464 lines
13 KiB
Rust
464 lines
13 KiB
Rust
use std::ops::{Div, DivAssign, Mul, MulAssign};
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use alga::general::Real;
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use base::allocator::Allocator;
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use base::constraint::{DimEq, ShapeConstraint};
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use base::dimension::{Dim, U1, U2};
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use base::storage::{Storage, StorageMut};
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use base::{DefaultAllocator, Matrix, Unit, Vector, Vector2};
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use geometry::{Isometry, Point2, Rotation, Similarity, Translation, UnitComplex};
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/*
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* This file provides:
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* ===================
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*
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* UnitComplex × UnitComplex
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* UnitComplex × Rotation -> UnitComplex
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* Rotation × UnitComplex -> UnitComplex
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*
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* UnitComplex ÷ UnitComplex
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* UnitComplex ÷ Rotation -> UnitComplex
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* Rotation ÷ UnitComplex -> UnitComplex
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*
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*
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* UnitComplex × Point
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* UnitComplex × Vector
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* UnitComplex × Unit<T>
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*
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* UnitComplex × Isometry<UnitComplex>
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* UnitComplex × Similarity<UnitComplex>
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* UnitComplex × Translation -> Isometry<UnitComplex>
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*
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* NOTE: -UnitComplex is already provided by `Unit<T>`.
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*
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* (Assignment Operators)
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*
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* UnitComplex ×= UnitComplex
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* UnitComplex ×= Rotation
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*
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* UnitComplex ÷= UnitComplex
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* UnitComplex ÷= Rotation
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*
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* Rotation ×= UnitComplex
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* Rotation ÷= UnitComplex
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*
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*/
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// UnitComplex × UnitComplex
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impl<N: Real> Mul<Self> for UnitComplex<N> {
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type Output = Self;
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#[inline]
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fn mul(self, rhs: Self) -> Self {
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Unit::new_unchecked(self.into_inner() * rhs.into_inner())
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}
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}
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impl<'a, N: Real> Mul<UnitComplex<N>> for &'a UnitComplex<N> {
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type Output = UnitComplex<N>;
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#[inline]
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fn mul(self, rhs: UnitComplex<N>) -> Self::Output {
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Unit::new_unchecked(self.complex() * rhs.into_inner())
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}
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}
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impl<'b, N: Real> Mul<&'b UnitComplex<N>> for UnitComplex<N> {
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type Output = Self;
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#[inline]
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fn mul(self, rhs: &'b UnitComplex<N>) -> Self::Output {
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Unit::new_unchecked(self.into_inner() * rhs.complex())
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}
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}
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impl<'a, 'b, N: Real> Mul<&'b UnitComplex<N>> for &'a UnitComplex<N> {
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type Output = UnitComplex<N>;
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#[inline]
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fn mul(self, rhs: &'b UnitComplex<N>) -> Self::Output {
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Unit::new_unchecked(self.complex() * rhs.complex())
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}
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}
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// UnitComplex ÷ UnitComplex
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impl<N: Real> Div<Self> for UnitComplex<N> {
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type Output = Self;
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#[inline]
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fn div(self, rhs: Self) -> Self::Output {
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Unit::new_unchecked(self.into_inner() * rhs.conjugate().into_inner())
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}
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}
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impl<'a, N: Real> Div<UnitComplex<N>> for &'a UnitComplex<N> {
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type Output = UnitComplex<N>;
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#[inline]
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fn div(self, rhs: UnitComplex<N>) -> Self::Output {
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Unit::new_unchecked(self.complex() * rhs.conjugate().into_inner())
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}
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}
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impl<'b, N: Real> Div<&'b UnitComplex<N>> for UnitComplex<N> {
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type Output = Self;
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#[inline]
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fn div(self, rhs: &'b UnitComplex<N>) -> Self::Output {
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Unit::new_unchecked(self.into_inner() * rhs.conjugate().into_inner())
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}
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}
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impl<'a, 'b, N: Real> Div<&'b UnitComplex<N>> for &'a UnitComplex<N> {
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type Output = UnitComplex<N>;
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#[inline]
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fn div(self, rhs: &'b UnitComplex<N>) -> Self::Output {
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Unit::new_unchecked(self.complex() * rhs.conjugate().into_inner())
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}
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}
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macro_rules! complex_op_impl(
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($Op: ident, $op: ident;
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($RDim: ident, $CDim: ident) $(for $Storage: ident: $StoragesBound: ident $(<$($BoundParam: ty),*>)*),*;
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$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Result: ty;
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$action: expr; $($lives: tt),*) => {
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impl<$($lives ,)* N: Real $(, $Storage: $StoragesBound $(<$($BoundParam),*>)*)*> $Op<$Rhs> for $Lhs
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where DefaultAllocator: Allocator<N, $RDim, $CDim> {
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type Output = $Result;
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#[inline]
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fn $op($lhs, $rhs: $Rhs) -> Self::Output {
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$action
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}
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}
