impl trait on type alias instead of newtypes
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@ -11,8 +11,7 @@ use core::f32;
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/// To represent the IIR coefficients, this contains the feed-forward
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/// coefficients (b0, b1, b2) followd by the negated feed-back coefficients
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/// (-a1, -a2), all five normalized such that a0 = 1.
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#[derive(Copy, Clone, Default, Deserialize, Serialize)]
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pub struct Vec5(pub [f32; 5]);
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pub type Vec5 = [f32; 5];
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/// IIR configuration.
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///
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@ -50,7 +49,7 @@ pub struct IIR {
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impl IIR {
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pub const fn new(gain: f32, y_min: f32, y_max: f32) -> Self {
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Self {
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ba: Vec5([gain, 0., 0., 0., 0.]),
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ba: [gain, 0., 0., 0., 0.],
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y_offset: 0.,
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y_min,
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y_max,
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@ -84,13 +83,13 @@ impl IIR {
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}
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(a1, b0, b1)
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};
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self.ba.0.copy_from_slice(&[b0, b1, 0., a1, 0.]);
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self.ba.copy_from_slice(&[b0, b1, 0., a1, 0.]);
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Ok(())
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}
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/// Compute the overall (DC feed-forward) gain.
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pub fn get_k(&self) -> f32 {
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self.ba.0[..3].iter().sum()
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self.ba[..3].iter().sum()
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}
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/// Compute input-referred (`x`) offset from output (`y`) offset.
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@ -118,21 +117,21 @@ impl IIR {
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/// * `xy` - Current filter state.
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/// * `x0` - New input.
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pub fn update(&self, xy: &mut Vec5, x0: f32) -> f32 {
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let n = self.ba.0.len();
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debug_assert!(xy.0.len() == n);
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let n = self.ba.len();
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debug_assert!(xy.len() == n);
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// `xy` contains x0 x1 y0 y1 y2
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// Increment time x1 x2 y1 y2 y3
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// Shift x1 x1 x2 y1 y2
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// This unrolls better than xy.rotate_right(1)
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xy.0.copy_within(0..n - 1, 1);
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xy.copy_within(0..n - 1, 1);
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// Store x0 x0 x1 x2 y1 y2
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xy.0[0] = x0;
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xy[0] = x0;
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// Compute y0 by multiply-accumulate
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let y0 = macc(self.y_offset, &xy.0, &self.ba.0);
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let y0 = macc(self.y_offset, xy, &self.ba);
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// Limit y0
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let y0 = max(self.y_min, min(self.y_max, y0));
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// Store y0 x0 x1 y0 y1 y2
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xy.0[n / 2] = y0;
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xy[n / 2] = y0;
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y0
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}
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}
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@ -4,10 +4,9 @@ use serde::{Deserialize, Serialize};
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/// Generic vector for integer IIR filter.
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/// This struct is used to hold the x/y input/output data vector or the b/a coefficient
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/// vector.
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#[derive(Copy, Clone, Default, Deserialize, Serialize)]
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pub struct Vec5(pub [i32; 5]);
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pub type Vec5 = [i32; 5];
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impl Vec5 {
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trait Coeff {
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/// Lowpass biquad filter using cutoff and sampling frequencies. Taken from:
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/// https://webaudio.github.io/Audio-EQ-Cookbook/audio-eq-cookbook.html
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///
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@ -19,7 +18,11 @@ impl Vec5 {
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///
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/// # Returns
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/// 2nd-order IIR filter coefficients in the form [b0,b1,b2,a1,a2]. a0 is set to -1.
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pub fn lowpass(f: f64, q: f64, k: f64) -> Self {
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fn lowpass(f: f64, q: f64, k: f64) -> Self;
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}
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impl Coeff for Vec5 {
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fn lowpass(f: f64, q: f64, k: f64) -> Self {
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// 3rd order Taylor approximation of sin and cos.
