renet/src/socket/udp.rs

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use managed::Managed;
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use Error;
use phy::DeviceLimits;
use wire::{IpProtocol, IpEndpoint};
use wire::{UdpPacket, UdpRepr};
use socket::{Socket, IpRepr, IpPayload};
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use storage::{Resettable, RingBuffer};
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/// A buffered UDP packet.
#[derive(Debug)]
pub struct PacketBuffer<'a> {
endpoint: IpEndpoint,
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size: usize,
payload: Managed<'a, [u8]>
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}
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impl<'a> Resettable for PacketBuffer<'a> {
fn reset(&mut self) {
self.endpoint = Default::default();
self.size = 0;
}
}
impl<'a> PacketBuffer<'a> {
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/// Create a buffered packet.
pub fn new<T>(payload: T) -> PacketBuffer<'a>
where T: Into<Managed<'a, [u8]>> {
PacketBuffer {
endpoint: IpEndpoint::default(),
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size: 0,
payload: payload.into()
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}
}
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fn as_ref<'b>(&'b self) -> &'b [u8] {
&self.payload[..self.size]
}
fn as_mut<'b>(&'b mut self) -> &'b mut [u8] {
&mut self.payload[..self.size]
}
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}
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/// An UDP packet ring buffer.
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pub type SocketBuffer<'a, 'b : 'a> = RingBuffer<'a, PacketBuffer<'b>>;
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/// An User Datagram Protocol socket.
///
/// An UDP socket is bound to a specific endpoint, and owns transmit and receive
/// packet buffers.
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#[derive(Debug)]
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pub struct UdpSocket<'a, 'b: 'a> {
endpoint: IpEndpoint,
rx_buffer: SocketBuffer<'a, 'b>,
tx_buffer: SocketBuffer<'a, 'b>,
debug_id: usize
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}
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impl<'a, 'b> UdpSocket<'a, 'b> {
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/// Create an UDP socket with the given buffers.
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pub fn new(rx_buffer: SocketBuffer<'a, 'b>,
tx_buffer: SocketBuffer<'a, 'b>) -> Socket<'a, 'b> {
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Socket::Udp(UdpSocket {
endpoint: IpEndpoint::default(),
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rx_buffer: rx_buffer,
tx_buffer: tx_buffer,
debug_id: 0
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})
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}
/// Return the debug identifier.
pub fn debug_id(&self) -> usize {
self.debug_id
}
/// Set the debug identifier.
///
/// The debug identifier is a number printed in socket trace messages.
/// It could as well be used by the user code.
pub fn set_debug_id(&mut self, id: usize) {
self.debug_id = id
}
/// Return the bound endpoint.
#[inline]
pub fn endpoint(&self) -> IpEndpoint {
self.endpoint
}
/// Bind the socket to the given endpoint.
pub fn bind<T: Into<IpEndpoint>>(&mut self, endpoint: T) {
self.endpoint = endpoint.into()
}
/// Check whether the transmit buffer is full.
pub fn can_send(&self) -> bool {
!self.tx_buffer.full()
}
/// Check whether the receive buffer is not empty.
pub fn can_recv(&self) -> bool {
!self.rx_buffer.empty()
}
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/// Enqueue a packet to be sent to a given remote endpoint, and return a pointer
/// to its payload.
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///
/// This function returns `Err(())` if the size is greater than what
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/// the transmit buffer can accomodate.
pub fn send(&mut self, size: usize, endpoint: IpEndpoint) -> Result<&mut [u8], ()> {
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let packet_buf = try!(self.tx_buffer.enqueue());
packet_buf.endpoint = endpoint;
packet_buf.size = size;
net_trace!("[{}]{}:{}: buffer to send {} octets",
self.debug_id, self.endpoint,
packet_buf.endpoint, packet_buf.size);
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Ok(&mut packet_buf.as_mut()[..size])
}
/// Enqueue a packet to be sent to a given remote endpoint, and fill it from a slice.
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///
/// See also [send](#method.send).
pub fn send_slice(&mut self, data: &[u8], endpoint: IpEndpoint) -> Result<usize, ()> {
let buffer = try!(self.send(data.len(), endpoint));
let data = &data[..buffer.len()];
buffer.copy_from_slice(data);
Ok(data.len())
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}
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/// Dequeue a packet received from a remote endpoint, and return the endpoint as well
/// as a pointer to the payload.
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///
/// This function returns `Err(())` if the receive buffer is empty.
pub fn recv(&mut self) -> Result<(&[u8], IpEndpoint), ()> {
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let packet_buf = try!(self.rx_buffer.dequeue());
net_trace!("[{}]{}:{}: receive {} buffered octets",
self.debug_id, self.endpoint,
packet_buf.endpoint, packet_buf.size);
Ok((&packet_buf.as_ref()[..packet_buf.size], packet_buf.endpoint))
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}
/// Dequeue a packet received from a remote endpoint, and return the endpoint as well
/// as copy the payload into the given slice.
