nalgebra/src/geometry/isometry_ops.rs

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// The macros break if the references are taken out, for some reason.
#![allow(clippy::op_ref)]
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use num::{One, Zero};
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use std::ops::{Div, DivAssign, Mul, MulAssign};
use simba::scalar::{ClosedAdd, ClosedMul};
use simba::simd::SimdRealField;
use crate::base::{SVector, Unit};
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use crate::Scalar;
use crate::geometry::{
AbstractRotation, Isometry, Point, Rotation, Translation, UnitComplex, UnitQuaternion,
};
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// TODO: there are several cloning of rotations that we could probably get rid of (but we didn't
// yet because that would require to add a bound like `where for<'a, 'b> &'a R: Mul<&'b R, Output = R>`
// which is quite ugly.
/*
*
* In this file, we provide:
* =========================
*
*
* (Operators)
*
* Isometry × Isometry
* Isometry × R
*
*
* Isometry ÷ Isometry
* Isometry ÷ R
*
* Isometry × Point
* Isometry × Vector
* Isometry × Unit<Vector>
*
*
* Isometry × Translation
* Translation × Isometry
* Translation × R -> Isometry<R>
*
* NOTE: The following are provided explicitly because we can't have R × Isometry.
* Rotation × Isometry<Rotation>
* UnitQuaternion × Isometry<UnitQuaternion>
*
* Rotation ÷ Isometry<Rotation>
* UnitQuaternion ÷ Isometry<UnitQuaternion>
*
* Rotation × Translation -> Isometry<Rotation>
* UnitQuaternion × Translation -> Isometry<UnitQuaternion>
*
*
* (Assignment Operators)
*
* Isometry ×= Translation
*
* Isometry ×= Isometry
* Isometry ×= R
*
* Isometry ÷= Isometry
* Isometry ÷= R
*
*/
macro_rules! isometry_binop_impl(
($Op: ident, $op: ident;
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Output: ty;
$action: expr; $($lives: tt),*) => {
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impl<$($lives ,)* T: SimdRealField, R, const D: usize> $Op<$Rhs> for $Lhs
where T::Element: SimdRealField,
R: AbstractRotation<T, D>, {
type Output = $Output;
#[inline]
fn $op($lhs, $rhs: $Rhs) -> Self::Output {
$action
}
}
}
);
macro_rules! isometry_binop_impl_all(
($Op: ident, $op: ident;
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Output: ty;
[val val] => $action_val_val: expr;
[ref val] => $action_ref_val: expr;
[val ref] => $action_val_ref: expr;
[ref ref] => $action_ref_ref: expr;) => {
isometry_binop_impl!(
$Op, $op;
$lhs: $Lhs, $rhs: $Rhs, Output = $Output;
$action_val_val; );
isometry_binop_impl!(
$Op, $op;
$lhs: &'a $Lhs, $rhs: $Rhs, Output = $Output;
$action_ref_val; 'a);
isometry_binop_impl!(
$Op, $op;
$lhs: $Lhs, $rhs: &'b $Rhs, Output = $Output;
$action_val_ref; 'b);
isometry_binop_impl!(
$Op, $op;
$lhs: &'a $Lhs, $rhs: &'b $Rhs, Output = $Output;
$action_ref_ref; 'a, 'b);
}
);
macro_rules! isometry_binop_assign_impl_all(
($OpAssign: ident, $op_assign: ident;
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty;
[val] => $action_val: expr;
[ref] => $action_ref: expr;) => {
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impl<T: SimdRealField, R, const D: usize> $OpAssign<$Rhs> for $Lhs
where T::Element: SimdRealField,
R: AbstractRotation<T, D> {
#[inline]
fn $op_assign(&mut $lhs, $rhs: $Rhs) {
$action_val
}
}
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impl<'b, T: SimdRealField, R, const D: usize> $OpAssign<&'b $Rhs> for $Lhs
where T::Element: SimdRealField,
R: AbstractRotation<T, D> {
#[inline]
fn $op_assign(&mut $lhs, $rhs: &'b $Rhs) {
$action_ref
}
}
}
);
// Isometry × Isometry
// Isometry ÷ Isometry
isometry_binop_impl_all!(
Mul, mul;
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self: Isometry<T, R, D>, rhs: Isometry<T, R, D>, Output = Isometry<T, R, D>;
[val val] => &self * &rhs;
[ref val] => self * &rhs;
[val ref] => &self * rhs;
[ref ref] => {
let shift = self.rotation.transform_vector(&rhs.translation.vector);
#[allow(clippy::suspicious_arithmetic_impl)]
Isometry::from_parts(Translation::from(&self.translation.vector + shift),
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self.rotation.clone() * rhs.rotation.clone()) // TODO: too bad we have to clone.
