forked from M-Labs/nalgebra
Reorganize matrix construction macros.
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@ -22,11 +22,12 @@ use crate::base::dimension::{Dim, DimName, Dynamic, U1, U2, U3, U4, U5, U6};
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use crate::base::storage::Storage;
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use crate::base::{DefaultAllocator, Matrix, MatrixMN, MatrixN, Scalar, Unit, Vector, VectorN};
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/*
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*
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* Generic constructors.
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*
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*/
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/// # Generic constructors
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/// This set of matrix and vector construction functions are all generic
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/// with-regard to the matrix dimensions. They all expect to be given
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/// the dimension as inputs.
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///
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/// These functions should only be used when working on dimension-generic code.
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impl<N: Scalar, R: Dim, C: Dim> MatrixMN<N, R, C>
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where
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DefaultAllocator: Allocator<N, R, C>,
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@ -350,275 +351,290 @@ where
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*/
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macro_rules! impl_constructors(
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($($Dims: ty),*; $(=> $DimIdent: ident: $DimBound: ident),*; $($gargs: expr),*; $($args: ident),*) => {
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impl<N: Scalar, $($DimIdent: $DimBound, )*> MatrixMN<N $(, $Dims)*>
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where DefaultAllocator: Allocator<N $(, $Dims)*> {
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/// Creates a new uninitialized matrix or vector.
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#[inline]
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pub unsafe fn new_uninitialized($($args: usize),*) -> Self {
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Self::new_uninitialized_generic($($gargs),*)
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}
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/// Creates a matrix or vector with all its elements set to `elem`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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///
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/// let v = Vector3::from_element(2.0);
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::from_element(3, 2.0);
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/// let m = Matrix2x3::from_element(2.0);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_element(2, 3, 2.0);
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///
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/// assert!(v.x == 2.0 && v.y == 2.0 && v.z == 2.0);
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/// assert!(dv[0] == 2.0 && dv[1] == 2.0 && dv[2] == 2.0);
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/// assert!(m.m11 == 2.0 && m.m12 == 2.0 && m.m13 == 2.0 &&
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/// m.m21 == 2.0 && m.m22 == 2.0 && m.m23 == 2.0);
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/// assert!(dm[(0, 0)] == 2.0 && dm[(0, 1)] == 2.0 && dm[(0, 2)] == 2.0 &&
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/// dm[(1, 0)] == 2.0 && dm[(1, 1)] == 2.0 && dm[(1, 2)] == 2.0);
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/// ```
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#[inline]
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pub fn from_element($($args: usize,)* elem: N) -> Self {
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Self::from_element_generic($($gargs, )* elem)
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}
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/// Creates a matrix or vector with all its elements set to `elem`.
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///
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/// Same as `.from_element`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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///
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/// let v = Vector3::repeat(2.0);
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::repeat(3, 2.0);
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/// let m = Matrix2x3::repeat(2.0);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::repeat(2, 3, 2.0);
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///
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/// assert!(v.x == 2.0 && v.y == 2.0 && v.z == 2.0);
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/// assert!(dv[0] == 2.0 && dv[1] == 2.0 && dv[2] == 2.0);
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/// assert!(m.m11 == 2.0 && m.m12 == 2.0 && m.m13 == 2.0 &&
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/// m.m21 == 2.0 && m.m22 == 2.0 && m.m23 == 2.0);
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/// assert!(dm[(0, 0)] == 2.0 && dm[(0, 1)] == 2.0 && dm[(0, 2)] == 2.0 &&
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/// dm[(1, 0)] == 2.0 && dm[(1, 1)] == 2.0 && dm[(1, 2)] == 2.0);
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/// ```
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#[inline]
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pub fn repeat($($args: usize,)* elem: N) -> Self {
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Self::repeat_generic($($gargs, )* elem)
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}
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/// Creates a matrix or vector with all its elements set to `0`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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///
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/// let v = Vector3::<f32>::zeros();
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/// // The argument represents the vector dimension.
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/// let dv = DVector::<f32>::zeros(3);
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/// let m = Matrix2x3::<f32>::zeros();
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/// // The two arguments represent the matrix dimensions.
