forked from M-Labs/artiq
compiler: Fix break/continue targets in loop else blocks
Previously, they would still target the respective labels in the just-exited loop. Signed-off-by: David Nadlinger <code@klickverbot.at>
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@ -452,30 +452,30 @@ class ARTIQIRGenerator(algorithm.Visitor):
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self.current_block = body
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self.current_block = body
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self.visit(node.body)
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self.visit(node.body)
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post_body = self.current_block
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post_body = self.current_block
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if any(node.orelse):
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else_tail = self.add_block("while.else")
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self.current_block = else_tail
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self.visit(node.orelse)
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post_else_tail = self.current_block
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tail = self.add_block("while.tail")
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self.current_block = tail
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if any(node.orelse):
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if not post_else_tail.is_terminated():
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post_else_tail.append(ir.Branch(tail))
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else:
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else_tail = tail
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post_head.append(ir.BranchIf(cond, body, else_tail))
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if not post_body.is_terminated():
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post_body.append(ir.Branch(head))
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break_block.append(ir.Branch(tail))
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finally:
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finally:
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self.break_target = old_break
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self.break_target = old_break
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self.continue_target = old_continue
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self.continue_target = old_continue
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if any(node.orelse):
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else_tail = self.add_block("while.else")
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self.current_block = else_tail
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self.visit(node.orelse)
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post_else_tail = self.current_block
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tail = self.add_block("while.tail")
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self.current_block = tail
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if any(node.orelse):
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if not post_else_tail.is_terminated():
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post_else_tail.append(ir.Branch(tail))
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else:
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else_tail = tail
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post_head.append(ir.BranchIf(cond, body, else_tail))
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if not post_body.is_terminated():
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post_body.append(ir.Branch(head))
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break_block.append(ir.Branch(tail))
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def iterable_len(self, value, typ=_size_type):
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def iterable_len(self, value, typ=_size_type):
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if builtins.is_listish(value.type):
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if builtins.is_listish(value.type):
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if isinstance(value, ir.Constant):
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if isinstance(value, ir.Constant):
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@ -541,33 +541,33 @@ class ARTIQIRGenerator(algorithm.Visitor):
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self.current_assign = None
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self.current_assign = None
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self.visit(node.body)
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self.visit(node.body)
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post_body = self.current_block
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post_body = self.current_block
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if any(node.orelse):
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else_tail = self.add_block("for.else")
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self.current_block = else_tail
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self.visit(node.orelse)
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post_else_tail = self.current_block
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tail = self.add_block("for.tail")
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self.current_block = tail
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if any(node.orelse):
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if not post_else_tail.is_terminated():
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post_else_tail.append(ir.Branch(tail))
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else:
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else_tail = tail
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if node.trip_count is not None:
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head.append(ir.Loop(node.trip_count, phi, cond, body, else_tail))
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else:
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head.append(ir.BranchIf(cond, body, else_tail))
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if not post_body.is_terminated():
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post_body.append(ir.Branch(continue_block))
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break_block.append(ir.Branch(tail))
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finally:
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finally:
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self.break_target = old_break
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self.break_target = old_break
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self.continue_target = old_continue
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self.continue_target = old_continue
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if any(node.orelse):
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else_tail = self.add_block("for.else")
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self.current_block = else_tail
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self.visit(node.orelse)
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post_else_tail = self.current_block
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tail = self.add_block("for.tail")
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self.current_block = tail
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if any(node.orelse):
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if not post_else_tail.is_terminated():
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post_else_tail.append(ir.Branch(tail))
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else:
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else_tail = tail
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if node.trip_count is not None:
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head.append(ir.Loop(node.trip_count, phi, cond, body, else_tail))
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else:
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head.append(ir.BranchIf(cond, body, else_tail))
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if not post_body.is_terminated():
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post_body.append(ir.Branch(continue_block))
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break_block.append(ir.Branch(tail))
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def visit_Break(self, node):
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def visit_Break(self, node):
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self.append(ir.Branch(self.break_target))
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self.append(ir.Branch(self.break_target))
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@ -27,3 +27,27 @@ for x in range(10):
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assert False
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assert False
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else:
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else:
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assert False
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assert False
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# Verify continue target is reset in else block.
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cond = False
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while True:
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if cond:
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break
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cond = True
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for _ in range(1):
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pass
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else:
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continue
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assert False
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else:
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assert False
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# Verify for target is reset in else block.
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while True:
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for _ in range(1):
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pass
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else:
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break
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assert False
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else:
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assert False
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@ -29,3 +29,27 @@ while cond:
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cond = False
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cond = False
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continue
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continue
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assert False
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assert False
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# Verify continue target is reset in else block.
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cond = False
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while True:
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if cond:
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break
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cond = True
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while False:
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assert False
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else:
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continue
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assert False
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else:
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assert False
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# Verify break target is reset in else block.
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while True:
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while False:
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assert False
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else:
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break
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assert False
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else:
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assert False
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