thermostat/src/server.rs

135 lines
4.7 KiB
Rust

use smoltcp::{
iface::EthernetInterface,
socket::{SocketSet, SocketHandle, TcpSocket, TcpSocketBuffer, SocketRef},
time::Instant,
wire::{IpAddress, IpCidr, Ipv4Address, Ipv4Cidr},
};
use crate::command_parser::Ipv4Config;
use crate::net::split_ipv4_config;
pub struct SocketState<S> {
handle: SocketHandle,
state: S,
}
impl<'a, S: Default> SocketState<S>{
fn new(sockets: &mut SocketSet<'a>, tcp_rx_storage: &'a mut [u8; TCP_RX_BUFFER_SIZE], tcp_tx_storage: &'a mut [u8; TCP_TX_BUFFER_SIZE]) -> SocketState<S> {
let tcp_rx_buffer = TcpSocketBuffer::new(&mut tcp_rx_storage[..]);
let tcp_tx_buffer = TcpSocketBuffer::new(&mut tcp_tx_storage[..]);
let tcp_socket = TcpSocket::new(tcp_rx_buffer, tcp_tx_buffer);
SocketState::<S> {
handle: sockets.add(tcp_socket),
state: S::default()
}
}
}
/// Number of server sockets and therefore concurrent client
/// sessions. Many data structures in `Server::run()` correspond to
/// this const.
const SOCKET_COUNT: usize = 4;
const TCP_RX_BUFFER_SIZE: usize = 2048;
const TCP_TX_BUFFER_SIZE: usize = 2048;
/// Contains a number of server sockets that get all sent the same
/// data (through `fmt::Write`).
pub struct Server<'a, 'b, S> {
net: EthernetInterface<'a, &'a mut stm32_eth::Eth<'static, 'static>>,
sockets: SocketSet<'b>,
states: [SocketState<S>; SOCKET_COUNT],
}
impl<'a, 'b, S: Default> Server<'a, 'b, S> {
/// Run a server with stack-allocated sockets
pub fn run<F>(net: EthernetInterface<'a, &'a mut stm32_eth::Eth<'static, 'static>>, f: F)
where
F: FnOnce(&mut Server<'a, '_, S>),
{
macro_rules! create_rtx_storage {
($rx_storage:ident, $tx_storage:ident) => {
let mut $rx_storage = [0; TCP_RX_BUFFER_SIZE];
let mut $tx_storage = [0; TCP_TX_BUFFER_SIZE];
}
}
create_rtx_storage!(tcp_rx_storage0, tcp_tx_storage0);
create_rtx_storage!(tcp_rx_storage1, tcp_tx_storage1);
create_rtx_storage!(tcp_rx_storage2, tcp_tx_storage2);
create_rtx_storage!(tcp_rx_storage3, tcp_tx_storage3);
let mut sockets_storage: [_; SOCKET_COUNT] = Default::default();
let mut sockets = SocketSet::new(&mut sockets_storage[..]);
let states: [SocketState<S>; SOCKET_COUNT] = [
SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage0, &mut tcp_tx_storage0),
SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage1, &mut tcp_tx_storage1),
SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage2, &mut tcp_tx_storage2),
SocketState::<S>::new(&mut sockets, &mut tcp_rx_storage3, &mut tcp_tx_storage3),
];
let mut server = Server {
states,
sockets,
net,
};
f(&mut server);
}
/// Poll the interface and the sockets
pub fn poll(&mut self, now: Instant) -> Result<(), smoltcp::Error> {
// Poll smoltcp EthernetInterface,
// pass only unexpected smoltcp errors to the caller
match self.net.poll(&mut self.sockets, now) {
Ok(_) => Ok(()),
Err(smoltcp::Error::Malformed) => Ok(()),
Err(smoltcp::Error::Unrecognized) => Ok(()),
Err(e) => Err(e),
}
}
/// Iterate over all sockets managed by this server
pub fn for_each<F: FnMut(SocketRef<TcpSocket>, &mut S)>(&mut self, mut callback: F) {
for state in &mut self.states {
let socket = self.sockets.get::<TcpSocket>(state.handle);
callback(socket, &mut state.state);
}
}
fn set_ipv4_address(&mut self, ipv4_address: Ipv4Cidr) {
self.net.update_ip_addrs(|addrs| {
for addr in addrs.iter_mut() {
match addr {
IpCidr::Ipv4(_) => {
*addr = IpCidr::Ipv4(ipv4_address);
// done
break
}
_ => {
// skip
}
}
}
});
}
fn set_gateway(&mut self, gateway: Option<Ipv4Address>) {
let routes = self.net.routes_mut();
match gateway {
None =>
routes.update(|routes_storage| {
routes_storage.remove(&IpCidr::new(IpAddress::v4(0, 0, 0, 0), 0));
}),
Some(gateway) => {
routes.add_default_ipv4_route(gateway).unwrap();
}
}
}
pub fn set_ipv4_config(&mut self, config: Ipv4Config) {
let (address, gateway) = split_ipv4_config(config);
self.set_ipv4_address(address);
self.set_gateway(gateway);
}
}