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/// let dm = DMatrix::<f32>::zeros(2, 3);
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///
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/// assert!(v.x == 0.0 && v.y == 0.0 && v.z == 0.0);
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/// assert!(dv[0] == 0.0 && dv[1] == 0.0 && dv[2] == 0.0);
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/// assert!(m.m11 == 0.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
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/// m.m21 == 0.0 && m.m22 == 0.0 && m.m23 == 0.0);
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/// assert!(dm[(0, 0)] == 0.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
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/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 0.0 && dm[(1, 2)] == 0.0);
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/// ```
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#[inline]
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pub fn zeros($($args: usize),*) -> Self
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where N: Zero {
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Self::zeros_generic($($gargs),*)
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}
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/// Creates a matrix or vector with all its elements filled by an iterator.
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///
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/// The output matrix is filled column-by-column.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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/// # use std::iter;
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///
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/// let v = Vector3::from_iterator((0..3).into_iter());
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::from_iterator(3, (0..3).into_iter());
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/// let m = Matrix2x3::from_iterator((0..6).into_iter());
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_iterator(2, 3, (0..6).into_iter());
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///
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/// assert!(v.x == 0 && v.y == 1 && v.z == 2);
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/// assert!(dv[0] == 0 && dv[1] == 1 && dv[2] == 2);
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/// assert!(m.m11 == 0 && m.m12 == 2 && m.m13 == 4 &&
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/// m.m21 == 1 && m.m22 == 3 && m.m23 == 5);
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/// assert!(dm[(0, 0)] == 0 && dm[(0, 1)] == 2 && dm[(0, 2)] == 4 &&
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/// dm[(1, 0)] == 1 && dm[(1, 1)] == 3 && dm[(1, 2)] == 5);
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/// ```
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#[inline]
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pub fn from_iterator<I>($($args: usize,)* iter: I) -> Self
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where I: IntoIterator<Item = N> {
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Self::from_iterator_generic($($gargs, )* iter)
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}
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/// Creates a matrix or vector filled with the results of a function applied to each of its
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/// component coordinates.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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/// # use std::iter;
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///
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/// let v = Vector3::from_fn(|i, _| i);
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::from_fn(3, |i, _| i);
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/// let m = Matrix2x3::from_fn(|i, j| i * 3 + j);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_fn(2, 3, |i, j| i * 3 + j);
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///
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/// assert!(v.x == 0 && v.y == 1 && v.z == 2);
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/// assert!(dv[0] == 0 && dv[1] == 1 && dv[2] == 2);
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/// assert!(m.m11 == 0 && m.m12 == 1 && m.m13 == 2 &&
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/// m.m21 == 3 && m.m22 == 4 && m.m23 == 5);
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/// assert!(dm[(0, 0)] == 0 && dm[(0, 1)] == 1 && dm[(0, 2)] == 2 &&
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/// dm[(1, 0)] == 3 && dm[(1, 1)] == 4 && dm[(1, 2)] == 5);
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/// ```
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#[inline]
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pub fn from_fn<F>($($args: usize,)* f: F) -> Self
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where F: FnMut(usize, usize) -> N {
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Self::from_fn_generic($($gargs, )* f)
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}
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/// Creates an identity matrix. If the matrix is not square, the largest square
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/// submatrix (starting at the first row and column) is set to the identity while all
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/// other entries are set to zero.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, DMatrix};
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/// # use std::iter;
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///
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/// let m = Matrix2x3::<f32>::identity();
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::<f32>::identity(2, 3);
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///
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/// assert!(m.m11 == 1.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
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/// m.m21 == 0.0 && m.m22 == 1.0 && m.m23 == 0.0);
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/// assert!(dm[(0, 0)] == 1.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
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/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 1.0 && dm[(1, 2)] == 0.0);
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/// ```
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#[inline]
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pub fn identity($($args: usize,)*) -> Self
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where N: Zero + One {
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Self::identity_generic($($gargs),* )
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}
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/// Creates a matrix filled with its diagonal filled with `elt` and all other
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/// components set to zero.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, DMatrix};
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/// # use std::iter;
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///
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/// let m = Matrix2x3::from_diagonal_element(5.0);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_diagonal_element(2, 3, 5.0);
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///
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/// assert!(m.m11 == 5.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
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/// m.m21 == 0.0 && m.m22 == 5.0 && m.m23 == 0.0);
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/// assert!(dm[(0, 0)] == 5.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
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/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 5.0 && dm[(1, 2)] == 0.0);
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/// ```
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#[inline]
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pub fn from_diagonal_element($($args: usize,)* elt: N) -> Self
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where N: Zero + One {
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Self::from_diagonal_element_generic($($gargs, )* elt)
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}
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/// Creates a new matrix that may be rectangular. The first `elts.len()` diagonal
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/// elements are filled with the content of `elts`. Others are set to 0.
