678 lines
17 KiB
Rust
678 lines
17 KiB
Rust
// The macros break if the references are taken out, for some reason.
|
||
#![allow(clippy::op_ref)]
|
||
|
||
/*
|
||
* This file provides:
|
||
* ===================
|
||
*
|
||
*
|
||
* (Quaternion)
|
||
*
|
||
* Index<usize>
|
||
* IndexMut<usize>
|
||
* Quaternion × Quaternion
|
||
* Quaternion + Quaternion
|
||
* Quaternion - Quaternion
|
||
* -Quaternion
|
||
* Quaternion × Scalar
|
||
* Quaternion ÷ Scalar
|
||
* Scalar × Quaternion
|
||
*
|
||
* (Unit Quaternion)
|
||
* UnitQuaternion × UnitQuaternion
|
||
* UnitQuaternion × Rotation -> UnitQuaternion
|
||
* Rotation × UnitQuaternion -> UnitQuaternion
|
||
*
|
||
* UnitQuaternion ÷ UnitQuaternion
|
||
* UnitQuaternion ÷ Rotation -> UnitQuaternion
|
||
* Rotation ÷ UnitQuaternion -> UnitQuaternion
|
||
*
|
||
*
|
||
* UnitQuaternion × Point
|
||
* UnitQuaternion × Vector
|
||
* UnitQuaternion × Unit<Vector>
|
||
*
|
||
* NOTE: -UnitQuaternion is already provided by `Unit<T>`.
|
||
*
|
||
*
|
||
* (Assignment Operators)
|
||
*
|
||
* Quaternion ×= Scalar
|
||
* Quaternion ×= Quaternion
|
||
* Quaternion += Quaternion
|
||
* Quaternion -= Quaternion
|
||
*
|
||
* UnitQuaternion ×= UnitQuaternion
|
||
* UnitQuaternion ×= Rotation
|
||
*
|
||
* UnitQuaternion ÷= UnitQuaternion
|
||
* UnitQuaternion ÷= Rotation
|
||
*
|
||
* TODO: Rotation ×= UnitQuaternion
|
||
* TODO: Rotation ÷= UnitQuaternion
|
||
*
|
||
*/
|
||
|
||
use std::ops::{
|
||
Add, AddAssign, Div, DivAssign, Index, IndexMut, Mul, MulAssign, Neg, Sub, SubAssign,
|
||
};
|
||
|
||
use crate::base::dimension::U3;
|
||
use crate::base::storage::Storage;
|
||
use crate::base::{Const, Scalar, Unit, Vector, Vector3};
|
||
use crate::SimdRealField;
|
||
|
||
use crate::geometry::{Point3, Quaternion, Rotation, UnitQuaternion};
|
||
|
||
impl<T: Scalar> Index<usize> for Quaternion<T> {
|
||
type Output = T;
|
||
|
||
#[inline]
|
||
fn index(&self, i: usize) -> &Self::Output {
|
||
&self.coords[i]
|
||
}
|
||
}
|
||
|
||
impl<T: Scalar> IndexMut<usize> for Quaternion<T> {
|
||
#[inline]
|
||
fn index_mut(&mut self, i: usize) -> &mut T {
|
||
&mut self.coords[i]
|
||
}
|
||
}
|
||
|
||
macro_rules! quaternion_op_impl(
|
||
($Op: ident, $op: ident;
|
||
$($Storage: ident: $StoragesBound: ident $(<$($BoundParam: ty),*>)*),*;
|
||
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Result: ty;
|
||
$action: expr; $($lives: tt),*) => {
|
||
impl<$($lives ,)* T: SimdRealField $(, $Storage: $StoragesBound $(<$($BoundParam),*>)*)*> $Op<$Rhs> for $Lhs
|
||
where T::Element: SimdRealField {
|
||
type Output = $Result;
|
||
|
||
#[inline]
|
||
fn $op($lhs, $rhs: $Rhs) -> Self::Output {
|
||
$action
|
||
}
|
||
}
|
||
}
|
||
);
|
||
|
||
// Quaternion + Quaternion
|
||
quaternion_op_impl!(
|
||
Add, add;
|
||
;
|
||
self: &'a Quaternion<T>, rhs: &'b Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(&self.coords + &rhs.coords);
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Add, add;
|
||
;
|
||
self: &'a Quaternion<T>, rhs: Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(&self.coords + rhs.coords);
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Add, add;
|
||
;
|
||
self: Quaternion<T>, rhs: &'b Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(self.coords + &rhs.coords);
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Add, add;
|
||
;
|
||
self: Quaternion<T>, rhs: Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(self.coords + rhs.coords); );
|
||
|
||
// Quaternion - Quaternion
|
||
quaternion_op_impl!(
