forked from M-Labs/nalgebra
fail -> panic
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f998368fd7
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@ -227,7 +227,7 @@ Rotation<Vec3<N>> for Rot3<N> {
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if denom.is_zero() {
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if denom.is_zero() {
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// XXX: handle that properly
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// XXX: handle that properly
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// fail!("Internal error: singularity.")
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// panic!("Internal error: singularity.")
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Zero::zero()
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Zero::zero()
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}
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}
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else {
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else {
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@ -338,37 +338,37 @@ impl<N: Float + Clone>
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Rotation<Vec4<N>> for Rot4<N> {
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Rotation<Vec4<N>> for Rot4<N> {
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#[inline]
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#[inline]
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fn rotation(&self) -> Vec4<N> {
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fn rotation(&self) -> Vec4<N> {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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#[inline]
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#[inline]
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fn inv_rotation(&self) -> Vec4<N> {
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fn inv_rotation(&self) -> Vec4<N> {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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#[inline]
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#[inline]
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fn append_rotation(&mut self, _: &Vec4<N>) {
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fn append_rotation(&mut self, _: &Vec4<N>) {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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#[inline]
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#[inline]
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fn append_rotation_cpy(_: &Rot4<N>, _: &Vec4<N>) -> Rot4<N> {
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fn append_rotation_cpy(_: &Rot4<N>, _: &Vec4<N>) -> Rot4<N> {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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#[inline]
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#[inline]
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fn prepend_rotation(&mut self, _: &Vec4<N>) {
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fn prepend_rotation(&mut self, _: &Vec4<N>) {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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#[inline]
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#[inline]
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fn prepend_rotation_cpy(_: &Rot4<N>, _: &Vec4<N>) -> Rot4<N> {
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fn prepend_rotation_cpy(_: &Rot4<N>, _: &Vec4<N>) -> Rot4<N> {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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#[inline]
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#[inline]
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fn set_rotation(&mut self, _: Vec4<N>) {
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fn set_rotation(&mut self, _: Vec4<N>) {
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fail!("Not yet implemented")
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panic!("Not yet implemented")
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}
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}
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}
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}
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@ -51,27 +51,27 @@ impl<V: Zero> Translation<V> for mat::Identity {
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#[inline]
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#[inline]
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fn append_translation(&mut self, _: &V) {
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fn append_translation(&mut self, _: &V) {
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fail!("Attempted to translate the identity matrix.")
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panic!("Attempted to translate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn append_translation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fn append_translation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fail!("Attempted to translate the identity matrix.")
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panic!("Attempted to translate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn prepend_translation(&mut self, _: &V) {
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fn prepend_translation(&mut self, _: &V) {
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fail!("Attempted to translate the identity matrix.")
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panic!("Attempted to translate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn prepend_translation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fn prepend_translation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fail!("Attempted to translate the identity matrix.")
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panic!("Attempted to translate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn set_translation(&mut self, _: V) {
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fn set_translation(&mut self, _: V) {
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fail!("Attempted to translate the identity matrix.")
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panic!("Attempted to translate the identity matrix.")
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}
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}
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}
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}
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@ -100,27 +100,27 @@ impl<V: Zero> Rotation<V> for mat::Identity {
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#[inline]
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#[inline]
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fn append_rotation(&mut self, _: &V) {
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fn append_rotation(&mut self, _: &V) {
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fail!("Attempted to rotate the identity matrix.")
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panic!("Attempted to rotate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn append_rotation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fn append_rotation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fail!("Attempted to rotate the identity matrix.")
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panic!("Attempted to rotate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn prepend_rotation(&mut self, _: &V) {
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fn prepend_rotation(&mut self, _: &V) {
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fail!("Attempted to rotate the identity matrix.")
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panic!("Attempted to rotate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn prepend_rotation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fn prepend_rotation_cpy(_: &mat::Identity, _: &V) -> mat::Identity {
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fail!("Attempted to rotate the identity matrix.")
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panic!("Attempted to rotate the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn set_rotation(&mut self, _: V) {
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fn set_rotation(&mut self, _: V) {
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fail!("Attempted to rotate the identity matrix.")
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panic!("Attempted to rotate the identity matrix.")
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}
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}
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}
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}
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@ -156,27 +156,27 @@ impl<M: One> Transformation<M> for mat::Identity {
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#[inline]
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#[inline]
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fn append_transformation(&mut self, _: &M) {
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fn append_transformation(&mut self, _: &M) {
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fail!("Attempted to transform the identity matrix.")
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panic!("Attempted to transform the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn append_transformation_cpy(_: &mat::Identity, _: &M) -> mat::Identity {
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fn append_transformation_cpy(_: &mat::Identity, _: &M) -> mat::Identity {
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fail!("Attempted to transform the identity matrix.")
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panic!("Attempted to transform the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn prepend_transformation(&mut self, _: &M) {
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fn prepend_transformation(&mut self, _: &M) {
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fail!("Attempted to transform the identity matrix.")
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panic!("Attempted to transform the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn prepend_transformation_cpy(_: &mat::Identity, _: &M) -> mat::Identity {
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fn prepend_transformation_cpy(_: &mat::Identity, _: &M) -> mat::Identity {
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fail!("Attempted to transform the identity matrix.")
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panic!("Attempted to transform the identity matrix.")
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}
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}
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#[inline]
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#[inline]
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fn set_transformation(&mut self, _: M) {
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fn set_transformation(&mut self, _: M) {
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fail!("Attempted to transform the identity matrix.")
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panic!("Attempted to transform the identity matrix.")
