stream: redo socket management logic
* Make process only open and set_remote only close sockets * Streamline queue flushing in all cases where we just opened the socket * Streamline dequeuing using Option/Result API, removing a queue.ready() check
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0ba3259374
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@ -271,28 +271,28 @@ impl DataStream {
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}
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}
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fn close(&mut self) {
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fn close(&mut self) {
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log::info!("Closing stream");
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if let Some(socket) = self.socket.take() {
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// Note(unwrap): We guarantee that the socket is available above.
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log::info!("Closing stream");
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let socket = self.socket.take().unwrap();
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// Note(unwrap): We guarantee that the socket is available above.
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self.stack.close(socket).unwrap();
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self.stack.close(socket).unwrap();
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}
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}
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}
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fn open(&mut self, remote: SocketAddr) -> Result<(), ()> {
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// Open new socket.
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if self.socket.is_some() {
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fn open(&mut self) -> Result<(), ()> {
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self.close();
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// If there is already a socket of if remote address is unspecified,
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}
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// do not open a new socket.
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if self.socket.is_some() || self.remote.ip().is_unspecified() {
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// If the remote address is unspecified, don't open a new socket.
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if remote.ip().is_unspecified() {
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return Err(());
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return Err(());
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}
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}
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let mut socket = self.stack.socket().map_err(|_| ())?;
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log::info!("Opening stream");
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log::info!("Opening stream");
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let mut socket = self.stack.socket().or(Err(()))?;
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// Note(unwrap): We only connect with a new socket, so it is guaranteed to not already be
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// Note(unwrap): We only connect with a new socket, so it is guaranteed to not already be
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// bound.
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// bound.
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self.stack.connect(&mut socket, remote).unwrap();
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self.stack.connect(&mut socket, self.remote).unwrap();
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self.socket.replace(socket);
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self.socket.replace(socket);
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@ -304,48 +304,43 @@ impl DataStream {
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/// # Args
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/// # Args
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/// * `remote` - The destination to send stream data to.
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/// * `remote` - The destination to send stream data to.
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pub fn set_remote(&mut self, remote: SocketAddr) {
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pub fn set_remote(&mut self, remote: SocketAddr) {
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// If the remote is identical to what we already have, do nothing.
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// Close socket to be reopened if the remote has changed.
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if remote == self.remote {
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if remote != self.remote {
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return;
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self.close();
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}
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}
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// Open the new remote connection.
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self.open(remote).ok();
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self.remote = remote;
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self.remote = remote;
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}
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}
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/// Process any data for transmission.
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/// Process any data for transmission.
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pub fn process(&mut self) {
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pub fn process(&mut self) {
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// If there's no socket available, try to connect to our remote.
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match self.socket.as_mut() {
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if self.socket.is_none() {
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None => {
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// If we can't open the socket (e.g. we do not have an IP address yet), clear data from
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// If there's no socket available, try to connect to our remote.
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// the queue.
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if self.open().is_ok() {
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if self.open(self.remote).is_err() {
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// If we just successfully opened the socket, flush old data from queue.
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while self.queue.ready() {
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while self.queue.dequeue().is_some() {}
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self.queue.dequeue();
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}
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}
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return;
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}
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}
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}
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Some(handle) => {
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if self.queue.ready() {
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// Dequeue data from the queue into a larger block structure.
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let mut packet =
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DataPacket::new(&mut self.buffer, SUBSAMPLE_RATE);
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while self
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.queue
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.peek()
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.and_then(|batch| packet.add_batch(batch).ok())
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.is_some()
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{
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// Dequeue the batch that we just added to the packet.
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self.queue.dequeue();
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}
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if self.queue.ready() {
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// Transmit the data packet.
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// Dequeue data from the queue into a larger block structure.
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let size = packet.finish();
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let mut packet = DataPacket::new(&mut self.buffer, SUBSAMPLE_RATE);
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self.stack.send(handle, &self.buffer[..size]).ok();
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while self.queue.ready() {
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// Note(unwrap): We check above that the queue is ready before calling this.
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if packet.add_batch(self.queue.peek().unwrap()).is_err() {
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// If we cannot add another batch, break out of the loop and send the packet.
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break;
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}
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}
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// Remove the batch that we just added.
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self.queue.dequeue();
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}
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}
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// Transmit the data block.
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let mut handle = self.socket.as_mut().unwrap();
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let size = packet.finish();
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self.stack.send(&mut handle, &self.buffer[..size]).ok();
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}
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}
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}
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}
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}
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}
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