|
||
Sub, sub;
|
||
;
|
||
self: &'a Quaternion<T>, rhs: &'b Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(&self.coords - &rhs.coords);
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Sub, sub;
|
||
;
|
||
self: &'a Quaternion<T>, rhs: Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(&self.coords - rhs.coords);
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Sub, sub;
|
||
;
|
||
self: Quaternion<T>, rhs: &'b Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(self.coords - &rhs.coords);
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Sub, sub;
|
||
;
|
||
self: Quaternion<T>, rhs: Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::from(self.coords - rhs.coords); );
|
||
|
||
// Quaternion × Quaternion
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a Quaternion<T>, rhs: &'b Quaternion<T>, Output = Quaternion<T>;
|
||
Quaternion::new(
|
||
self[3].clone() * rhs[3].clone() - self[0].clone() * rhs[0].clone() - self[1].clone() * rhs[1].clone() - self[2].clone() * rhs[2].clone(),
|
||
self[3].clone() * rhs[0].clone() + self[0].clone() * rhs[3].clone() + self[1].clone() * rhs[2].clone() - self[2].clone() * rhs[1].clone(),
|
||
self[3].clone() * rhs[1].clone() - self[0].clone() * rhs[2].clone() + self[1].clone() * rhs[3].clone() + self[2].clone() * rhs[0].clone(),
|
||
self[3].clone() * rhs[2].clone() + self[0].clone() * rhs[1].clone() - self[1].clone() * rhs[0].clone() + self[2].clone() * rhs[3].clone());
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a Quaternion<T>, rhs: Quaternion<T>, Output = Quaternion<T>;
|
||
self * &rhs;
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: Quaternion<T>, rhs: &'b Quaternion<T>, Output = Quaternion<T>;
|
||
&self * rhs;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: Quaternion<T>, rhs: Quaternion<T>, Output = Quaternion<T>;
|
||
&self * &rhs; );
|
||
|
||
// UnitQuaternion × UnitQuaternion
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
UnitQuaternion::new_unchecked(self.quaternion() * rhs.quaternion());
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
self * &rhs;
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: &'b UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
&self * rhs;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
&self * &rhs; );
|
||
|
||
// UnitQuaternion ÷ UnitQuaternion
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
#[allow(clippy::suspicious_arithmetic_impl)] { self * rhs.inverse() };
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
self / &rhs;
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: &'b UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
&self / rhs;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: UnitQuaternion<T>, Output = UnitQuaternion<T>;
|
||
&self / &rhs; );
|
||
|
||
// UnitQuaternion × Rotation
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
// TODO: can we avoid the conversion from a rotation matrix?
|
||
self * UnitQuaternion::<T>::from_rotation_matrix(rhs);
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
self * UnitQuaternion::<T>::from_rotation_matrix(&rhs);
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: &'b Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
self * UnitQuaternion::<T>::from_rotation_matrix(rhs);
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
self * UnitQuaternion::<T>::from_rotation_matrix(&rhs); );
|
||
|
||
// UnitQuaternion ÷ Rotation
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
// TODO: can we avoid the conversion to a rotation matrix?
