Added * `cholesky.rank_one_update(...)` which performs a rank-one update on the cholesky decomposition of a matrix. * `From<&Matrix>` is now implemented for matrix slices. * `.try_set_magnitude(...)` which sets the magnitude of a vector, while keeping its direction. * Implementations of `From` and `Into` for the conversion between matrix slices and standard (`&[N]` `&mut [N]`) slices. - + ### Modified * We started some major changes in order to allow non-Copy types to be used as scalar types inside of matrices/vectors. @@ -264,16 +270,16 @@ for details about this switch and its benefits. ### Added * `.remove_rows_at` and `remove_columns_at` which removes a set of rows or columns (specified by indices) from a matrix. * Several formatting traits have been implemented for all matrices/vectors: `LowerExp`, `UpperExp`, `Octal`, `LowerHex`, - `UpperHex`, `Binary`, `Pointer`. + `UpperHex`, `Binary`, `Pointer`. * `UnitQuaternion::quaternions_mean(...)` which computes the mean rotation of a set of unit quaternions. This implements - the algorithm from _Oshman, Yaakov, and Avishy Carmi, "Attitude estimation from vector observations using a genetic-algorithm-embedded quaternion particle filter." + the algorithm from _Oshman, Yaakov, and Avishy Carmi, "Attitude estimation from vector observations using a genetic-algorithm-embedded quaternion particle filter." ### Modified * It is now possible to get the `min/max` element of unsigned integer matrices. ### Added to nalgebra-glm * Some infinite and reversed perspectives: `::infinite_perspective_rh_no`, `::infinite_perspective_rh_zo`, - `::reversed_perspective_rh_zo`, and `::reversed_infinite_perspective_rh_zo`. + `::reversed_perspective_rh_zo`, and `::reversed_infinite_perspective_rh_zo`. ## [0.18.0] This release adds full complex number support to nalgebra. This includes all common vector/matrix operations as well @@ -287,12 +293,12 @@ as matrix decomposition. This excludes geometric type (like `Isometry`, `Rotatio * Add `.left_div, .right_div` for quaternions. * Add `.renormalize` to `Unit<...>` and `Rotation3` to correct potential drift due to repeated operations. Those drifts could cause them not to be pure rotations anymore. - + #### Convolution * `.convolve_full(kernel)` returns the convolution of `self` by `kernel`. * `.convolve_valid(kernel)` returns the convolution of `self` by `kernel` after removal of all the elements relying on zero-padding. * `.convolve_same(kernel)` returns the convolution of `self` by `kernel` with a result of the same size as `self`. - + #### Complex number support * Add the `::from_matrix` constructor too all rotation types to extract a rotation from a raw matrix. * Add the `::from_matrix_eps` constructor too all rotation types to extract a rotation from a raw matrix. This takes @@ -329,22 +335,22 @@ Note that all the other BLAS operation will continue to work for all fields, inc * Add `.slerp` and `.try_slerp` to unit vectors. * Add `.lerp` to vectors. * Add `.to_projective` and `.as_projective` to `Perspective3` and `Orthographic3` in order to - use them as `Projective3` structures. + use them as `Projective3` structures. * Add `From/Into` impls to allow the conversion of any transformation type to a matrix. * Add `Into` impls to convert a matrix slice into an owned matrix. * Add `Point*::from_slice` to create a point from a slice. * Add `.map_with_location` to matrices to apply a map which passes the component indices to the user-defined closure alongside - the component itself. + the component itself. * Add impl `From` for `Point`. * Add impl `From` for `Quaternion`. * Add impl `From` for `Translation`. * Add the `::from_vec` constructor to construct a matrix from a `Vec` (a `DMatrix` will reuse the original `Vec` - as-is for its storage). + as-is for its storage). * Add `.to_homogeneous` to square matrices (and with dimensions higher than 1x1). This will increase their number of row - and columns by 1. The new column and row are filled with 0, except for the diagonal element which is set to 1. + and columns by 1. The new column and row are filled with 0, except for the diagonal element which is set to 1. * Implement `Extend` for matrices with a dynamic storage. The provided `Vec` is assumed to represent a column-major - matrix with the same number of rows as the one being extended. This will effectively append new columns on the right of - the matrix being extended. + matrix with the same number of rows as the one being extended. This will effectively append new columns on the right of + the matrix being extended. * Implement `Extend` for vectors with a dynamic storage. This will concatenate the vector with the given `Vec`. * Implement `Extend>` for matrices with dynamic storage. This will concatenate the columns of both matrices. * Implement `Into` for the `MatrixVec` storage. @@ -353,10 +359,10 @@ Note that all the other BLAS operation will continue to work for all fields, inc ### Modified * The orthographic projection no longer require that `bottom < top`, that `left < right`, and that `znear < zfar`. The - only restriction now ith that they must not be equal (in which case the projection would be singular). + only restriction now ith that they must not be equal (in which case the projection would be singular). * The `Point::from_coordinates` methods is deprecated. Use `Point::from` instead. * The `.transform_point` and `.transform_vector` methods are now inherent methods for matrices so that the user does not have to - explicitly import the `Transform` trait from the alga crate. + explicitly import the `Transform` trait from the alga crate. * Renamed the matrix storage types: `MatrixArray` -> `ArrayStorage` and `MatrixVec` -> `VecStorage`. * Renamed `.unwrap()` to `.into_inner()` for geometric types that wrap another type. This is for the case of `Unit`, `Transform`, `Orthographic3`, `Perspective3`, `Rotation`. @@ -552,8 +558,8 @@ overview of all the added/modified features. This version is a major rewrite of the library. Major changes are: * Algebraic traits are now defined by the [alga](https://crates.io/crates/alga) crate. - All other mathematical traits, except `Axpy` have been removed from - **nalgebra**. + All other mathematical traits, except `Axpy` have been removed from + **nalgebra**. * Methods are now preferred to free functions because they do not require any trait to be used anymore. * Most algebraic entities can be parametrized by type-level integers @@ -746,11 +752,11 @@ you [there](https://users.nphysics.org)! ### Modified * Vectors are now multipliable with isometries. This will result into a pure rotation (this is how - vectors differ from point semantically: they design directions, so they are not translatable). + vectors differ from point semantically: they design directions, so they are not translatable). * `{Isometry3, Rotation3}::look_at` reimplemented and renamed to `::look_at_rh` and `::look_at_lh` to agree - with the computer graphics community (in particular, the GLM library). Use the `::look_at_rh` - variant to build a view matrix that - may be successfully used with `Persp` and `Ortho`. + with the computer graphics community (in particular, the GLM library). Use the `::look_at_rh` + variant to build a view matrix that + may be successfully used with `Persp` and `Ortho`. * The old `{Isometry3, Rotation3}::look_at` implementations are now called `::new_observer_frame`. * Rename every `fov` on `Persp` to `fovy`. * Fixed the perspective and orthographic projection matrices.