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}
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);
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macro_rules! complex_op_impl_all(
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($Op: ident, $op: ident;
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($RDim: ident, $CDim: ident) $(for $Storage: ident: $StoragesBound: ident $(<$($BoundParam: ty),*>)*),*;
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$lhs: ident: $Lhs: ty, $rhs: ident: $Rhs: ty, Output = $Result: ty;
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[val val] => $action_val_val: expr;
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[ref val] => $action_ref_val: expr;
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[val ref] => $action_val_ref: expr;
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[ref ref] => $action_ref_ref: expr;) => {
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complex_op_impl!($Op, $op;
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($RDim, $CDim) $(for $Storage: $StoragesBound $(<$($BoundParam),*>)*),*;
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$lhs: $Lhs, $rhs: $Rhs, Output = $Result;
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$action_val_val; );
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complex_op_impl!($Op, $op;
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($RDim, $CDim) $(for $Storage: $StoragesBound $(<$($BoundParam),*>)*),*;
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$lhs: &'a $Lhs, $rhs: $Rhs, Output = $Result;
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$action_ref_val; 'a);
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complex_op_impl!($Op, $op;
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($RDim, $CDim) $(for $Storage: $StoragesBound $(<$($BoundParam),*>)*),*;
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$lhs: $Lhs, $rhs: &'b $Rhs, Output = $Result;
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$action_val_ref; 'b);
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complex_op_impl!($Op, $op;
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($RDim, $CDim) $(for $Storage: $StoragesBound $(<$($BoundParam),*>)*),*;
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$lhs: &'a $Lhs, $rhs: &'b $Rhs, Output = $Result;
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$action_ref_ref; 'a, 'b);
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}
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);
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// UnitComplex × Rotation
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complex_op_impl_all!(
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Mul, mul;
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(U2, U2);
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self: UnitComplex<N>, rhs: Rotation<N, U2>, Output = UnitComplex<N>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => self * UnitComplex::from_rotation_matrix(rhs);
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);
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// UnitComplex ÷ Rotation
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complex_op_impl_all!(
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Div, div;
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(U2, U2);
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self: UnitComplex<N>, rhs: Rotation<N, U2>, Output = UnitComplex<N>;
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[val val] => &self / &rhs;
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[ref val] => self / &rhs;
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[val ref] => &self / rhs;
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[ref ref] => self * UnitComplex::from_rotation_matrix(rhs).inverse();
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);
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// Rotation × UnitComplex
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complex_op_impl_all!(
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Mul, mul;
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(U2, U2);
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self: Rotation<N, U2>, rhs: UnitComplex<N>, Output = UnitComplex<N>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => UnitComplex::from_rotation_matrix(self) * rhs;
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);
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// Rotation ÷ UnitComplex
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complex_op_impl_all!(
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Div, div;
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(U2, U2);
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self: Rotation<N, U2>, rhs: UnitComplex<N>, Output = UnitComplex<N>;
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[val val] => &self / &rhs;
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[ref val] => self / &rhs;
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[val ref] => &self / rhs;
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[ref ref] => UnitComplex::from_rotation_matrix(self) * rhs.inverse();
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);
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// UnitComplex × Point
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1);
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self: UnitComplex<N>, rhs: Point2<N>, Output = Point2<N>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => Point2::from(self * &rhs.coords);
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);
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// UnitComplex × Vector
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1) for S: Storage<N, U2>;
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self: UnitComplex<N>, rhs: Vector<N, U2, S>, Output = Vector2<N>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => {
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let i = self.as_ref().im;
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let r = self.as_ref().re;
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Vector2::new(r * rhs[0] - i * rhs[1], i * rhs[0] + r * rhs[1])
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};
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);
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// UnitComplex × Unit<Vector>
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1) for S: Storage<N, U2>;
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self: UnitComplex<N>, rhs: Unit<Vector<N, U2, S>>, Output = Unit<Vector2<N>>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => Unit::new_unchecked(self * rhs.as_ref());
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);
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// UnitComplex × Isometry<UnitComplex>
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1);
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self: UnitComplex<N>, rhs: Isometry<N, U2, UnitComplex<N>>,
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Output = Isometry<N, U2, UnitComplex<N>>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => {
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let shift = self * &rhs.translation.vector;
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Isometry::from_parts(Translation::from(shift), self * &rhs.rotation)
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};
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);
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// UnitComplex × Similarity<UnitComplex>
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1);
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self: UnitComplex<N>, rhs: Similarity<N, U2, UnitComplex<N>>,
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Output = Similarity<N, U2, UnitComplex<N>>;
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[val val] => &self * &rhs;
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[ref val] => self * &rhs;
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[val ref] => &self * rhs;
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[ref ref] => Similarity::from_isometry(self * &rhs.isometry, rhs.scaling());
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);
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// UnitComplex × Translation
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1);
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self: UnitComplex<N>, rhs: Translation<N, U2>,
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Output = Isometry<N, U2, UnitComplex<N>>;
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[val val] => Isometry::from_parts(Translation::from(&self * rhs.vector), self);
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[ref val] => Isometry::from_parts(Translation::from( self * rhs.vector), self.clone());
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[val ref] => Isometry::from_parts(Translation::from(&self * &rhs.vector), self);
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[ref ref] => Isometry::from_parts(Translation::from( self * &rhs.vector), self.clone());
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);
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// Translation × UnitComplex