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///
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/// Panics if `elts.len()` is larger than the minimum among `nrows` and `ncols`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix3, DMatrix};
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/// # use std::iter;
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///
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/// let m = Matrix3::from_partial_diagonal(&[1.0, 2.0]);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_partial_diagonal(3, 3, &[1.0, 2.0]);
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///
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/// assert!(m.m11 == 1.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
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/// m.m21 == 0.0 && m.m22 == 2.0 && m.m23 == 0.0 &&
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/// m.m31 == 0.0 && m.m32 == 0.0 && m.m33 == 0.0);
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/// assert!(dm[(0, 0)] == 1.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
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/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 2.0 && dm[(1, 2)] == 0.0 &&
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/// dm[(2, 0)] == 0.0 && dm[(2, 1)] == 0.0 && dm[(2, 2)] == 0.0);
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/// ```
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#[inline]
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pub fn from_partial_diagonal($($args: usize,)* elts: &[N]) -> Self
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where N: Zero {
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Self::from_partial_diagonal_generic($($gargs, )* elts)
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}
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/// Creates a matrix or vector filled with random values from the given distribution.
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#[inline]
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pub fn from_distribution<Distr: Distribution<N> + ?Sized, G: Rng + ?Sized>(
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$($args: usize,)*
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distribution: &Distr,
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rng: &mut G,
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) -> Self {
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Self::from_distribution_generic($($gargs, )* distribution, rng)
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}
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/// Creates a new uninitialized matrix or vector.
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#[inline]
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pub unsafe fn new_uninitialized($($args: usize),*) -> Self {
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Self::new_uninitialized_generic($($gargs),*)
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}
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impl<N: Scalar, $($DimIdent: $DimBound, )*> MatrixMN<N $(, $Dims)*>
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where
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DefaultAllocator: Allocator<N $(, $Dims)*>,
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Standard: Distribution<N> {
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/// Creates a matrix or vector with all its elements set to `elem`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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///
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/// let v = Vector3::from_element(2.0);
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::from_element(3, 2.0);
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/// let m = Matrix2x3::from_element(2.0);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_element(2, 3, 2.0);
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///
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/// assert!(v.x == 2.0 && v.y == 2.0 && v.z == 2.0);
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/// assert!(dv[0] == 2.0 && dv[1] == 2.0 && dv[2] == 2.0);
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/// assert!(m.m11 == 2.0 && m.m12 == 2.0 && m.m13 == 2.0 &&
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/// m.m21 == 2.0 && m.m22 == 2.0 && m.m23 == 2.0);
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/// assert!(dm[(0, 0)] == 2.0 && dm[(0, 1)] == 2.0 && dm[(0, 2)] == 2.0 &&
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/// dm[(1, 0)] == 2.0 && dm[(1, 1)] == 2.0 && dm[(1, 2)] == 2.0);
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/// ```
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#[inline]
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pub fn from_element($($args: usize,)* elem: N) -> Self {
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Self::from_element_generic($($gargs, )* elem)
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}
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/// Creates a matrix filled with random values.
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#[inline]
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#[cfg(feature = "std")]
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pub fn new_random($($args: usize),*) -> Self {
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Self::new_random_generic($($gargs),*)
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}
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/// Creates a matrix or vector with all its elements set to `elem`.
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///
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/// Same as `.from_element`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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///
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/// let v = Vector3::repeat(2.0);
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::repeat(3, 2.0);
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/// let m = Matrix2x3::repeat(2.0);
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::repeat(2, 3, 2.0);
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///
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/// assert!(v.x == 2.0 && v.y == 2.0 && v.z == 2.0);
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/// assert!(dv[0] == 2.0 && dv[1] == 2.0 && dv[2] == 2.0);
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/// assert!(m.m11 == 2.0 && m.m12 == 2.0 && m.m13 == 2.0 &&
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/// m.m21 == 2.0 && m.m22 == 2.0 && m.m23 == 2.0);
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/// assert!(dm[(0, 0)] == 2.0 && dm[(0, 1)] == 2.0 && dm[(0, 2)] == 2.0 &&
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/// dm[(1, 0)] == 2.0 && dm[(1, 1)] == 2.0 && dm[(1, 2)] == 2.0);
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/// ```
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#[inline]
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pub fn repeat($($args: usize,)* elem: N) -> Self {
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Self::repeat_generic($($gargs, )* elem)
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}
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/// Creates a matrix or vector with all its elements set to `0`.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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///
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/// let v = Vector3::<f32>::zeros();
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/// // The argument represents the vector dimension.
