All parameters with a structure type in extern functions are marked as
`byref` instead of `byval`, as most ABIs require the first several
arguments to be passed in registers before spilling into the stack.
`byval` breaks this contract by explicitly requiring all arguments to be
passed in the stack, breaking interop with libraries written in other
languages.
In LLVM, i1 represents a 1-byte integer with a single valid bit; The
rest of the 7 upper bits are undefined. This causes problems when
using these variables in memory operations (e.g. memcpy/memmove as
needed by List slicing and assignment).
We fix this by treating all local boolean variables as i8 so that they
are well-defined for memory operations. Function ABIs will continue to
use i1, as memory operations cannot be directly performed on function
arguments or return types, instead they are always converted back into
local boolean variables (which are i8s anyways).
Fixes#315.
Because it is unclear which variables are expressions and
subexpressions, all variables which are previously anonymous are named
using (1) the control flow statement if available, (2) the possible name
of the variable as inferred from the variable name in Rust, and (3) the
"addr" prefix to indicate that the values are pointers. These three
strings are joint together using '.', forming "for.i.addr" for instance.
Use store and load to handle if expression as the blocks might be changed when generating sub-expressions.
Reviewed-on: M-Labs/nac3#250
Co-authored-by: ychenfo <yc@m-labs.hk>
Co-committed-by: ychenfo <yc@m-labs.hk>
1. Function type variables should not include class type variables,
because they are not bound to the function.
2. Defer type variable constraint evaluation until we get all fields
definition.
Raise error when index out of range. Note that we use llvm.expect to
tell the optimizer that we expect not to raise an exception, so the
normal path performance would be better. If this assumption is violated,
the exception overhead might be slightly larger, but the percentage
increase in overhead should not be high since exception unwinding is
already pretty slow.
- No longer check if the statement will return. Instead, we check if
the current basic block is terminated, which is simpler and handles
exception/break/continue better.
- Use invoke statement when unwind is needed.
- Moved codegen for a block of statements into a separate function.
- Added `Exception` primitive type and some builtin exception types.
Note that all exception types share the same layout, and should
inherit from the base `Exception` type. There are some hacks in the
toplevel module for handling exception types, we should revisit and
fix them later.
- Added new primitive types to concrete type module, otherwise there
would be some weird type errors.
- Changed the representation of strings to CSlice<u8>, instead of
CString.