Silence warnings and replace Show by Debug.

This commit is contained in:
Sébastien Crozet 2015-02-01 16:15:55 +01:00
parent 7c45887161
commit 39fd7c1ae7
11 changed files with 39 additions and 36 deletions

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@ -81,9 +81,12 @@ Feel free to add your project to this list if you happen to use **nalgebra**!
#![deny(non_upper_case_globals)]
#![deny(unused_qualifications)]
#![deny(unused_results)]
#![allow(unstable)]
#![warn(missing_docs)]
#![feature(unboxed_closures)]
#![feature(rand)]
#![feature(hash)]
#![feature(core)]
#![feature(std_misc)]
#![doc(html_root_url = "http://nalgebra.org/doc")]
extern crate "rustc-serialize" as rustc_serialize;

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@ -15,7 +15,7 @@ use traits::structure::{Iterable, IterableMut, Indexable, Shape, BaseFloat, Base
use quickcheck::{Arbitrary, Gen};
/// Heap allocated, dynamically sized vector.
#[derive(Eq, PartialEq, Show, Clone)]
#[derive(Eq, PartialEq, Debug, Clone)]
pub struct DVec<N> {
/// Components of the vector. Contains as much elements as the vector dimension.
pub at: Vec<N>

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@ -23,7 +23,7 @@ use quickcheck::{Arbitrary, Gen};
///
/// This is the composition of a rotation followed by a translation.
/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct Iso2<N> {
/// The rotation applicable by this isometry.
pub rotation: Rot2<N>,
@ -35,7 +35,7 @@ pub struct Iso2<N> {
///
/// This is the composition of a rotation followed by a translation.
/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct Iso3<N> {
/// The rotation applicable by this isometry.
pub rotation: Rot3<N>,
@ -46,7 +46,7 @@ pub struct Iso3<N> {
/// Four dimensional isometry.
///
/// Isometries conserve angles and distances, hence do not allow shearing nor scaling.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct Iso4<N> {
/// The rotation applicable by this isometry.
pub rotation: Rot4<N>,

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@ -20,7 +20,7 @@ use quickcheck::{Arbitrary, Gen};
/// Special identity matrix. All its operation are no-ops.
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Debug, Copy)]
pub struct Identity;
impl Identity {
@ -32,7 +32,7 @@ impl Identity {
}
/// Square matrix of dimension 1.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Mat1<N> {
pub m11: N
}
@ -77,7 +77,7 @@ eigen_qr_impl!(Mat1, Vec1);
arbitrary_impl!(Mat1, m11);
/// Square matrix of dimension 2.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Mat2<N> {
pub m11: N, pub m21: N,
pub m12: N, pub m22: N
@ -126,7 +126,7 @@ eigen_qr_impl!(Mat2, Vec2);
arbitrary_impl!(Mat2, m11, m12, m21, m22);
/// Square matrix of dimension 3.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Mat3<N> {
pub m11: N, pub m21: N, pub m31: N,
pub m12: N, pub m22: N, pub m32: N,
@ -213,7 +213,7 @@ arbitrary_impl!(Mat3,
);
/// Square matrix of dimension 4.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Mat4<N> {
pub m11: N, pub m21: N, pub m31: N, pub m41: N,
pub m12: N, pub m22: N, pub m32: N, pub m42: N,
@ -319,7 +319,7 @@ arbitrary_impl!(Mat4,
);
/// Square matrix of dimension 5.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Mat5<N> {
pub m11: N, pub m21: N, pub m31: N, pub m41: N, pub m51: N,
pub m12: N, pub m22: N, pub m32: N, pub m42: N, pub m52: N,
@ -440,7 +440,7 @@ arbitrary_impl!(Mat5,
);
/// Square matrix of dimension 6.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Mat6<N> {
pub m11: N, pub m21: N, pub m31: N, pub m41: N, pub m51: N, pub m61: N,
pub m12: N, pub m22: N, pub m32: N, pub m42: N, pub m52: N, pub m62: N,

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@ -9,7 +9,7 @@ use quickcheck::{Arbitrary, Gen};
/// A 3D orthographic projection stored without any matrix.
///
/// Reading or modifying its individual properties is cheap but applying the transformation is costly.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct Ortho3<N> {
width: N,
height: N,
@ -20,7 +20,7 @@ pub struct Ortho3<N> {
/// A 3D orthographic projection stored as a 4D matrix.
///
/// Reading or modifying its individual properties is costly but applying the transformation is cheap.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct OrthoMat3<N> {
mat: Mat4<N>
}

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@ -8,7 +8,7 @@ use quickcheck::{Arbitrary, Gen};
/// A 3D perspective projection stored without any matrix.
///
/// Reading or modifying its individual properties is cheap but applying the transformation is costly.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct Persp3<N> {
aspect: N,
fov: N,
@ -19,7 +19,7 @@ pub struct Persp3<N> {
/// A 3D perspective projection stored as a 4D matrix.
///
/// Reading or modifying its individual properties is costly but applying the transformation is cheap.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub struct PerspMat3<N> {
mat: Mat4<N>
}