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/// let dv = DVector::<f32>::zeros(3);
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/// let m = Matrix2x3::<f32>::zeros();
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/// // The two arguments represent the matrix dimensions.
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/// let dm = DMatrix::<f32>::zeros(2, 3);
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///
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/// assert!(v.x == 0.0 && v.y == 0.0 && v.z == 0.0);
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/// assert!(dv[0] == 0.0 && dv[1] == 0.0 && dv[2] == 0.0);
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/// assert!(m.m11 == 0.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
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/// m.m21 == 0.0 && m.m22 == 0.0 && m.m23 == 0.0);
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/// assert!(dm[(0, 0)] == 0.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
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/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 0.0 && dm[(1, 2)] == 0.0);
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/// ```
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#[inline]
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pub fn zeros($($args: usize),*) -> Self
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where N: Zero {
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Self::zeros_generic($($gargs),*)
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}
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/// Creates a matrix or vector with all its elements filled by an iterator.
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///
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/// The output matrix is filled column-by-column.
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///
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/// # Example
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/// ```
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/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
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/// # use std::iter;
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///
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/// let v = Vector3::from_iterator((0..3).into_iter());
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/// // The additional argument represents the vector dimension.
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/// let dv = DVector::from_iterator(3, (0..3).into_iter());
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/// let m = Matrix2x3::from_iterator((0..6).into_iter());
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/// // The two additional arguments represent the matrix dimensions.
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/// let dm = DMatrix::from_iterator(2, 3, (0..6).into_iter());
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///
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/// assert!(v.x == 0 && v.y == 1 && v.z == 2);
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/// assert!(dv[0] == 0 && dv[1] == 1 && dv[2] == 2);
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/// assert!(m.m11 == 0 && m.m12 == 2 && m.m13 == 4 &&
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/// m.m21 == 1 && m.m22 == 3 && m.m23 == 5);
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/// assert!(dm[(0, 0)] == 0 && dm[(0, 1)] == 2 && dm[(0, 2)] == 4 &&
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/// dm[(1, 0)] == 1 && dm[(1, 1)] == 3 && dm[(1, 2)] == 5);
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/// ```
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#[inline]
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pub fn from_iterator<I>($($args: usize,)* iter: I) -> Self
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where I: IntoIterator<Item = N> {
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||||
Self::from_iterator_generic($($gargs, )* iter)
|
||||
}
|
||||
|
||||
/// Creates a matrix or vector filled with the results of a function applied to each of its
|
||||
/// component coordinates.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use nalgebra::{Matrix2x3, Vector3, DVector, DMatrix};
|
||||
/// # use std::iter;
|
||||
///
|
||||
/// let v = Vector3::from_fn(|i, _| i);
|
||||
/// // The additional argument represents the vector dimension.
|
||||
/// let dv = DVector::from_fn(3, |i, _| i);
|
||||
/// let m = Matrix2x3::from_fn(|i, j| i * 3 + j);
|
||||
/// // The two additional arguments represent the matrix dimensions.
|
||||
/// let dm = DMatrix::from_fn(2, 3, |i, j| i * 3 + j);
|
||||
///
|
||||
/// assert!(v.x == 0 && v.y == 1 && v.z == 2);
|
||||
/// assert!(dv[0] == 0 && dv[1] == 1 && dv[2] == 2);
|
||||
/// assert!(m.m11 == 0 && m.m12 == 1 && m.m13 == 2 &&
|
||||
/// m.m21 == 3 && m.m22 == 4 && m.m23 == 5);
|
||||
/// assert!(dm[(0, 0)] == 0 && dm[(0, 1)] == 1 && dm[(0, 2)] == 2 &&
|
||||
/// dm[(1, 0)] == 3 && dm[(1, 1)] == 4 && dm[(1, 2)] == 5);
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn from_fn<F>($($args: usize,)* f: F) -> Self
|
||||
where F: FnMut(usize, usize) -> N {
|
||||
Self::from_fn_generic($($gargs, )* f)
|
||||
}
|
||||
|
||||
/// Creates an identity matrix. If the matrix is not square, the largest square
|
||||
/// submatrix (starting at the first row and column) is set to the identity while all
|
||||
/// other entries are set to zero.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use nalgebra::{Matrix2x3, DMatrix};
|
||||
/// # use std::iter;
|
||||
///
|
||||
/// let m = Matrix2x3::<f32>::identity();
|
||||
/// // The two additional arguments represent the matrix dimensions.
