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nac3artiq: add support string attributes in classes

This commit is contained in:
abdul124 2024-06-14 10:22:33 +08:00 committed by sb10q
parent 82091b1be8
commit ce3e9bf4fe
3 changed files with 37 additions and 0 deletions

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@ -0,0 +1,24 @@
from min_artiq import *
from numpy import int32
@nac3
class Demo:
core: KernelInvariant[Core]
attr1: KernelInvariant[str]
attr2: KernelInvariant[int32]
def __init__(self):
self.core = Core()
self.attr2 = 32
self.attr1 = "SAMPLE"
@kernel
def run(self):
print_int32(self.attr2)
self.attr1
if __name__ == "__main__":
Demo().run()

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@ -102,6 +102,7 @@ pub struct PrimitivePythonId {
float: u64, float: u64,
float64: u64, float64: u64,
bool: u64, bool: u64,
string: u64,
list: u64, list: u64,
ndarray: u64, ndarray: u64,
tuple: u64, tuple: u64,
@ -921,6 +922,7 @@ impl Nac3 {
uint32: get_attr_id(numpy_mod, "uint32"), uint32: get_attr_id(numpy_mod, "uint32"),
uint64: get_attr_id(numpy_mod, "uint64"), uint64: get_attr_id(numpy_mod, "uint64"),
bool: get_attr_id(builtins_mod, "bool"), bool: get_attr_id(builtins_mod, "bool"),
string: get_attr_id(builtins_mod, "str"),
float: get_attr_id(builtins_mod, "float"), float: get_attr_id(builtins_mod, "float"),
float64: get_attr_id(numpy_mod, "float64"), float64: get_attr_id(numpy_mod, "float64"),
list: get_attr_id(builtins_mod, "list"), list: get_attr_id(builtins_mod, "list"),

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@ -35,6 +35,7 @@ pub enum PrimitiveValue {
U64(u64), U64(u64),
F64(f64), F64(f64),
Bool(bool), Bool(bool),
Str(String),
} }
/// An entry in the [`DeferredEvaluationStore`], containing the deferred types, a [`PyObject`] /// An entry in the [`DeferredEvaluationStore`], containing the deferred types, a [`PyObject`]
@ -154,6 +155,7 @@ impl StaticValue for PythonValue {
PrimitiveValue::Bool(val) => { PrimitiveValue::Bool(val) => {
ctx.ctx.i8_type().const_int(u64::from(*val), false).into() ctx.ctx.i8_type().const_int(u64::from(*val), false).into()
} }
PrimitiveValue::Str(val) => ctx.ctx.const_string(val.as_bytes(), true).into(),
}); });
} }
if let Some(global) = ctx.module.get_global(&self.id.to_string()) { if let Some(global) = ctx.module.get_global(&self.id.to_string()) {
@ -311,6 +313,8 @@ impl InnerResolver {
Ok(Ok((primitives.uint64, true))) Ok(Ok((primitives.uint64, true)))
} else if ty_id == self.primitive_ids.bool { } else if ty_id == self.primitive_ids.bool {
Ok(Ok((primitives.bool, true))) Ok(Ok((primitives.bool, true)))
} else if ty_id == self.primitive_ids.string {
Ok(Ok((primitives.str, true)))
} else if ty_id == self.primitive_ids.float || ty_id == self.primitive_ids.float64 { } else if ty_id == self.primitive_ids.float || ty_id == self.primitive_ids.float64 {
Ok(Ok((primitives.float, true))) Ok(Ok((primitives.float, true)))
} else if ty_id == self.primitive_ids.exception { } else if ty_id == self.primitive_ids.exception {
@ -873,6 +877,10 @@ impl InnerResolver {
let val: bool = obj.extract().unwrap(); let val: bool = obj.extract().unwrap();
self.id_to_primitive.write().insert(id, PrimitiveValue::Bool(val)); self.id_to_primitive.write().insert(id, PrimitiveValue::Bool(val));
Ok(Some(ctx.ctx.i8_type().const_int(u64::from(val), false).into())) Ok(Some(ctx.ctx.i8_type().const_int(u64::from(val), false).into()))
} else if ty_id == self.primitive_ids.string {
let val: String = obj.extract().unwrap();
self.id_to_primitive.write().insert(id, PrimitiveValue::Str(val.clone()));
Ok(Some(ctx.ctx.const_string(val.as_bytes(), true).into()))
} else if ty_id == self.primitive_ids.float || ty_id == self.primitive_ids.float64 { } else if ty_id == self.primitive_ids.float || ty_id == self.primitive_ids.float64 {
let val: f64 = obj.extract().unwrap(); let val: f64 = obj.extract().unwrap();
self.id_to_primitive.write().insert(id, PrimitiveValue::F64(val)); self.id_to_primitive.write().insert(id, PrimitiveValue::F64(val));
@ -1119,6 +1127,9 @@ impl InnerResolver {
} else if ty_id == self.primitive_ids.bool { } else if ty_id == self.primitive_ids.bool {
let val: bool = obj.extract()?; let val: bool = obj.extract()?;
Ok(SymbolValue::Bool(val)) Ok(SymbolValue::Bool(val))
} else if ty_id == self.primitive_ids.string {
let val: String = obj.extract()?;
Ok(SymbolValue::Str(val))
} else if ty_id == self.primitive_ids.float || ty_id == self.primitive_ids.float64 { } else if ty_id == self.primitive_ids.float || ty_id == self.primitive_ids.float64 {
let val: f64 = obj.extract()?; let val: f64 = obj.extract()?;
Ok(SymbolValue::Double(val)) Ok(SymbolValue::Double(val))