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gui: fix default LinearScan/RandomScan

This commit is contained in:
Sebastien Bourdeauducq 2015-07-25 00:35:21 +08:00
parent 5b62b2452d
commit 928775f6ac
1 changed files with 2 additions and 2 deletions

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@ -102,10 +102,10 @@ class ScanController(LayoutWidget):
force_spinbox_value(self.v_noscan, d["value"]) force_spinbox_value(self.v_noscan, d["value"])
elif d["ty"] == "LinearScan": elif d["ty"] == "LinearScan":
self.linear.setChecked(True) self.linear.setChecked(True)
self.v_linear.set_values(d["min"], d["max"], d["step"]) self.v_linear.set_values(d["min"], d["max"], d["npoints"])
elif d["ty"] == "RandomScan": elif d["ty"] == "RandomScan":
self.random.setChecked(True) self.random.setChecked(True)
self.v_random.set_values(d["min"], d["max"], d["step"]) self.v_random.set_values(d["min"], d["max"], d["npoints"])
elif d["ty"] == "ExplicitScan": elif d["ty"] == "ExplicitScan":
self.explicit.setChecked(True) self.explicit.setChecked(True)
self.v_explicit.insert(" ".join( self.v_explicit.insert(" ".join(