|
||||
/// let dm = DMatrix::<f32>::identity(2, 3);
|
||||
///
|
||||
/// assert!(m.m11 == 1.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
|
||||
/// m.m21 == 0.0 && m.m22 == 1.0 && m.m23 == 0.0);
|
||||
/// assert!(dm[(0, 0)] == 1.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
|
||||
/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 1.0 && dm[(1, 2)] == 0.0);
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn identity($($args: usize,)*) -> Self
|
||||
where N: Zero + One {
|
||||
Self::identity_generic($($gargs),* )
|
||||
}
|
||||
|
||||
/// Creates a matrix filled with its diagonal filled with `elt` and all other
|
||||
/// components set to zero.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use nalgebra::{Matrix2x3, DMatrix};
|
||||
/// # use std::iter;
|
||||
///
|
||||
/// let m = Matrix2x3::from_diagonal_element(5.0);
|
||||
/// // The two additional arguments represent the matrix dimensions.
|
||||
/// let dm = DMatrix::from_diagonal_element(2, 3, 5.0);
|
||||
///
|
||||
/// assert!(m.m11 == 5.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
|
||||
/// m.m21 == 0.0 && m.m22 == 5.0 && m.m23 == 0.0);
|
||||
/// assert!(dm[(0, 0)] == 5.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
|
||||
/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 5.0 && dm[(1, 2)] == 0.0);
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn from_diagonal_element($($args: usize,)* elt: N) -> Self
|
||||
where N: Zero + One {
|
||||
Self::from_diagonal_element_generic($($gargs, )* elt)
|
||||
}
|
||||
|
||||
/// Creates a new matrix that may be rectangular. The first `elts.len()` diagonal
|
||||
/// elements are filled with the content of `elts`. Others are set to 0.
|
||||
///
|
||||
/// Panics if `elts.len()` is larger than the minimum among `nrows` and `ncols`.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use nalgebra::{Matrix3, DMatrix};
|
||||
/// # use std::iter;
|
||||
///
|
||||
/// let m = Matrix3::from_partial_diagonal(&[1.0, 2.0]);
|
||||
/// // The two additional arguments represent the matrix dimensions.
|
||||
/// let dm = DMatrix::from_partial_diagonal(3, 3, &[1.0, 2.0]);
|
||||
///
|
||||
/// assert!(m.m11 == 1.0 && m.m12 == 0.0 && m.m13 == 0.0 &&
|
||||
/// m.m21 == 0.0 && m.m22 == 2.0 && m.m23 == 0.0 &&
|
||||
/// m.m31 == 0.0 && m.m32 == 0.0 && m.m33 == 0.0);
|
||||
/// assert!(dm[(0, 0)] == 1.0 && dm[(0, 1)] == 0.0 && dm[(0, 2)] == 0.0 &&
|
||||
/// dm[(1, 0)] == 0.0 && dm[(1, 1)] == 2.0 && dm[(1, 2)] == 0.0 &&
|
||||
/// dm[(2, 0)] == 0.0 && dm[(2, 1)] == 0.0 && dm[(2, 2)] == 0.0);
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn from_partial_diagonal($($args: usize,)* elts: &[N]) -> Self
|
||||
where N: Zero {
|
||||
Self::from_partial_diagonal_generic($($gargs, )* elts)
|
||||
}
|
||||
|
||||
/// Creates a matrix or vector filled with random values from the given distribution.
|
||||
#[inline]
|
||||
pub fn from_distribution<Distr: Distribution<N> + ?Sized, G: Rng + ?Sized>(
|
||||
$($args: usize,)*
|
||||
distribution: &Distr,
|
||||
rng: &mut G,
|
||||
) -> Self {
|
||||
Self::from_distribution_generic($($gargs, )* distribution, rng)
|
||||
}
|
||||
|
||||
/// Creates a matrix filled with random values.
|
||||
#[inline]
|
||||
#[cfg(feature = "std")]
|
||||
pub fn new_random($($args: usize),*) -> Self
|
||||
where Standard: Distribution<N> {
|
||||
Self::new_random_generic($($gargs),*)
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
// FIXME: this is not very pretty. We could find a better call syntax.