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@ -17,7 +17,7 @@ use quickcheck::{Arbitrary, Gen};
/// Point of dimension 0.
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Debug, Copy)]
pub struct Pnt0<N>;
impl<N> Pnt0<N> {
@ -35,7 +35,7 @@ impl<N> Pnt0<N> {
}
/// Point of dimension 1.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Pnt1<N> {
/// First component of the point.
pub x: N
@ -74,7 +74,7 @@ num_float_pnt_impl!(Pnt1, Vec1);
arbitrary_pnt_impl!(Pnt1, x);
/// Point of dimension 2.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Pnt2<N> {
/// First component of the point.
pub x: N,
@ -115,7 +115,7 @@ num_float_pnt_impl!(Pnt2, Vec2);
arbitrary_pnt_impl!(Pnt2, x, y);
/// Point of dimension 3.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Pnt3<N> {
/// First component of the point.
pub x: N,
@ -158,7 +158,7 @@ num_float_pnt_impl!(Pnt3, Vec3);
arbitrary_pnt_impl!(Pnt3, x, y, z);
/// Point of dimension 4.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Pnt4<N> {
/// First component of the point.
pub x: N,
@ -203,7 +203,7 @@ num_float_pnt_impl!(Pnt4, Vec4);
arbitrary_pnt_impl!(Pnt4, x, y, z, w);
/// Point of dimension 5.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Pnt5<N> {
/// First component of the point.
pub x: N,
@ -250,7 +250,7 @@ num_float_pnt_impl!(Pnt5, Vec5);
arbitrary_pnt_impl!(Pnt5, x, y, z, w, a);
/// Point of dimension 6.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Pnt6<N> {
/// First component of the point.
pub x: N,

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@ -20,7 +20,7 @@ use quickcheck::{Arbitrary, Gen};
/// A quaternion.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Quat<N> {
/// The scalar component of the quaternion.
pub w: N,
@ -152,7 +152,7 @@ impl<N: ApproxEq<N> + BaseFloat> Div<Quat<N>> for Quat<N> {
/// A unit quaternion that can represent a 3D rotation.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Debug, Copy)]
pub struct UnitQuat<N> {
q: Quat<N>
}

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@ -16,7 +16,7 @@ use quickcheck::{Arbitrary, Gen};
/// Two dimensional rotation matrix.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Hash, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Hash, Copy)]
pub struct Rot2<N> {
submat: Mat2<N>
}
@ -101,7 +101,7 @@ impl<N: Arbitrary + Clone + BaseFloat + Neg<Output = N>> Arbitrary for Rot2<N> {
* 3d rotation
*/
/// Three dimensional rotation matrix.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Hash, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Hash, Copy)]
pub struct Rot3<N> {
submat: Mat3<N>
}
@ -306,7 +306,7 @@ impl<N: Arbitrary + Clone + BaseFloat> Arbitrary for Rot3<N> {
/// Four dimensional rotation matrix.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Hash, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Hash, Copy)]
pub struct Rot4<N> {
submat: Mat4<N>
}

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@ -19,7 +19,7 @@ use quickcheck::{Arbitrary, Gen};
/// Vector of dimension 0.
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcDecodable, Clone, Rand, Debug, Copy)]
pub struct Vec0<N>;
impl<N> Vec0<N> {
@ -37,7 +37,7 @@ impl<N> Vec0<N> {
}
/// Vector of dimension 1.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Vec1<N> {
/// First component of the vector.
pub x: N
@ -87,7 +87,7 @@ absolute_vec_impl!(Vec1, x);
arbitrary_impl!(Vec1, x);
/// Vector of dimension 2.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Vec2<N> {
/// First component of the vector.
pub x: N,
@ -139,7 +139,7 @@ absolute_vec_impl!(Vec2, x, y);
arbitrary_impl!(Vec2, x, y);
/// Vector of dimension 3.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Vec3<N> {
/// First component of the vector.
pub x: N,
@ -194,7 +194,7 @@ arbitrary_impl!(Vec3, x, y, z);
/// Vector of dimension 4.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Vec4<N> {
/// First component of the vector.
pub x: N,
@ -250,7 +250,7 @@ absolute_vec_impl!(Vec4, x, y, z, w);
arbitrary_impl!(Vec4, x, y, z, w);
/// Vector of dimension 5.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Vec5<N> {
/// First component of the vector.
pub x: N,
@ -308,7 +308,7 @@ absolute_vec_impl!(Vec5, x, y, z, w, a);
arbitrary_impl!(Vec5, x, y, z, w, a);
/// Vector of dimension 6.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Hash, Rand, Debug, Copy)]
pub struct Vec6<N> {
/// First component of the vector.
pub x: N,

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@ -6,7 +6,7 @@ use std::cmp::Ordering;
use traits::structure::SquareMat;
/// Result of a partial ordering.
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Show, Copy)]
#[derive(Eq, PartialEq, RustcEncodable, RustcDecodable, Clone, Debug, Copy)]
pub enum POrdering {
/// Result of a strict comparison.
PartialLess,