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}
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}
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}
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}
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@ -144,7 +144,7 @@ impl<N: Clone> Row<Vec3<N>> for Mat3<N> {
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0 => Vec3::new(self.m11.clone(), self.m12.clone(), self.m13.clone()),
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0 => Vec3::new(self.m11.clone(), self.m12.clone(), self.m13.clone()),
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1 => Vec3::new(self.m21.clone(), self.m22.clone(), self.m23.clone()),
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1 => Vec3::new(self.m21.clone(), self.m22.clone(), self.m23.clone()),
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2 => Vec3::new(self.m31.clone(), self.m32.clone(), self.m33.clone()),
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2 => Vec3::new(self.m31.clone(), self.m32.clone(), self.m33.clone()),
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_ => fail!(format!("Index out of range: 3d matrices do not have {} rows.", i))
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_ => panic!(format!("Index out of range: 3d matrices do not have {} rows.", i))
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}
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}
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}
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}
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@ -166,7 +166,7 @@ impl<N: Clone> Row<Vec3<N>> for Mat3<N> {
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self.m32 = r.y.clone();
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self.m32 = r.y.clone();
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self.m33 = r.z;
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self.m33 = r.z;
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},
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},
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_ => fail!(format!("Index out of range: 3d matrices do not have {} rows.", i))
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_ => panic!(format!("Index out of range: 3d matrices do not have {} rows.", i))
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}
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}
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}
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}
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@ -184,7 +184,7 @@ impl<N: Clone> Col<Vec3<N>> for Mat3<N> {
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0 => Vec3::new(self.m11.clone(), self.m21.clone(), self.m31.clone()),
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0 => Vec3::new(self.m11.clone(), self.m21.clone(), self.m31.clone()),
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1 => Vec3::new(self.m12.clone(), self.m22.clone(), self.m32.clone()),
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1 => Vec3::new(self.m12.clone(), self.m22.clone(), self.m32.clone()),
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2 => Vec3::new(self.m13.clone(), self.m23.clone(), self.m33.clone()),
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2 => Vec3::new(self.m13.clone(), self.m23.clone(), self.m33.clone()),
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_ => fail!(format!("Index out of range: 3d matrices do not have {} cols.", i))
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_ => panic!(format!("Index out of range: 3d matrices do not have {} cols.", i))
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}
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}
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}
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}
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@ -206,7 +206,7 @@ impl<N: Clone> Col<Vec3<N>> for Mat3<N> {
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self.m23 = r.y.clone();
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self.m23 = r.y.clone();
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self.m33 = r.z;
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self.m33 = r.z;
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},
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},
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_ => fail!(format!("Index out of range: 3d matrices do not have {} cols.", i))
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_ => panic!(format!("Index out of range: 3d matrices do not have {} cols.", i))
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}
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}
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}
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}
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@ -53,7 +53,7 @@ impl<N: Clone> Row<Vec1<N>> for Vec2<N> {
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match i {
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match i {
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0 => Vec1::new(self.x.clone()),
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0 => Vec1::new(self.x.clone()),
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1 => Vec1::new(self.y.clone()),
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1 => Vec1::new(self.y.clone()),
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_ => fail!(format!("Index out of range: 2d vectors do not have {} rows. ", i))
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_ => panic!(format!("Index out of range: 2d vectors do not have {} rows. ", i))
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}
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}
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}
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}
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@ -62,7 +62,7 @@ impl<N: Clone> Row<Vec1<N>> for Vec2<N> {
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match i {
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match i {
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0 => self.x = r.x,
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0 => self.x = r.x,
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1 => self.y = r.x,
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1 => self.y = r.x,
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_ => fail!(format!("Index out of range: 2d vectors do not have {} rows.", i))
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_ => panic!(format!("Index out of range: 2d vectors do not have {} rows.", i))
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}
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}
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}
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}
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@ -213,7 +213,7 @@ impl<N: Cast<f32> + Clone> UniformSphereSample for Vec3<N> {
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impl<N: Cast<f32> + Clone> UniformSphereSample for Vec4<N> {
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impl<N: Cast<f32> + Clone> UniformSphereSample for Vec4<N> {
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#[inline(always)]
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#[inline(always)]
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fn sample(_: |Vec4<N>| -> ()) {
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fn sample(_: |Vec4<N>| -> ()) {
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fail!("UniformSphereSample::<Vec4<N>>::sample : Not yet implemented.")
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panic!("UniformSphereSample::<Vec4<N>>::sample : Not yet implemented.")
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// for sample in SAMPLES_3_F32.iter() {
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// for sample in SAMPLES_3_F32.iter() {
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// f(Cast::from(*sample))
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// f(Cast::from(*sample))
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// }
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// }
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@ -10,7 +10,7 @@ use structs::vec;
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impl<N> Indexable<uint, N> for vec::Vec0<N> {
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impl<N> Indexable<uint, N> for vec::Vec0<N> {
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#[inline]
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#[inline]
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fn at(&self, _: uint) -> N {
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fn at(&self, _: uint) -> N {
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fail!("Cannot index a Vec0.")
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panic!("Cannot index a Vec0.")
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}
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}
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#[inline]
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#[inline]
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@ -28,7 +28,7 @@ impl<N> Indexable<uint, N> for vec::Vec0<N> {
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#[inline]
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#[inline]
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unsafe fn unsafe_at(&self, _: uint) -> N {
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unsafe fn unsafe_at(&self, _: uint) -> N {
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fail!("Cannot index a Vec0.")
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panic!("Cannot index a Vec0.")
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}
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}
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#[inline]
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#[inline]
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