};
);
isometry_binop_impl_all!(
Div, div;
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self: Isometry<T, R, D>, rhs: Isometry<T, R, D>, Output = Isometry<T, R, D>;
[val val] => #[allow(clippy::suspicious_arithmetic_impl)] { self * rhs.inverse() };
[ref val] => #[allow(clippy::suspicious_arithmetic_impl)] { self * rhs.inverse() };
[val ref] => #[allow(clippy::suspicious_arithmetic_impl)] { self * rhs.inverse() };
[ref ref] => #[allow(clippy::suspicious_arithmetic_impl)] { self * rhs.inverse() };
);
// Isometry ×= Translation
isometry_binop_assign_impl_all!(
MulAssign, mul_assign;
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self: Isometry<T, R, D>, rhs: Translation<T, D>;
[val] => *self *= &rhs;
[ref] => #[allow(clippy::suspicious_op_assign_impl)] {
let shift = self.rotation.transform_vector(&rhs.vector);
self.translation.vector += shift;
};
);
// Isometry ×= Isometry
// Isometry ÷= Isometry
isometry_binop_assign_impl_all!(
MulAssign, mul_assign;
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self: Isometry<T, R, D>, rhs: Isometry<T, R, D>;
[val] => *self *= &rhs;
[ref] => {
let shift = self.rotation.transform_vector(&rhs.translation.vector);
self.translation.vector += shift;
self.rotation *= rhs.rotation.clone();
};
);
isometry_binop_assign_impl_all!(
DivAssign, div_assign;
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self: Isometry<T, R, D>, rhs: Isometry<T, R, D>;
[val] => *self /= &rhs;
[ref] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
);
// Isometry ×= R
// Isometry ÷= R
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md_assign_impl_all!(
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MulAssign, mul_assign where T: SimdRealField for T::Element: SimdRealField;
(Const<D>, U1), (Const<D>, Const<D>)
const D; for; where;
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self: Isometry<T, Rotation<T, D>, D>, rhs: Rotation<T, D>;
[val] => self.rotation *= rhs;
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[ref] => self.rotation *= *rhs;
);
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md_assign_impl_all!(
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DivAssign, div_assign where T: SimdRealField for T::Element: SimdRealField;
(Const<D>, U1), (Const<D>, Const<D>)
const D; for; where;
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self: Isometry<T, Rotation<T, D>, D>, rhs: Rotation<T, D>;
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// TODO: don't invert explicitly?
[val] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
[ref] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
);
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md_assign_impl_all!(
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MulAssign, mul_assign where T: SimdRealField for T::Element: SimdRealField;
(U3, U3), (U3, U3)
const; for; where;
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self: Isometry<T, UnitQuaternion<T>, 3>, rhs: UnitQuaternion<T>;
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[val] => self.rotation *= rhs;
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[ref] => self.rotation *= *rhs;
);
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md_assign_impl_all!(
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DivAssign, div_assign where T: SimdRealField for T::Element: SimdRealField;
(U3, U3), (U3, U3)
const; for; where;
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self: Isometry<T, UnitQuaternion<T>, 3>, rhs: UnitQuaternion<T>;
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// TODO: don't invert explicitly?
[val] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
[ref] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
);
md_assign_impl_all!(
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MulAssign, mul_assign where T: SimdRealField for T::Element: SimdRealField;
(U2, U2), (U2, U2)
const; for; where;
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self: Isometry<T, UnitComplex<T>, 2>, rhs: UnitComplex<T>;
[val] => self.rotation *= rhs;
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[ref] => self.rotation *= *rhs;
);
md_assign_impl_all!(
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DivAssign, div_assign where T: SimdRealField for T::Element: SimdRealField;
(U2, U2), (U2, U2)
const; for; where;
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self: Isometry<T, UnitComplex<T>, 2>, rhs: UnitComplex<T>;
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// TODO: don't invert explicitly?
