TEC control loop
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1b363e7de9
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42
main.cpp
42
main.cpp
@ -33,6 +33,11 @@ static int waterfall_width = 1000;
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static int waterfall_height = 2000;
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static unsigned int waterfall_data[1000*2000];
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static std::atomic<float> freq_setpoint;
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static std::atomic<float> freq_peak;
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static std::atomic<float> tec_bias;
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static std::atomic<float> tec_p;
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static std::atomic<int> fps;
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static void dsp_thread() {
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@ -47,10 +52,11 @@ static void dsp_thread() {
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std::vector<std::complex<float>> frames_f(len);
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pocketfft::shape_t shape{len};
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pocketfft::stride_t stride(1);
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stride[0] = 2*sizeof(float);
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stride[0] = sizeof(std::complex<float>);
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pocketfft::shape_t axes;
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axes.push_back(0);
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std::vector<std::complex<float>> frames_ft(len);
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std::vector<std::complex<float>> frames_ft_rev(len);
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std::vector<float> frames_mag(len);
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int iterations = 0;
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auto last_second = std::chrono::steady_clock::now();
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@ -65,12 +71,22 @@ static void dsp_thread() {
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// FFT
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for(size_t i=0;i<len;i++)
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frames_f[i] = frames[i];
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pocketfft::c2c(shape, stride, stride, axes, pocketfft::FORWARD, frames_f.data(), frames_ft.data(), 1.0f);
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pocketfft::c2c(shape, stride, stride, axes, pocketfft::FORWARD, frames_f.data(), frames_ft_rev.data(), 1.0f);
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// negative frequencies first
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for(size_t i=0;i<len/2;i++)
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frames_mag[i] = abs(frames_ft_rev[i + len/2]);
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for(size_t i=0;i<len/2;i++)
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frames_mag[i + len/2] = abs(frames_ft_rev[i]);
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// stabilize laser
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if((std::chrono::steady_clock::now() - last_tec) >= 100ms) {
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float freq_peak_local;
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freq_peak_local = 40.0f*float(distance(frames_mag.begin(), max_element(frames_mag.begin(), frames_mag.end())))/float(len);
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freq_peak = freq_peak_local;
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// FIXME: net::write seems unimplemented as of libstdc++ 13
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tec_socket.write_some(net::buffer(std::format(":SOUR2:VOLT {:.3f}\n", 0.1)));
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float freq_error = freq_peak_local - freq_setpoint;
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tec_socket.write_some(net::buffer(std::format(":SOUR2:VOLT {:.3f}\n",
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std::min(tec_bias+tec_p*freq_error, 0.0f))));
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last_tec += 100ms;
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}
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@ -80,9 +96,9 @@ static void dsp_thread() {
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std::memmove(&waterfall_data[waterfall_width], &waterfall_data[0], sizeof(int)*waterfall_width*(waterfall_height - 1));
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for(int i=0;i<waterfall_width;i++) {
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int j = i*len/waterfall_width;
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j = (j + len/2) % len; // display negative frequencies first
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waterfall_data[i] = 0xff000000 | 0x010101*std::min(int(abs(frames_ft[j])/900.), 255);
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waterfall_data[i] = 0xff000000 | 0x010101*std::min(int(frames_mag[j]/900.0f), 255);
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}
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waterfall_data[int(freq_setpoint*waterfall_width)/40] = 0xff0000ff;
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}
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// FPS counter
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@ -192,6 +208,9 @@ int main(int argc, char* argv[])
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bool exit = false;
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bool update = true;
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float freq_setpoint_local = 0.0f;
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float tec_bias_local = 0.02f;
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float tec_p_local = 0.001f;
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while(!exit && !glfwWindowShouldClose(window)) {
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glfwPollEvents();
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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@ -216,10 +235,17 @@ int main(int argc, char* argv[])
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ImGui::Begin("fastsa", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoResize);
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ImGui::BeginTable("fastsa", 2, ImGuiTableFlags_SizingStretchSame | ImGuiTableFlags_Resizable);
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ImGui::TableSetupColumn("", 0, 280.0);
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ImGui::TableSetupColumn("", 0, 1000.0);
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ImGui::TableSetupColumn("", 0, 280.0f);
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ImGui::TableSetupColumn("", 0, 1000.0f);
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ImGui::TableNextColumn();
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ImGui::Checkbox("Update", &update);
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ImGui::Text("Peak: %.3f", (float)freq_peak);
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ImGui::SliderFloat("Setpoint", &freq_setpoint_local, 0.0f, 40.0f);
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ImGui::SliderFloat("TEC bias", &tec_bias_local, 0.0f, 0.5f);
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ImGui::SliderFloat("TEC P", &tec_p_local, -0.05f, 0.05f);
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freq_setpoint = freq_setpoint_local;
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tec_bias = tec_bias_local;
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tec_p = tec_p_local;
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if(ImGui::Button("Exit"))
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exit = true;
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ImGui::Text("FPS: %d", (int)fps);
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