|
||
self / UnitQuaternion::<T>::from_rotation_matrix(rhs);
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
self / UnitQuaternion::<T>::from_rotation_matrix(&rhs);
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: &'b Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
self / UnitQuaternion::<T>::from_rotation_matrix(rhs);
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: Rotation<T, 3>,
|
||
Output = UnitQuaternion<T>;
|
||
self / UnitQuaternion::<T>::from_rotation_matrix(&rhs); );
|
||
|
||
// Rotation × UnitQuaternion
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a Rotation<T, 3>, rhs: &'b UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
// TODO: can we avoid the conversion from a rotation matrix?
|
||
UnitQuaternion::<T>::from_rotation_matrix(self) * rhs;
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a Rotation<T, 3>, rhs: UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
UnitQuaternion::<T>::from_rotation_matrix(self) * rhs;
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: Rotation<T, 3>, rhs: &'b UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
UnitQuaternion::<T>::from_rotation_matrix(&self) * rhs;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: Rotation<T, 3>, rhs: UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
UnitQuaternion::<T>::from_rotation_matrix(&self) * rhs; );
|
||
|
||
// Rotation ÷ UnitQuaternion
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: &'a Rotation<T, 3>, rhs: &'b UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
// TODO: can we avoid the conversion from a rotation matrix?
|
||
UnitQuaternion::<T>::from_rotation_matrix(self) / rhs;
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: &'a Rotation<T, 3>, rhs: UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
UnitQuaternion::<T>::from_rotation_matrix(self) / rhs;
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: Rotation<T, 3>, rhs: &'b UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
UnitQuaternion::<T>::from_rotation_matrix(&self) / rhs;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Div, div;
|
||
;
|
||
self: Rotation<T, 3>, rhs: UnitQuaternion<T>,
|
||
Output = UnitQuaternion<T>;
|
||
UnitQuaternion::<T>::from_rotation_matrix(&self) / rhs; );
|
||
|
||
// UnitQuaternion × Vector
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b Vector<T, Const<3>, SB>,
|
||
Output = Vector3<T>;
|
||
{
|
||
let two: T = crate::convert(2.0f64);
|
||
let t = self.as_ref().vector().cross(rhs) * two;
|
||
let cross = self.as_ref().vector().cross(&t);
|
||
|
||
t * self.as_ref().scalar() + cross + rhs
|
||
};
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: &'a UnitQuaternion<T>, rhs: Vector<T, U3, SB>,
|
||
Output = Vector3<T>;
|
||
self * &rhs;
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: UnitQuaternion<T>, rhs: &'b Vector<T, U3, SB>,
|
||
Output = Vector3<T>;
|
||
&self * rhs;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: UnitQuaternion<T>, rhs: Vector<T, U3, SB>,
|
||
Output = Vector3<T>;
|
||
&self * &rhs; );
|
||
|
||
// UnitQuaternion × Point
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b Point3<T>,
|
||
Output = Point3<T>;
|
||
Point3::from(self * &rhs.coords);