[val] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
[ref] => #[allow(clippy::suspicious_op_assign_impl)] { *self *= rhs.inverse() };
);
// Isometry × Point
isometry_binop_impl_all!(
Mul, mul;
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self: Isometry<T, R, D>, right: Point<T, D>, Output = Point<T, D>;
[val val] => self.translation * self.rotation.transform_point(&right);
[ref val] => &self.translation * self.rotation.transform_point(&right);
[val ref] => self.translation * self.rotation.transform_point(right);
[ref ref] => &self.translation * self.rotation.transform_point(right);
);
// Isometry × Vector
isometry_binop_impl_all!(
Mul, mul;
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// TODO: because of `transform_vector`, we cant use a generic storage type for the rhs vector,
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// i.e., right: Vector<T, D, S> where S: Storage<T, D>.
self: Isometry<T, R, D>, right: SVector<T, D>, Output = SVector<T, D>;
[val val] => self.rotation.transform_vector(&right);
[ref val] => self.rotation.transform_vector(&right);
[val ref] => self.rotation.transform_vector(right);
[ref ref] => self.rotation.transform_vector(right);
);
// Isometry × Unit<Vector>
isometry_binop_impl_all!(
Mul, mul;
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// TODO: because of `transform_vector`, we cant use a generic storage type for the rhs vector,
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// i.e., right: Vector<T, D, S> where S: Storage<T, D>.
self: Isometry<T, R, D>, right: Unit<SVector<T, D>>, Output = Unit<SVector<T, D>>;
[val val] => Unit::new_unchecked(self.rotation.transform_vector(right.as_ref()));
[ref val] => Unit::new_unchecked(self.rotation.transform_vector(right.as_ref()));
[val ref] => Unit::new_unchecked(self.rotation.transform_vector(right.as_ref()));
[ref ref] => Unit::new_unchecked(self.rotation.transform_vector(right.as_ref()));
);
// Isometry × Translation
isometry_binop_impl_all!(
Mul, mul;
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self: Isometry<T, R, D>, right: Translation<T, D>, Output = Isometry<T, R, D>;
[val val] => &self * &right;
[ref val] => self * &right;
[val ref] => &self * right;
[ref ref] => {
#[allow(clippy::suspicious_arithmetic_impl)]
let new_tr = &self.translation.vector + self.rotation.transform_vector(&right.vector);
Isometry::from_parts(Translation::from(new_tr), self.rotation.clone())
};
);
// Translation × Isometry
isometry_binop_impl_all!(
Mul, mul;
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self: Translation<T, D>, right: Isometry<T, R, D>, Output = Isometry<T, R, D>;
[val val] => Isometry::from_parts(self * right.translation, right.rotation);
[ref val] => Isometry::from_parts(self * &right.translation, right.rotation);
[val ref] => Isometry::from_parts(self * &right.translation, right.rotation.clone());
[ref ref] => Isometry::from_parts(self * &right.translation, right.rotation.clone());
);
macro_rules! isometry_from_composition_impl(
($Op: ident, $op: ident;
$($Dims: ident),*;
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Output: ty;
$action: expr; $($lives: tt),*) => {
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impl<$($lives ,)* T: SimdRealField $(, const $Dims: usize)*> $Op<$Rhs> for $Lhs
where T::Element: SimdRealField {
type Output = $Output;
#[inline]
fn $op($lhs, $rhs: $Rhs) -> Self::Output {
$action
}
}
}
);
macro_rules! isometry_from_composition_impl_all(
($Op: ident, $op: ident;
$($Dims: ident),*;
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Output: ty;
[val val] => $action_val_val: expr;
[ref val] => $action_ref_val: expr;
[val ref] => $action_val_ref: expr;
[ref ref] => $action_ref_ref: expr;) => {
isometry_from_composition_impl!(
$Op, $op;
$($Dims),*;
$lhs: $Lhs, $rhs: $Rhs, Output = $Output;
$action_val_val; );
isometry_from_composition_impl!(
$Op, $op;
$($Dims),*;
