Annotate all simple getters with #[inline].
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@ -70,6 +70,7 @@ impl<'a, 'b> RawSocket<'a, 'b> {
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}
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}
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/// Return the debug identifier.
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/// Return the debug identifier.
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#[inline]
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pub fn debug_id(&self) -> usize {
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pub fn debug_id(&self) -> usize {
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self.debug_id
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self.debug_id
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}
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}
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@ -83,21 +84,25 @@ impl<'a, 'b> RawSocket<'a, 'b> {
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}
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}
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/// Return the IP version the socket is bound to.
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/// Return the IP version the socket is bound to.
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#[inline]
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pub fn ip_version(&self) -> IpVersion {
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pub fn ip_version(&self) -> IpVersion {
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self.ip_version
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self.ip_version
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}
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}
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/// Return the IP protocol the socket is bound to.
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/// Return the IP protocol the socket is bound to.
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#[inline]
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pub fn ip_protocol(&self) -> IpProtocol {
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pub fn ip_protocol(&self) -> IpProtocol {
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self.ip_protocol
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self.ip_protocol
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}
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}
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/// Check whether the transmit buffer is full.
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/// Check whether the transmit buffer is full.
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#[inline]
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pub fn can_send(&self) -> bool {
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pub fn can_send(&self) -> bool {
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!self.tx_buffer.full()
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!self.tx_buffer.full()
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}
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}
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/// Check whether the receive buffer is not empty.
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/// Check whether the receive buffer is not empty.
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#[inline]
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pub fn can_recv(&self) -> bool {
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pub fn can_recv(&self) -> bool {
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!self.rx_buffer.empty()
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!self.rx_buffer.empty()
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}
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}
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@ -298,6 +298,7 @@ impl<'a> TcpSocket<'a> {
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}
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}
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/// Return the debug identifier.
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/// Return the debug identifier.
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#[inline]
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pub fn debug_id(&self) -> usize {
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pub fn debug_id(&self) -> usize {
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self.debug_id
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self.debug_id
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}
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}
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@ -323,6 +324,7 @@ impl<'a> TcpSocket<'a> {
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}
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}
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/// Return the connection state, in terms of the TCP state machine.
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/// Return the connection state, in terms of the TCP state machine.
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#[inline]
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pub fn state(&self) -> State {
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pub fn state(&self) -> State {
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self.state
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self.state
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}
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}
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@ -444,6 +446,7 @@ impl<'a> TcpSocket<'a> {
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/// Return whether the socket is passively listening for incoming connections.
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/// Return whether the socket is passively listening for incoming connections.
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///
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///
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/// In terms of the TCP state machine, the socket must be in the `LISTEN` state.
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/// In terms of the TCP state machine, the socket must be in the `LISTEN` state.
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#[inline]
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pub fn is_listening(&self) -> bool {
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pub fn is_listening(&self) -> bool {
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match self.state {
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match self.state {
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State::Listen => true,
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State::Listen => true,
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@ -458,6 +461,7 @@ impl<'a> TcpSocket<'a> {
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/// the socket; for that, use [can_send](#method.can_send) or [can_recv](#method.can_recv).
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/// the socket; for that, use [can_send](#method.can_send) or [can_recv](#method.can_recv).
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///
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///
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/// In terms of the TCP state machine, the socket must be in the `CLOSED` or `TIME-WAIT` state.
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/// In terms of the TCP state machine, the socket must be in the `CLOSED` or `TIME-WAIT` state.
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#[inline]
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pub fn is_open(&self) -> bool {
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pub fn is_open(&self) -> bool {
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match self.state {
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match self.state {
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State::Closed => false,
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State::Closed => false,
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@ -478,6 +482,7 @@ impl<'a> TcpSocket<'a> {
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///
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///
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/// In terms of the TCP state machine, the socket must be in the `CLOSED`, `TIME-WAIT`,
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/// In terms of the TCP state machine, the socket must be in the `CLOSED`, `TIME-WAIT`,
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/// or `LISTEN` state.
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/// or `LISTEN` state.
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#[inline]
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pub fn is_active(&self) -> bool {
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pub fn is_active(&self) -> bool {
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match self.state {
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match self.state {
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State::Closed => false,
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State::Closed => false,
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@ -496,6 +501,7 @@ impl<'a> TcpSocket<'a> {
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///
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///
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/// In terms of the TCP state machine, the socket must be in the `ESTABLISHED` or
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/// In terms of the TCP state machine, the socket must be in the `ESTABLISHED` or
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/// `CLOSE-WAIT` state.
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/// `CLOSE-WAIT` state.
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#[inline]
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pub fn may_send(&self) -> bool {
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pub fn may_send(&self) -> bool {
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match self.state {
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match self.state {
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State::Established => true,
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State::Established => true,
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@ -514,6 +520,7 @@ impl<'a> TcpSocket<'a> {
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///
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///
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/// In terms of the TCP state machine, the socket must be in the `ESTABLISHED`,
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/// In terms of the TCP state machine, the socket must be in the `ESTABLISHED`,
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/// `FIN-WAIT-1`, or `FIN-WAIT-2` state, or have data in the receive buffer instead.
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/// `FIN-WAIT-1`, or `FIN-WAIT-2` state, or have data in the receive buffer instead.
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#[inline]
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pub fn may_recv(&self) -> bool {
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pub fn may_recv(&self) -> bool {
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match self.state {
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match self.state {
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State::Established => true,
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State::Established => true,
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@ -528,6 +535,7 @@ impl<'a> TcpSocket<'a> {
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/// Check whether the transmit half of the full-duplex connection is open
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/// Check whether the transmit half of the full-duplex connection is open
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/// (see [may_send](#method.may_send), and the transmit buffer is not full.
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/// (see [may_send](#method.may_send), and the transmit buffer is not full.
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#[inline]
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pub fn can_send(&self) -> bool {
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pub fn can_send(&self) -> bool {
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if !self.may_send() { return false }
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if !self.may_send() { return false }
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@ -536,6 +544,7 @@ impl<'a> TcpSocket<'a> {
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/// Check whether the receive half of the full-duplex connection buffer is open
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/// Check whether the receive half of the full-duplex connection buffer is open
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/// (see [may_recv](#method.may_recv), and the receive buffer is not empty.
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/// (see [may_recv](#method.may_recv), and the receive buffer is not empty.
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#[inline]
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pub fn can_recv(&self) -> bool {
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pub fn can_recv(&self) -> bool {
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if !self.may_recv() { return false }
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if !self.may_recv() { return false }
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@ -70,6 +70,7 @@ impl<'a, 'b> UdpSocket<'a, 'b> {
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}
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}
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/// Return the debug identifier.
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/// Return the debug identifier.
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#[inline]
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pub fn debug_id(&self) -> usize {
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pub fn debug_id(&self) -> usize {
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self.debug_id
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self.debug_id
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}
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}
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@ -94,11 +95,13 @@ impl<'a, 'b> UdpSocket<'a, 'b> {
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}
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}
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/// Check whether the transmit buffer is full.
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/// Check whether the transmit buffer is full.
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#[inline]
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pub fn can_send(&self) -> bool {
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pub fn can_send(&self) -> bool {
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!self.tx_buffer.full()
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!self.tx_buffer.full()
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}
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}
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/// Check whether the receive buffer is not empty.
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/// Check whether the receive buffer is not empty.
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#[inline]
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pub fn can_recv(&self) -> bool {
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pub fn can_recv(&self) -> bool {
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!self.rx_buffer.empty()
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!self.rx_buffer.empty()
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}
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}
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