display control loop ticks on waterfall
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parent
747c7d2e38
commit
57d41479b3
5
main.cpp
5
main.cpp
@ -79,6 +79,7 @@ static void dsp_thread() {
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frames_mag[i + len/2] = abs(frames_ft_rev[i]);
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// stabilize laser
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bool tick = false;
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if((std::chrono::steady_clock::now() - last_tec) >= 100ms) {
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float freq_peak_local;
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freq_peak_local = 40.0f*float(distance(frames_mag.begin(), max_element(frames_mag.begin(), frames_mag.end())))/float(len);
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@ -88,6 +89,7 @@ static void dsp_thread() {
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tec_socket.write_some(net::buffer(std::format(":SOUR2:VOLT {:.3f}\n",
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std::max(tec_bias+tec_p*freq_error, 0.0f))));
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last_tec += 100ms;
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tick = true;
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}
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// update waterfall
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@ -99,6 +101,9 @@ static void dsp_thread() {
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waterfall_data[i] = 0xff000000 | 0x010101*std::min(int(frames_mag[j]/900.0f), 255);
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}
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waterfall_data[int(freq_setpoint*waterfall_width)/40] = 0xff0000ff;
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if(tick)
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for(int i=0;i<100;i++)
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waterfall_data[i] = 0xffff0000;
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}
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// FPS counter
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