///
/// See also [recv](#method.recv).
pub fn recv_slice(&mut self, data: &mut [u8]) -> Result<(usize, IpEndpoint), ()> {
let (buffer, endpoint) = try!(self.recv());
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data[..buffer.len()].copy_from_slice(buffer);
Ok((buffer.len(), endpoint))
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}
/// See [Socket::process](enum.Socket.html#method.process).
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pub fn process(&mut self, _timestamp: u64, ip_repr: &IpRepr,
payload: &[u8]) -> Result<(), Error> {
if ip_repr.protocol() != IpProtocol::Udp { return Err(Error::Rejected) }
let packet = try!(UdpPacket::new_checked(&payload[..ip_repr.payload_len()]));
let repr = try!(UdpRepr::parse(&packet, &ip_repr.src_addr(), &ip_repr.dst_addr()));
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if repr.dst_port != self.endpoint.port { return Err(Error::Rejected) }
if !self.endpoint.addr.is_unspecified() {
if self.endpoint.addr != ip_repr.dst_addr() { return Err(Error::Rejected) }
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}
let packet_buf = try!(self.rx_buffer.enqueue().map_err(|()| Error::Exhausted));
packet_buf.endpoint = IpEndpoint { addr: ip_repr.src_addr(), port: repr.src_port };
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packet_buf.size = repr.payload.len();
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packet_buf.as_mut()[..repr.payload.len()].copy_from_slice(repr.payload);
net_trace!("[{}]{}:{}: receiving {} octets",
self.debug_id, self.endpoint,
packet_buf.endpoint, packet_buf.size);
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Ok(())
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}
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/// See [Socket::dispatch](enum.Socket.html#method.dispatch).
pub fn dispatch<F, R>(&mut self, _timestamp: u64, _limits: &DeviceLimits,
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emit: &mut F) -> Result<R, Error>
where F: FnMut(&IpRepr, &IpPayload) -> Result<R, Error> {
let packet_buf = try!(self.tx_buffer.dequeue().map_err(|()| Error::Exhausted));
net_trace!("[{}]{}:{}: sending {} octets",
self.debug_id, self.endpoint,
packet_buf.endpoint, packet_buf.size);
let repr = UdpRepr {
src_port: self.endpoint.port,
dst_port: packet_buf.endpoint.port,
payload: &packet_buf.as_ref()[..]
};
let ip_repr = IpRepr::Unspecified {
src_addr: self.endpoint.addr,
dst_addr: packet_buf.endpoint.addr,
protocol: IpProtocol::Udp,
payload_len: repr.buffer_len()
};
emit(&ip_repr, &repr)
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}
}
impl<'a> IpPayload for UdpRepr<'a> {
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fn buffer_len(&self) -> usize {
self.buffer_len()
}
fn emit(&self, repr: &IpRepr, payload: &mut [u8]) {
let mut packet = UdpPacket::new(payload);
self.emit(&mut packet, &repr.src_addr(), &repr.dst_addr())
}
}
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#[cfg(test)]
mod test {
use super::*;
#[test]
pub fn test_buffer() {
let mut storage = vec![];
for _ in 0..5 {
storage.push(PacketBuffer::new(vec![0]))
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}
let mut buffer = SocketBuffer::new(&mut storage[..]);
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assert_eq!(buffer.empty(), true);
assert_eq!(buffer.full(), false);
buffer.enqueue().unwrap().size = 1;
assert_eq!(buffer.empty(), false);
assert_eq!(buffer.full(), false);
buffer.enqueue().unwrap().size = 2;
buffer.enqueue().unwrap().size = 3;
assert_eq!(buffer.dequeue().unwrap().size, 1);
assert_eq!(buffer.dequeue().unwrap().size, 2);
buffer.enqueue().unwrap().size = 4;
buffer.enqueue().unwrap().size = 5;
buffer.enqueue().unwrap().size = 6;
buffer.enqueue().unwrap().size = 7;
assert_eq!(buffer.enqueue().unwrap_err(), ());
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assert_eq!(buffer.empty(), false);
assert_eq!(buffer.full(), true);
assert_eq!(buffer.dequeue().unwrap().size, 3);
assert_eq!(buffer.dequeue().unwrap().size, 4);
assert_eq!(buffer.dequeue().unwrap().size, 5);
assert_eq!(buffer.dequeue().unwrap().size, 6);
assert_eq!(buffer.dequeue().unwrap().size, 7);
assert_eq!(buffer.dequeue().unwrap_err(), ());
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assert_eq!(buffer.empty(), true);
assert_eq!(buffer.full(), false);
}
}