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: &'a UnitQuaternion<T>, rhs: Point3<T>,
|
||
Output = Point3<T>;
|
||
Point3::from(self * rhs.coords);
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: &'b Point3<T>,
|
||
Output = Point3<T>;
|
||
Point3::from(self * &rhs.coords);
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
;
|
||
self: UnitQuaternion<T>, rhs: Point3<T>,
|
||
Output = Point3<T>;
|
||
Point3::from(self * rhs.coords); );
|
||
|
||
// UnitQuaternion × Unit<Vector>
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: &'a UnitQuaternion<T>, rhs: &'b Unit<Vector<T, U3, SB>>,
|
||
Output = Unit<Vector3<T>>;
|
||
Unit::new_unchecked(self * rhs.as_ref());
|
||
'a, 'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: &'a UnitQuaternion<T>, rhs: Unit<Vector<T, U3, SB>>,
|
||
Output = Unit<Vector3<T>>;
|
||
Unit::new_unchecked(self * rhs.into_inner());
|
||
'a);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: UnitQuaternion<T>, rhs: &'b Unit<Vector<T, U3, SB>>,
|
||
Output = Unit<Vector3<T>>;
|
||
Unit::new_unchecked(self * rhs.as_ref());
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
Mul, mul;
|
||
SB: Storage<T, Const<3>> ;
|
||
self: UnitQuaternion<T>, rhs: Unit<Vector<T, U3, SB>>,
|
||
Output = Unit<Vector3<T>>;
|
||
Unit::new_unchecked(self * rhs.into_inner()); );
|
||
|
||
macro_rules! scalar_op_impl(
|
||
($($Op: ident, $op: ident, $OpAssign: ident, $op_assign: ident);* $(;)*) => {$(
|
||
impl<T: SimdRealField> $Op<T> for Quaternion<T>
|
||
where T::Element: SimdRealField {
|
||
type Output = Quaternion<T>;
|
||
|
||
#[inline]
|
||
fn $op(self, n: T) -> Self::Output {
|
||
Quaternion::from(self.coords.$op(n))
|
||
}
|
||
}
|
||
|
||
impl<'a, T: SimdRealField> $Op<T> for &'a Quaternion<T>
|
||
where T::Element: SimdRealField {
|
||
type Output = Quaternion<T>;
|
||
|
||
#[inline]
|
||
fn $op(self, n: T) -> Self::Output {
|
||
Quaternion::from((&self.coords).$op(n))
|
||
}
|
||
}
|
||
|
||
impl<T: SimdRealField> $OpAssign<T> for Quaternion<T>
|
||
where T::Element: SimdRealField {
|
||
|
||
#[inline]
|
||
fn $op_assign(&mut self, n: T) {
|
||
self.coords.$op_assign(n)
|
||
}
|
||
}
|
||
)*}
|
||
);
|
||
|
||
scalar_op_impl!(
|
||
Mul, mul, MulAssign, mul_assign;
|
||
Div, div, DivAssign, div_assign;
|
||
);
|
||
|
||
macro_rules! left_scalar_mul_impl(
|
||
($($T: ty),* $(,)*) => {$(
|
||
impl Mul<Quaternion<$T>> for $T {
|
||
type Output = Quaternion<$T>;
|
||
|
||
#[inline]
|
||
fn mul(self, right: Quaternion<$T>) -> Self::Output {
|
||
Quaternion::from(self * right.coords)
|
||
}
|
||
}
|
||
|
||
impl<'b> Mul<&'b Quaternion<$T>> for $T {
|
||
type Output = Quaternion<$T>;
|
||
|
||
#[inline]
|
||
fn mul(self, right: &'b Quaternion<$T>) -> Self::Output {
|
||
Quaternion::from(self * &right.coords)
|
||
}
|
||
}
|
||
)*}
|
||
);
|
||
|
||
left_scalar_mul_impl!(f32, f64);
|
||
|
||
impl<T: SimdRealField> Neg for Quaternion<T>
|
||
where
|
||
T::Element: SimdRealField,
|
||
{
|
||
type Output = Quaternion<T>;
|
||
|
||
#[inline]
|
||
fn neg(self) -> Self::Output {
|
||
Self::Output::from(-self.coords)
|
||
}
|
||
}
|
||
|
||
impl<'a, T: SimdRealField> Neg for &'a Quaternion<T>
|
||
where
|
||
T::Element: SimdRealField,
|
||
{
|
||
type Output = Quaternion<T>;
|
||
|
||
#[inline]
|
||
