Implement TCP TIME-WAIT timeouts.
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@ -55,6 +55,7 @@ The TCP protocol is supported over IPv4. Server and client sockets are supported
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* Multiple packets will be transmitted without waiting for an acknowledgement.
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* Lost packets will be retransmitted with exponential backoff, starting at
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a fixed delay of 100 ms.
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* After arriving at the TIME-WAIT state, sockets will close after a fixed delay of 10 s.
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* TCP urgent pointer is **not** supported; any urgent octets will be received alongside
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data octets.
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* Reassembly of out-of-order segments is **not** supported.
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@ -253,13 +253,17 @@ pub struct TcpSocket<'a> {
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remote_win_len: usize,
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/// The maximum number of data octets that the remote side may receive.
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remote_mss: usize,
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/// The retransmit timeout.
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retransmit: Retransmit,
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/// The TIME-WAIT timeout.
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time_wait_since: u64,
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rx_buffer: SocketBuffer<'a>,
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tx_buffer: SocketBuffer<'a>,
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debug_id: usize
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}
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const DEFAULT_MSS: usize = 536;
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const TIME_WAIT_TIMEOUT: u64 = 10_000;
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impl<'a> TcpSocket<'a> {
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/// Create a socket using the given buffers.
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@ -283,6 +287,7 @@ impl<'a> TcpSocket<'a> {
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remote_win_len: 0,
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remote_mss: DEFAULT_MSS,
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retransmit: Retransmit::new(),
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time_wait_since: 0,
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tx_buffer: tx_buffer.into(),
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rx_buffer: rx_buffer.into(),
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debug_id: 0
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@ -320,6 +325,7 @@ impl<'a> TcpSocket<'a> {
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}
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fn reset(&mut self) {
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self.state = State::Closed;
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self.listen_address = IpAddress::default();
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self.local_endpoint = IpEndpoint::default();
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self.remote_endpoint = IpEndpoint::default();
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@ -624,7 +630,7 @@ impl<'a> TcpSocket<'a> {
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}
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/// See [Socket::process](enum.Socket.html#method.process).
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pub fn process(&mut self, _timestamp: u64, ip_repr: &IpRepr,
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pub fn process(&mut self, timestamp: u64, ip_repr: &IpRepr,
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payload: &[u8]) -> Result<(), Error> {
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if self.state == State::Closed { return Err(Error::Rejected) }
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@ -723,6 +729,10 @@ impl<'a> TcpSocket<'a> {
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// of that, make sure we send the acknowledgement again.
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self.remote_last_ack = next_remote_seq - 1;
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self.retransmit.reset();
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// If we're in the TIME-WAIT state, restart the TIME-WAIT timeout.
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if self.state == State::TimeWait {
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self.time_wait_since = timestamp;
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}
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return Err(Error::Dropped)
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}
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}
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@ -842,10 +852,12 @@ impl<'a> TcpSocket<'a> {
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}
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}
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// FIN packets in FIN-WAIT-1 state change it to CLOSING.
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// FIN packets in FIN-WAIT-1 state change it to CLOSING, or to TIME-WAIT
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// if they also acknowledge our FIN.
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(State::FinWait1, TcpRepr { control: TcpControl::Fin, .. }) => {
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self.remote_seq_no += 1;
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if ack_of_fin {
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self.time_wait_since = timestamp;
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self.set_state(State::TimeWait);
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} else {
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self.set_state(State::Closing);
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@ -856,6 +868,7 @@ impl<'a> TcpSocket<'a> {
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// FIN packets in FIN-WAIT-2 state change it to TIME-WAIT.
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(State::FinWait2, TcpRepr { control: TcpControl::Fin, .. }) => {
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self.remote_seq_no += 1;
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self.time_wait_since = timestamp;
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self.set_state(State::TimeWait);
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self.retransmit.reset();
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}
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@ -863,6 +876,7 @@ impl<'a> TcpSocket<'a> {
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// ACK packets in CLOSING state change it to TIME-WAIT.