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let f = f * 2. * PI;
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let f2 = f * f * 0.5;
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@ -32,7 +35,7 @@ impl Vec5 {
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let a1 = (2. * fcos / a0 + 0.5) as _;
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let a2 = ((alpha - 1.) / a0 + 0.5) as _;
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Self([b0, 2 * b0, b0, a1, a2])
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[b0, 2 * b0, b0, a1, a2]
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}
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}
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@ -72,21 +75,21 @@ impl IIR {
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/// * `xy` - Current filter state.
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/// * `x0` - New input.
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pub fn update(&self, xy: &mut Vec5, x0: i32) -> i32 {
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let n = self.ba.0.len();
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debug_assert!(xy.0.len() == n);
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let n = self.ba.len();
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debug_assert!(xy.len() == n);
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// `xy` contains x0 x1 y0 y1 y2
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// Increment time x1 x2 y1 y2 y3
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// Shift x1 x1 x2 y1 y2
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// This unrolls better than xy.rotate_right(1)
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xy.0.copy_within(0..n - 1, 1);
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xy.copy_within(0..n - 1, 1);
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// Store x0 x0 x1 x2 y1 y2
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xy.0[0] = x0;
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xy[0] = x0;
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// Compute y0 by multiply-accumulate
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let y0 = macc(0, &xy.0, &self.ba.0, IIR::SHIFT);
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let y0 = macc(0, xy, &self.ba, IIR::SHIFT);
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// Limit y0
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// let y0 = y0.max(self.y_min).min(self.y_max);
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// Store y0 x0 x1 y0 y1 y2
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xy.0[n / 2] = y0;
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xy[n / 2] = y0;
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y0
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}
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}
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@ -98,6 +101,6 @@ mod test {
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#[test]
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fn lowpass_gen() {
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let ba = Vec5::lowpass(1e-5, 1. / 2f64.sqrt(), 2.);
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println!("{:?}", ba.0);
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println!("{:?}", ba);
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}
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}
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@ -33,7 +33,7 @@ const APP: () = {
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net_interface: hardware::Ethernet,
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// Format: iir_state[ch][cascade-no][coeff]
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#[init([[iir::Vec5([0.; 5]); IIR_CASCADE_LENGTH]; 2])]
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#[init([[[0.; 5]; IIR_CASCADE_LENGTH]; 2])]
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iir_state: [[iir::Vec5; IIR_CASCADE_LENGTH]; 2],
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#[init([[iir::IIR::new(1., -SCALE, SCALE); IIR_CASCADE_LENGTH]; 2])]
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iir_ch: [[iir::IIR; IIR_CASCADE_LENGTH]; 2],
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@ -158,10 +158,10 @@ const APP: () = {
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let state = c.resources.iir_state.lock(|iir_state|
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server::Status {
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t: time,
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x0: iir_state[0][0].0[0],
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y0: iir_state[0][0].0[2],
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x1: iir_state[1][0].0[0],
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y1: iir_state[1][0].0[2],
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x0: iir_state[0][0][0],
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y0: iir_state[0][0][2],
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x1: iir_state[1][0][0],
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y1: iir_state[1][0][2],
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});
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Ok::<server::Status, ()>(state)
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@ -170,10 +170,10 @@ const APP: () = {
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"stabilizer/iir_b/state": (|| { let state = c.resources.iir_state.lock(|iir_state|
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server::Status {
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t: time,
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x0: iir_state[0][IIR_CASCADE_LENGTH-1].0[0],
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y0: iir_state[0][IIR_CASCADE_LENGTH-1].0[2],
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x1: iir_state[1][IIR_CASCADE_LENGTH-1].0[0],
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y1: iir_state[1][IIR_CASCADE_LENGTH-1].0[2],
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x0: iir_state[0][IIR_CASCADE_LENGTH-1][0],
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y0: iir_state[0][IIR_CASCADE_LENGTH-1][2],
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x1: iir_state[1][IIR_CASCADE_LENGTH-1][0],
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y1: iir_state[1][IIR_CASCADE_LENGTH-1][2],
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});
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Ok::<server::Status, ()>(state)
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