$lhs: &'a $Lhs, $rhs: $Rhs, Output = $Output;
$action_ref_val; 'a);
isometry_from_composition_impl!(
$Op, $op;
$($Dims),*;
$lhs: $Lhs, $rhs: &'b $Rhs, Output = $Output;
$action_val_ref; 'b);
isometry_from_composition_impl!(
$Op, $op;
$($Dims),*;
$lhs: &'a $Lhs, $rhs: &'b $Rhs, Output = $Output;
$action_ref_ref; 'a, 'b);
}
);
// Rotation × Translation
isometry_from_composition_impl_all!(
Mul, mul;
D;
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self: Rotation<T, D>, right: Translation<T, D>, Output = Isometry<T, Rotation<T, D>, D>;
[val val] => Isometry::from_parts(Translation::from(&self * right.vector), self);
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[ref val] => Isometry::from_parts(Translation::from(self * right.vector), *self);
[val ref] => Isometry::from_parts(Translation::from(&self * &right.vector), self);
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[ref ref] => Isometry::from_parts(Translation::from(self * &right.vector), *self);
);
// UnitQuaternion × Translation
isometry_from_composition_impl_all!(
Mul, mul;
;
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self: UnitQuaternion<T>, right: Translation<T, 3>,
Output = Isometry<T, UnitQuaternion<T>, 3>;
[val val] => Isometry::from_parts(Translation::from(&self * right.vector), self);
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[ref val] => Isometry::from_parts(Translation::from( self * right.vector), *self);
[val ref] => Isometry::from_parts(Translation::from(&self * &right.vector), self);
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[ref ref] => Isometry::from_parts(Translation::from( self * &right.vector), *self);
);
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// Isometry × Rotation
isometry_from_composition_impl_all!(
Mul, mul;
D;
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self: Isometry<T, Rotation<T, D>, D>, rhs: Rotation<T, D>,
Output = Isometry<T, Rotation<T, D>, D>;
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[val val] => Isometry::from_parts(self.translation, self.rotation * rhs);
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[ref val] => Isometry::from_parts(self.translation, self.rotation * rhs);
[val ref] => Isometry::from_parts(self.translation, self.rotation * *rhs);
[ref ref] => Isometry::from_parts(self.translation, self.rotation * *rhs);
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);
// Rotation × Isometry
isometry_from_composition_impl_all!(
Mul, mul;
D;
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self: Rotation<T, D>, right: Isometry<T, Rotation<T, D>, D>,
Output = Isometry<T, Rotation<T, D>, D>;
[val val] => &self * &right;
[ref val] => self * &right;
[val ref] => &self * right;
[ref ref] => {
let shift = self * &right.translation.vector;
Isometry::from_parts(Translation::from(shift), self * &right.rotation)
};
);
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// Isometry ÷ Rotation
isometry_from_composition_impl_all!(
Div, div;
D;
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self: Isometry<T, Rotation<T, D>, D>, rhs: Rotation<T, D>,
Output = Isometry<T, Rotation<T, D>, D>;
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[val val] => Isometry::from_parts(self.translation, self.rotation / rhs);
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[ref val] => Isometry::from_parts(self.translation, self.rotation / rhs);
[val ref] => Isometry::from_parts(self.translation, self.rotation / *rhs);
[ref ref] => Isometry::from_parts(self.translation, self.rotation / *rhs);
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);
// Rotation ÷ Isometry
isometry_from_composition_impl_all!(
Div, div;
D;
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self: Rotation<T, D>, right: Isometry<T, Rotation<T, D>, D>,
Output = Isometry<T, Rotation<T, D>, D>;
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// TODO: don't call inverse explicitly?