|
||||
impl_constructors!(R, C; // Arguments for Matrix<N, ..., S>
|
||||
=> R: DimName, => C: DimName; // Type parameters for impl<N, ..., S>
|
||||
R::name(), C::name(); // Arguments for `_generic` constructors.
|
||||
); // Arguments for non-generic constructors.
|
||||
/// # Constructors of statically-sized vectors or statically-sized matrices
|
||||
impl<N: Scalar, R: DimName, C: DimName> MatrixMN<N, R, C>
|
||||
where
|
||||
DefaultAllocator: Allocator<N, R, C>,
|
||||
{
|
||||
// FIXME: this is not very pretty. We could find a better call syntax.
|
||||
impl_constructors!(R, C; // Arguments for Matrix<N, ..., S>
|
||||
=> R: DimName, => C: DimName; // Type parameters for impl<N, ..., S>
|
||||
R::name(), C::name(); // Arguments for `_generic` constructors.
|
||||
); // Arguments for non-generic constructors.
|
||||
}
|
||||
|
||||
impl_constructors!(R, Dynamic;
|
||||
/// # Constructors of matrices with a dynamic number of columns
|
||||
impl<N: Scalar, R: DimName> MatrixMN<N, R, Dynamic>
|
||||
where
|
||||
DefaultAllocator: Allocator<N, R, Dynamic>,
|
||||
{
|
||||
impl_constructors!(R, Dynamic;
|
||||
=> R: DimName;
|
||||
R::name(), Dynamic::new(ncols);
|
||||
ncols);
|
||||
}
|
||||
|
||||
impl_constructors!(Dynamic, C;
|
||||
/// # Constructors of dynamic vectors and matrices with a dynamic number of rows
|
||||
impl<N: Scalar, C: DimName> MatrixMN<N, Dynamic, C>
|
||||
where
|
||||
DefaultAllocator: Allocator<N, Dynamic, C>,
|
||||
{
|
||||
impl_constructors!(Dynamic, C;
|
||||
=> C: DimName;
|
||||
Dynamic::new(nrows), C::name();
|
||||
nrows);
|
||||
}
|
||||
|
||||
impl_constructors!(Dynamic, Dynamic;
|
||||
/// # Constructors of fully dynamic matrices
|
||||
impl<N: Scalar> MatrixMN<N, Dynamic, Dynamic>
|
||||
where
|
||||
DefaultAllocator: Allocator<N, Dynamic, Dynamic>,
|
||||
{
|
||||
impl_constructors!(Dynamic, Dynamic;
|
||||
;
|
||||
Dynamic::new(nrows), Dynamic::new(ncols);
|
||||
nrows, ncols);
|
||||
}
|
||||
|
||||
/*
|
||||
*
|
||||
* Constructors that don't necessarily require all dimensions
|
||||
* to be specified whon one dimension is already known.
|
||||
* to be specified when one dimension is already known.
|
||||
*
|
||||
*/
|
||||
macro_rules! impl_constructors_from_data(
|
||||
|
@ -54,7 +54,34 @@ pub type MatrixCross<N, R1, C1, R2, C2> =
|
||||
|
||||
/// The most generic column-major matrix (and vector) type.
|
||||
///
|
||||
/// It combines four type parameters:
|
||||
/// # Methods summary
|
||||
/// Because `Matrix` is the most generic types that groups all matrix and vectors of **nalgebra**
|
||||
/// this documentation page contains every single matrix/vector-related method. In order to make
|
||||
/// browsing this page simpler, the next subsections contain direct links to groups of methods
|
||||
/// related to a specific topic.
|
||||
///
|
||||
/// #### Vector and matrix construction
|
||||
/// - [Constructors of statically-sized vectors or statically-sized matrices](#constructors-of-statically-sized-vectors-or-statically-sized-matrices)
|
||||
/// (`Vector3`, `Matrix3x6`, etc.)
|
||||
/// - [Constructors of fully dynamic matrices](#constructors-of-fully-dynamic-matrices) (`DMatrix`)
|
||||
/// - [Constructors of dynamic vectors and matrices with a dynamic number of rows](#constructors-of-dynamic-vectors-and-matrices-with-a-dynamic-number-of-rows)
|
||||
/// (`DVector`, `MatrixXx3`, etc.)