fn neg(self) -> Self::Output {
|
||
Self::Output::from(-&self.coords)
|
||
}
|
||
}
|
||
|
||
macro_rules! quaternion_op_impl(
|
||
($OpAssign: ident, $op_assign: ident;
|
||
$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty $(=> $VDimA: ty, $VDimB: ty)*;
|
||
$action: expr; $($lives: tt),*) => {
|
||
impl<$($lives ,)* T: SimdRealField> $OpAssign<$Rhs> for $Lhs
|
||
where T::Element: SimdRealField {
|
||
|
||
#[inline]
|
||
fn $op_assign(&mut $lhs, $rhs: $Rhs) {
|
||
$action
|
||
}
|
||
}
|
||
}
|
||
);
|
||
|
||
// Quaternion += Quaternion
|
||
quaternion_op_impl!(
|
||
AddAssign, add_assign;
|
||
self: Quaternion<T>, rhs: &'b Quaternion<T>;
|
||
self.coords += &rhs.coords;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
AddAssign, add_assign;
|
||
self: Quaternion<T>, rhs: Quaternion<T>;
|
||
self.coords += rhs.coords; );
|
||
|
||
// Quaternion -= Quaternion
|
||
quaternion_op_impl!(
|
||
SubAssign, sub_assign;
|
||
self: Quaternion<T>, rhs: &'b Quaternion<T>;
|
||
self.coords -= &rhs.coords;
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
SubAssign, sub_assign;
|
||
self: Quaternion<T>, rhs: Quaternion<T>;
|
||
self.coords -= rhs.coords; );
|
||
|
||
// Quaternion ×= Quaternion
|
||
quaternion_op_impl!(
|
||
MulAssign, mul_assign;
|
||
self: Quaternion<T>, rhs: &'b Quaternion<T>;
|
||
{
|
||
let res = &*self * rhs;
|
||
// TODO: will this be optimized away?
|
||
self.coords.copy_from(&res.coords);
|
||
};
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
MulAssign, mul_assign;
|
||
self: Quaternion<T>, rhs: Quaternion<T>;
|
||
*self *= &rhs; );
|
||
|
||
// UnitQuaternion ×= UnitQuaternion
|
||
quaternion_op_impl!(
|
||
MulAssign, mul_assign;
|
||
self: UnitQuaternion<T>, rhs: &'b UnitQuaternion<T>;
|
||
{
|
||
let res = &*self * rhs;
|
||
self.as_mut_unchecked().coords.copy_from(&res.as_ref().coords);
|
||
};
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
MulAssign, mul_assign;
|
||
self: UnitQuaternion<T>, rhs: UnitQuaternion<T>;
|
||
*self *= &rhs; );
|
||
|
||
// UnitQuaternion ÷= UnitQuaternion
|
||
quaternion_op_impl!(
|
||
DivAssign, div_assign;
|
||
self: UnitQuaternion<T>, rhs: &'b UnitQuaternion<T>;
|
||
{
|
||
let res = &*self / rhs;
|
||
self.as_mut_unchecked().coords.copy_from(&res.as_ref().coords);
|
||
};
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
DivAssign, div_assign;
|
||
self: UnitQuaternion<T>, rhs: UnitQuaternion<T>;
|
||
*self /= &rhs; );
|
||
|
||
// UnitQuaternion ×= Rotation
|
||
quaternion_op_impl!(
|
||
MulAssign, mul_assign;
|
||
self: UnitQuaternion<T>, rhs: &'b Rotation<T, 3>;
|
||
{
|
||
let res = &*self * rhs;
|
||
self.as_mut_unchecked().coords.copy_from(&res.as_ref().coords);
|
||
};
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
MulAssign, mul_assign;
|
||
self: UnitQuaternion<T>, rhs: Rotation<T, 3>;
|
||
*self *= &rhs; );
|
||
|
||
// UnitQuaternion ÷= Rotation
|
||
quaternion_op_impl!(
|
||
DivAssign, div_assign;
|
||
self: UnitQuaternion<T>, rhs: &'b Rotation<T, 3>;
|
||
{
|
||
let res = &*self / rhs;
|
||
self.as_mut_unchecked().coords.copy_from(&res.as_ref().coords);
|
||
};
|
||
'b);
|
||
|
||
quaternion_op_impl!(
|
||
DivAssign, div_assign;
|
||
self: UnitQuaternion<T>, rhs: Rotation<T, 3>;
|
||
*self /= &rhs; );
|