[val val] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
[ref val] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
[val ref] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
[ref ref] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
);
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// Isometry × UnitQuaternion
isometry_from_composition_impl_all!(
Mul, mul;
;
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self: Isometry<T, UnitQuaternion<T>, 3>, rhs: UnitQuaternion<T>,
Output = Isometry<T, UnitQuaternion<T>, 3>;
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[val val] => Isometry::from_parts(self.translation, self.rotation * rhs);
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[ref val] => Isometry::from_parts(self.translation, self.rotation * rhs);
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[val ref] => Isometry::from_parts(self.translation, self.rotation * *rhs);
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[ref ref] => Isometry::from_parts(self.translation, self.rotation * *rhs);
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);
// UnitQuaternion × Isometry
isometry_from_composition_impl_all!(
Mul, mul;
;
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self: UnitQuaternion<T>, right: Isometry<T, UnitQuaternion<T>, 3>,
Output = Isometry<T, UnitQuaternion<T>, 3>;
[val val] => &self * &right;
[ref val] => self * &right;
[val ref] => &self * right;
[ref ref] => {
let shift = self * &right.translation.vector;
Isometry::from_parts(Translation::from(shift), self * &right.rotation)
};
);
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// Isometry ÷ UnitQuaternion
isometry_from_composition_impl_all!(
Div, div;
;
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self: Isometry<T, UnitQuaternion<T>, 3>, rhs: UnitQuaternion<T>,
Output = Isometry<T, UnitQuaternion<T>, 3>;
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[val val] => Isometry::from_parts(self.translation, self.rotation / rhs);
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[ref val] => Isometry::from_parts(self.translation, self.rotation / rhs);
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[val ref] => Isometry::from_parts(self.translation, self.rotation / *rhs);
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[ref ref] => Isometry::from_parts(self.translation, self.rotation / *rhs);
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);
// UnitQuaternion ÷ Isometry
isometry_from_composition_impl_all!(
Div, div;
;
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self: UnitQuaternion<T>, right: Isometry<T, UnitQuaternion<T>, 3>,
Output = Isometry<T, UnitQuaternion<T>, 3>;
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// TODO: don't call inverse explicitly?
[val val] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
[ref val] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
[val ref] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
[ref ref] => #[allow(clippy::suspicious_arithmetic_impl)] { self * right.inverse() };
);
// Translation × Rotation
isometry_from_composition_impl_all!(
Mul, mul;
D;
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self: Translation<T, D>, right: Rotation<T, D>, Output = Isometry<T, Rotation<T, D>, D>;
[val val] => Isometry::from_parts(self, right);
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[ref val] => Isometry::from_parts(*self, right);
[val ref] => Isometry::from_parts(self, *right);
[ref ref] => Isometry::from_parts(*self, *right);
);
// Translation × UnitQuaternion
isometry_from_composition_impl_all!(
Mul, mul;
;
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self: Translation<T, 3>, right: UnitQuaternion<T>, Output = Isometry<T, UnitQuaternion<T>, 3>;
[val val] => Isometry::from_parts(self, right);
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[ref val] => Isometry::from_parts(*self, right);
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[val ref] => Isometry::from_parts(self, *right);
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[ref ref] => Isometry::from_parts(*self, *right);
);
// Isometry × UnitComplex
isometry_from_composition_impl_all!(
Mul, mul;
;
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self: Isometry<T, UnitComplex<T>, 2>, rhs: UnitComplex<T>,
Output = Isometry<T, UnitComplex<T>, 2>;
[val val] => Isometry::from_parts(self.translation, self.rotation * rhs);
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[ref val] => Isometry::from_parts(self.translation, self.rotation * rhs);
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[val ref] => Isometry::from_parts(self.translation, self.rotation * *rhs);
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[ref ref] => Isometry::from_parts(self.translation, self.rotation * *rhs);
);
// Isometry ÷ UnitComplex
isometry_from_composition_impl_all!(
Div, div;
;
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self: Isometry<T, UnitComplex<T>, 2>, rhs: UnitComplex<T>,
Output = Isometry<T, UnitComplex<T>, 2>;
[val val] => Isometry::from_parts(self.translation, self.rotation / rhs);
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[ref val] => Isometry::from_parts(self.translation, self.rotation / rhs);
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[val ref] => Isometry::from_parts(self.translation, self.rotation / *rhs);
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[ref ref] => Isometry::from_parts(self.translation, self.rotation / *rhs);
);