|
||||
/// - [Constructors of matrices with a dynamic number of columns](#constructors-of-matrices-with-a-dynamic-number-of-columns)
|
||||
/// (`Matrix2xX`, etc.)
|
||||
/// - [Generic constructors](#generic-constructors)
|
||||
/// (For code generic wrt. the vectors or matrices dimensions.)
|
||||
/// #### Matrix decomposition
|
||||
/// - [Rectangular matrix decomposition](#rectangular-matrix-decomposition) (Applicable to square matrices too)
|
||||
/// - [Square matrix decomposition](#square-matrix-decomposition)
|
||||
///
|
||||
/// #### Vector and matrix slicing
|
||||
/// - [Slicing based on index and length](#slicing-based-on-index-and-length)
|
||||
/// - [Mutable slicing based on index and length](#mutable-slicing-based-on-index-and-length)
|
||||
/// - [Slicing based on ranges](#slicing-based-on-ranges)
|
||||
/// - [Mutable slicing based on ranges](#mutable-slicing-based-on-ranges)
|
||||
///
|
||||
/// # Type parameters
|
||||
/// The generic `Matrix` type has four type parameters:
|
||||
/// - `N`: for the matrix components scalar type.
|
||||
/// - `R`: for the matrix number of rows.
|
||||
/// - `C`: for the matrix number of columns.
|
||||
@ -75,26 +102,30 @@ pub type MatrixCross<N, R1, C1, R2, C2> =
|
||||
/// Note that mixing `Dynamic` with type-level unsigned integers is allowed. Actually, a
|
||||
/// dynamically-sized column vector should be represented as a `Matrix<N, Dynamic, U1, S>` (given
|
||||
/// some concrete types for `N` and a compatible data storage type `S`).
|
||||
///
|
||||
/// # Documentation by feature
|
||||
/// Because `Matrix` is the most generic types that groups all matrix and vectors of **nalgebra**
|
||||
/// this documentation page contains every single matrix/vector-related method. In order to make
|
||||
/// browsing this page simpler, the next subsections contain direct links to groups of methods
|
||||
/// related to a specific topic.
|
||||
///
|
||||
/// #### Matrix decomposition
|
||||
/// - [Rectangular matrix decomposition](#rectangular-matrix-decomposition).
|
||||
/// - [Square matrix decomposition](#square-matrix-decomposition).
|
||||
///
|
||||
/// #### Matrix slicing
|
||||
/// - [Slicing](#slicing)
|
||||
/// - [Mutable slicing](#mutable-slicing)
|
||||
/// - [Range-based slicing](#range-based-slicing), [mutable range-based slicing](#mutable-range-based-slicing).
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Matrix<N: Scalar, R: Dim, C: Dim, S> {
|
||||
/// The data storage that contains all the matrix components and informations about its number
|
||||
/// of rows and column (if needed).
|
||||
/// The data storage that contains all the matrix components. Disappointed?
|
||||
///
|
||||
/// Well, if you came here to see how you can access the matrix components,
|
||||
/// you may be in luck: you can access the individual components of all vectors with compile-time
|
||||
/// dimensions <= 6 using field notation like this:
|
||||
/// `vec.x`, `vec.y`, `vec.z`, `vec.w`, `vec.a`, `vec.b`. Reference and assignation work too:
|
||||
/// ```.ignore
|
||||
/// let mut v = Vector3::new(1.0, 2.0, 3.0);
|
||||
/// vec.x = 10.0;
|
||||
/// my_function(&vec.z);
|
||||
/// println!("{}", vec.y + 30.0);
|
||||
/// ```
|
||||
/// Similarly, for matrices with compile-time dimensions <= 6, you can use field notation
|
||||
/// like this: `mat.m11`, `mat.m42`, etc. The first digit identifies the row to address
|
||||
/// and the second digit identifies the column to address. So `mat.m13` identifies the component
|
||||
/// at the first row and third column (note that the count of rows and columns start at 1 instead
|
||||
/// of 0 here. This is so we match the mathematical notation).
|
||||
///
|
||||
/// For all matrices and vectors, independently from their size, individual components can
|
||||
/// be accessed and modified using indexing: `vec[20]`, `mat[(20, 19)]`. Here the indexing
|
||||
/// starts at 0 as you would expect.
|
||||
pub data: S,
|
||||
|
||||
_phantoms: PhantomData<(N, R, C)>,
|
||||
|
Loading…
Reference in New Issue
Block a user