use core::borrow::BorrowMut; use heapless::{ spsc::{Consumer, Producer, Queue}, Vec, }; use smoltcp_nal::embedded_nal::{SocketAddr, UdpClientStack}; use super::NetworkReference; use crate::hardware::design_parameters::SAMPLE_BUFFER_SIZE; // The number of data blocks that we will buffer in the queue. type BlockBufferSize = heapless::consts::U30; pub fn setup_streaming( stack: NetworkReference, ) -> (BlockGenerator, DataStream) { let queue = cortex_m::singleton!(: Queue = Queue::new()).unwrap(); let (producer, consumer) = queue.split(); let generator = BlockGenerator::new(producer); let stream = DataStream::new(stack, consumer); (generator, stream) } #[derive(Debug)] pub struct AdcDacData { block_id: u32, adcs: [[u16; SAMPLE_BUFFER_SIZE]; 2], dacs: [[u16; SAMPLE_BUFFER_SIZE]; 2], } pub struct BlockGenerator { queue: Producer<'static, AdcDacData, BlockBufferSize>, current_id: u32, } impl BlockGenerator { pub fn new(queue: Producer<'static, AdcDacData, BlockBufferSize>) -> Self { Self { queue, current_id: 0, } } pub fn send( &mut self, adcs: &[&[u16; SAMPLE_BUFFER_SIZE]; 2], dacs: &[&mut [u16; SAMPLE_BUFFER_SIZE]; 2], ) { let block = AdcDacData { block_id: self.current_id, adcs: [*adcs[0], *adcs[1]], dacs: [*dacs[0], *dacs[1]], }; self.current_id = self.current_id.wrapping_add(1); // Note(unwrap): The buffering of the queue and processing of blocks must be fast enough // such that blocks will never be silently dropped. self.queue.enqueue(block).unwrap(); } } pub struct DataStream { stack: NetworkReference, socket: Option<::UdpSocket>, queue: Consumer<'static, AdcDacData, BlockBufferSize>, remote: Option, } struct DataBlock { block_id: u32, block_size: usize, adcs: [[u16; SAMPLE_BUFFER_SIZE]; 2], dacs: [[u16; SAMPLE_BUFFER_SIZE]; 2], } impl DataBlock { pub fn serialize>(self) -> Vec { let mut vec: Vec = Vec::new(); vec.extend_from_slice(&self.block_id.to_be_bytes()).unwrap(); vec.extend_from_slice(&self.block_size.to_be_bytes()).unwrap(); for device in &[self.adcs, self.dacs] { for channel in device { for sample in channel { vec.extend_from_slice(&sample.to_be_bytes()).unwrap(); } } } vec } } impl DataStream { pub fn new( stack: NetworkReference, consumer: Consumer<'static, AdcDacData, BlockBufferSize>, ) -> Self { Self { stack, socket: None, remote: None, queue: consumer, } } fn close(&mut self) { // Note(unwrap): We guarantee that the socket is available above. let socket = self.socket.take().unwrap(); self.stack.close(socket).unwrap(); log::info!("Stream Disconnecting"); } fn open(&mut self, remote: SocketAddr) -> Result<(), ()> { if self.socket.is_some() { self.close(); } let mut socket = self.stack .socket() .map_err(|err| match err { ::Error::NoIpAddress => (), _ => () })?; // TODO: How should we handle a connection failure? self.stack.connect(&mut socket, remote).unwrap(); log::info!("Stream connecting to {:?}", remote); // Note(unwrap): The socket will be empty before we replace it. self.socket.replace(socket); Ok(()) } pub fn set_remote(&mut self, remote: SocketAddr) { // If the remote is identical to what we already have, do nothing. if let Some(current_remote) = self.remote { if current_remote == remote { return; } } // Open the new remote connection. self.open(remote).ok(); self.remote = Some(remote); } pub fn process(&mut self) -> bool { // If there's no socket available, try to connect to our remote. if self.socket.is_none() && self.remote.is_some() { // If we still can't open the remote, continue. if self.open(self.remote.unwrap()).is_err() { // Clear the queue out. while self.queue.ready() { self.queue.dequeue(); } return false; } } let mut handle = self.socket.borrow_mut().unwrap(); let capacity = self.stack.lock(|stack| stack.get_remaining_send_buffer(handle.handle)).unwrap(); // TODO: Clean up magic numbers. if capacity < 72 { // We cannot send a full data block. Abort now. while self.queue.ready() { self.queue.dequeue(); } return false; } if let Some(data) = self.queue.dequeue() { let block = DataBlock { adcs: data.adcs, dacs: data.dacs, block_id: data.block_id, block_size: SAMPLE_BUFFER_SIZE, }; // Serialize the datablock. let data: Vec = block.serialize(); // Transmit the data block. // TODO: Should we measure how many packets get dropped as telemetry? self.stack.send(&mut handle, &data).ok(); } self.queue.ready() } }