This is basically a rename that now calls an apple an apple,
except user code can no longer change it. It's not obvious if
user code getting the socket handle from the socket is very useful,
but it's not harmful either, so why not.
Before this commit, anything that touched RawSocket or TapInterface
worked partly by accident and partly because of a horrible crutch
that resulted in massive latencies as well as inevitable packet loss
every time an ARP request had to be issued. Also, there was no way
to use poll() other than by continuously calling it in a busy loop.
After this commit, poll() indicates when the earliest timer expires,
and so the caller can sleep until that moment (or until packets
arrive).
Note that there is a subtle problem remaining: every time poll()
is called, every socket with a pending outbound packet whose
IP address doesn't correspond to a MAC address will send a new
ARP request, resulting in potentially a whole lot of such requests.
ARP rate limiting is a separate topic though.
This commit completely reworks packet dispatch in TCP sockets,
and brings significant improvements to processing as well.
In particular:
* Challenge ACKs now do not reset retransmit timer; instead,
TcpSocket::process directly returns a TcpRepr without altering
any internal state at all.
* Retransmit and close (aka TIME-WAIT) timers are unified
and restructured into a enum that actually matches semantics
of the timers.
* If a packet cannot be emitted, no internal state is changed.
* The dispatch of RST packets in case of connection abort
is brought in line with dispatch of all other packets.
* Packet dispatch now follows a series of steps with clean
separation of concerns, like packet processing:
1. If we should retransmit, update state to assume that
all in-flight packets are lost.
2. Prepare the packet that would be sent next, considering
the in-flight packets, if any.
3. Check if the packet contains anything new, or it's the same
as the one already in flight. If it is, bail.
4. Finalize and try to actually transmit the packet.
If we can't do that, bail.
5. Update the internal state to reflect that the packet
we've just sent is in flight.