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(State::Closing, TcpRepr { control: TcpControl::None, .. }) => {
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if ack_of_fin {
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self.time_wait_since = timestamp;
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self.set_state(State::TimeWait);
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} else {
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self.retransmit.reset();
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@ -954,6 +968,15 @@ impl<'a> TcpSocket<'a> {
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return result
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}
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if self.state == State::TimeWait {
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if timestamp >= self.time_wait_since + TIME_WAIT_TIMEOUT {
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net_trace!("[{}]{}:{}: TIME-WAIT timeout",
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self.debug_id, self.local_endpoint, self.remote_endpoint);
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self.reset();
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return Err(Error::Exhausted)
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}
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}
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if self.retransmit.may_send_old(timestamp) {
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// The retransmit timer has expired, so assume all in-flight data that
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// has not been acknowledged is lost.
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@ -1234,7 +1257,7 @@ mod test {
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($socket:ident, $repr:expr, $result:expr) =>
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(send!($socket, time 0, $repr, $result));
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($socket:ident, time $time:expr, $repr:expr) =>
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(send!($socket, time 0, $repr, Ok(())));
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(send!($socket, time $time, $repr, Ok(())));
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($socket:ident, time $time:expr, $repr:expr, $result:expr) =>
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(assert_eq!(send(&mut $socket, $time, &$repr), $result));
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}
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@ -1262,6 +1285,7 @@ mod test {
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assert_eq!(s1.remote_last_seq, s2.remote_last_seq, "remote_last_seq");
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assert_eq!(s1.remote_last_ack, s2.remote_last_ack, "remote_last_ack");
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assert_eq!(s1.remote_win_len, s2.remote_win_len, "remote_win_len");
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assert_eq!(s1.time_wait_since, s2.time_wait_since, "time_wait_since");
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if $retransmit {
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assert_eq!(s1.retransmit, s2.retransmit, "retransmit");
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} else {
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@ -1872,7 +1896,7 @@ mod test {
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#[test]
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fn test_fin_wait_2_fin() {
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let mut s = socket_fin_wait_2();
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send!(s, TcpRepr {
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send!(s, time 1_000, TcpRepr {
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control: TcpControl::Fin,
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seq_number: REMOTE_SEQ + 1,
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ack_number: Some(LOCAL_SEQ + 1 + 1),
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@ -1908,7 +1932,7 @@ mod test {
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ack_number: Some(REMOTE_SEQ + 1 + 1),
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..RECV_TEMPL
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}]);
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send!(s, TcpRepr {
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send!(s, time 1_000, TcpRepr {
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seq_number: REMOTE_SEQ + 1 + 1,
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ack_number: Some(LOCAL_SEQ + 1 + 1),
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..SEND_TEMPL
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@ -1934,6 +1958,7 @@ mod test {
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if from_closing {
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s.remote_last_ack = REMOTE_SEQ + 1 + 1;
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}
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s.time_wait_since = 1_000;
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s
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}
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@ -1960,6 +1985,31 @@ mod test {
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assert_eq!(s.state, State::TimeWait);
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}
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#[test]
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fn test_time_wait_retransmit() {
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let mut s = socket_time_wait(false);
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send!(s, time 5_000, TcpRepr {
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control: TcpControl::Fin,
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seq_number: REMOTE_SEQ + 1,
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ack_number: Some(LOCAL_SEQ + 1 + 1),
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..SEND_TEMPL
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}, Err(Error::Dropped));
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assert_eq!(s.time_wait_since, 5_000);
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}
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#[test]
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fn test_time_wait_timeout() {
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let mut s = socket_time_wait(false);
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recv!(s, [TcpRepr {
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seq_number: LOCAL_SEQ + 1 + 1,
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ack_number: Some(REMOTE_SEQ + 1 + 1),
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..RECV_TEMPL
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}]);
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assert_eq!(s.state, State::TimeWait);
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recv!(s, time 60_000, Err(Error::Exhausted));
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assert_eq!(s.state, State::Closed);
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}
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// =========================================================================================//
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// Tests for the CLOSE-WAIT state.
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// =========================================================================================//
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