133 lines
4.6 KiB
Rust
133 lines
4.6 KiB
Rust
use crate::command_parser::Ipv4Config;
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use crate::net::split_ipv4_config;
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use smoltcp::{
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iface::EthernetInterface,
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socket::{SocketHandle, SocketRef, SocketSet, TcpSocket, TcpSocketBuffer},
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time::Instant,
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wire::{IpAddress, IpCidr, Ipv4Address, Ipv4Cidr},
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};
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pub struct SocketState<S> {
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handle: SocketHandle,
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state: S,
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}
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impl<'a, S: Default> SocketState<S> {
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fn new(
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sockets: &mut SocketSet<'a>,
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tcp_rx_storage: &'a mut [u8; TCP_RX_BUFFER_SIZE],
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tcp_tx_storage: &'a mut [u8; TCP_TX_BUFFER_SIZE],
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) -> SocketState<S> {
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let tcp_rx_buffer = TcpSocketBuffer::new(&mut tcp_rx_storage[..]);
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let tcp_tx_buffer = TcpSocketBuffer::new(&mut tcp_tx_storage[..]);
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let tcp_socket = TcpSocket::new(tcp_rx_buffer, tcp_tx_buffer);
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SocketState::<S> {
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handle: sockets.add(tcp_socket),
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state: S::default(),
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}
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}
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}
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/// Number of server sockets and therefore concurrent client
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/// sessions. Many data structures in `Server::run()` correspond to
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/// this const.
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const SOCKET_COUNT: usize = 4;
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const TCP_RX_BUFFER_SIZE: usize = 2048;
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const TCP_TX_BUFFER_SIZE: usize = 2048;
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/// Contains a number of server sockets that get all sent the same
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/// data (through `fmt::Write`).
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pub struct Server<'a, 'b, S> {
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net: EthernetInterface<'a, &'a mut stm32_eth::Eth<'static, 'static>>,
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sockets: SocketSet<'b>,
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states: [SocketState<S>; SOCKET_COUNT],
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}
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impl<'a, 'b, S: Default> Server<'a, 'b, S> {
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/// Run a server with stack-allocated sockets
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pub fn run<F>(net: EthernetInterface<'a, &'a mut stm32_eth::Eth<'static, 'static>>, f: F)
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where
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F: FnOnce(&mut Server<'a, '_, S>),
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{
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macro_rules! create_rtx_storage {
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($rx_storage:ident, $tx_storage:ident) => {
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let mut $rx_storage = [0; TCP_RX_BUFFER_SIZE];
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let mut $tx_storage = [0; TCP_TX_BUFFER_SIZE];
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};
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}
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create_rtx_storage!(tcp_rx_storage0, tcp_tx_storage0);
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create_rtx_storage!(tcp_rx_storage1, tcp_tx_storage1);
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create_rtx_storage!(tcp_rx_storage2, tcp_tx_storage2);
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create_rtx_storage!(tcp_rx_storage3, tcp_tx_storage3);
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let mut sockets_storage: [_; SOCKET_COUNT] = Default::default();
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let mut sockets = SocketSet::new(&mut sockets_storage[..]);
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let states: [SocketState<S>; SOCKET_COUNT] = [
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SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage0, &mut tcp_tx_storage0),
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SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage1, &mut tcp_tx_storage1),
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SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage2, &mut tcp_tx_storage2),
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SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage3, &mut tcp_tx_storage3),
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];
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let mut server = Server {
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states,
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sockets,
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net,
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};
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f(&mut server);
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}
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/// Poll the interface and the sockets
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pub fn poll(&mut self, now: Instant) -> Result<(), smoltcp::Error> {
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// Poll smoltcp EthernetInterface,
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// pass only unexpected smoltcp errors to the caller
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match self.net.poll(&mut self.sockets, now) {
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Ok(_) => Ok(()),
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Err(smoltcp::Error::Malformed) => Ok(()),
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Err(smoltcp::Error::Unrecognized) => Ok(()),
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Err(e) => Err(e),
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}
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}
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/// Iterate over all sockets managed by this server
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pub fn for_each<F: FnMut(SocketRef<TcpSocket>, &mut S)>(&mut self, mut callback: F) {
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for state in &mut self.states {
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let socket = self.sockets.get::<TcpSocket>(state.handle);
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callback(socket, &mut state.state);
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}
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}
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fn set_ipv4_address(&mut self, ipv4_address: Ipv4Cidr) {
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self.net.update_ip_addrs(|addrs| {
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for addr in addrs.iter_mut() {
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if let IpCidr::Ipv4(_) = addr {
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*addr = IpCidr::Ipv4(ipv4_address);
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// done
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break;
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}
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}
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});
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}
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fn set_gateway(&mut self, gateway: Option<Ipv4Address>) {
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let routes = self.net.routes_mut();
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match gateway {
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None => routes.update(|routes_storage| {
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routes_storage.remove(&IpCidr::new(IpAddress::v4(0, 0, 0, 0), 0));
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}),
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Some(gateway) => {
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routes.add_default_ipv4_route(gateway).unwrap();
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}
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}
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}
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pub fn set_ipv4_config(&mut self, config: Ipv4Config) {
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let (address, gateway) = split_ipv4_config(config);
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self.set_ipv4_address(address);
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self.set_gateway(gateway);
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}
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}
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