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nac3/nac3core/src/symbol_resolver.rs

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Rust
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use crate::location::Location;
use crate::typecheck::typedef::Type;
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use crate::top_level::DefinitionId;
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use rustpython_parser::ast::Expr;
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#[derive(Clone, PartialEq)]
pub enum SymbolValue {
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I32(i32),
I64(i64),
Double(f64),
Bool(bool),
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Tuple(Vec<SymbolValue>),
// we should think about how to implement bytes later...
// Bytes(&'a [u8]),
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}
pub trait SymbolResolver {
fn get_symbol_type(&self, str: &str) -> Option<Type>;
fn parse_type_name(&self, expr: &Expr<()>) -> Option<Type>;
fn get_identifier_def(&self, str: &str) -> DefinitionId;
fn get_symbol_value(&self, str: &str) -> Option<SymbolValue>;
fn get_symbol_location(&self, str: &str) -> Option<Location>;
fn get_module_resolver(&self, module_name: &str) -> Option<&dyn SymbolResolver>; // NOTE: for getting imported modules' symbol resolver?
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// handle function call etc.
}