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complex_op_impl_all!(
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Mul, mul;
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(U2, U1);
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self: Translation<N, U2>, right: UnitComplex<N>,
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Output = Isometry<N, U2, UnitComplex<N>>;
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[val val] => Isometry::from_parts(self, right);
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[ref val] => Isometry::from_parts(self.clone(), right);
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[val ref] => Isometry::from_parts(self, right.clone());
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[ref ref] => Isometry::from_parts(self.clone(), right.clone());
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);
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// UnitComplex ×= UnitComplex
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impl<N: Real> MulAssign<UnitComplex<N>> for UnitComplex<N> {
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#[inline]
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fn mul_assign(&mut self, rhs: UnitComplex<N>) {
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*self = &*self * rhs
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}
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}
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impl<'b, N: Real> MulAssign<&'b UnitComplex<N>> for UnitComplex<N> {
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#[inline]
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fn mul_assign(&mut self, rhs: &'b UnitComplex<N>) {
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*self = &*self * rhs
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}
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}
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// UnitComplex /= UnitComplex
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impl<N: Real> DivAssign<UnitComplex<N>> for UnitComplex<N> {
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#[inline]
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fn div_assign(&mut self, rhs: UnitComplex<N>) {
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*self = &*self / rhs
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}
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}
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impl<'b, N: Real> DivAssign<&'b UnitComplex<N>> for UnitComplex<N> {
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#[inline]
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fn div_assign(&mut self, rhs: &'b UnitComplex<N>) {
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*self = &*self / rhs
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}
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}
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// UnitComplex ×= Rotation
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impl<N: Real> MulAssign<Rotation<N, U2>> for UnitComplex<N>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn mul_assign(&mut self, rhs: Rotation<N, U2>) {
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*self = &*self * rhs
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}
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}
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impl<'b, N: Real> MulAssign<&'b Rotation<N, U2>> for UnitComplex<N>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn mul_assign(&mut self, rhs: &'b Rotation<N, U2>) {
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*self = &*self * rhs
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}
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}
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// UnitComplex ÷= Rotation
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impl<N: Real> DivAssign<Rotation<N, U2>> for UnitComplex<N>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn div_assign(&mut self, rhs: Rotation<N, U2>) {
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*self = &*self / rhs
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}
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}
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impl<'b, N: Real> DivAssign<&'b Rotation<N, U2>> for UnitComplex<N>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn div_assign(&mut self, rhs: &'b Rotation<N, U2>) {
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*self = &*self / rhs
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}
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}
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// Rotation ×= UnitComplex
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impl<N: Real> MulAssign<UnitComplex<N>> for Rotation<N, U2>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn mul_assign(&mut self, rhs: UnitComplex<N>) {
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self.mul_assign(rhs.to_rotation_matrix())
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}
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}
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impl<'b, N: Real> MulAssign<&'b UnitComplex<N>> for Rotation<N, U2>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn mul_assign(&mut self, rhs: &'b UnitComplex<N>) {
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self.mul_assign(rhs.to_rotation_matrix())
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}
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}
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// Rotation ÷= UnitComplex
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impl<N: Real> DivAssign<UnitComplex<N>> for Rotation<N, U2>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn div_assign(&mut self, rhs: UnitComplex<N>) {
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self.div_assign(rhs.to_rotation_matrix())
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}
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}
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impl<'b, N: Real> DivAssign<&'b UnitComplex<N>> for Rotation<N, U2>
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where DefaultAllocator: Allocator<N, U2, U2>
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{
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#[inline]
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fn div_assign(&mut self, rhs: &'b UnitComplex<N>) {
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self.div_assign(rhs.to_rotation_matrix())
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}
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}
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// Matrix = UnitComplex * Matrix
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impl<N: Real> UnitComplex<N> {
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/// Performs the multiplication `rhs = self * rhs` in-place.
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pub fn rotate<R2: Dim, C2: Dim, S2: StorageMut<N, R2, C2>>(
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&self,
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rhs: &mut Matrix<N, R2, C2, S2>,
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) where
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ShapeConstraint: DimEq<R2, U2>,
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{
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assert_eq!(
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rhs.nrows(),
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2,
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"Unit complex rotation: the input matrix must have exactly two rows."
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);
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let i = self.as_ref().im;
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let r = self.as_ref().re;
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for j in 0..rhs.ncols() {
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unsafe {
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let a = *rhs.get_unchecked((0, j));
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let b = *rhs.get_unchecked((1, j));
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*rhs.get_unchecked_mut((0, j)) = r * a - i * b;
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*rhs.get_unchecked_mut((1, j)) = i * a + r * b;
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}
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}
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}
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/// Performs the multiplication `lhs = lhs * self` in-place.
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pub fn rotate_rows<R2: Dim, C2: Dim, S2: StorageMut<N, R2, C2>>(
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&self,
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lhs: &mut Matrix<N, R2, C2, S2>,
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) where
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ShapeConstraint: DimEq<C2, U2>,
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{
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assert_eq!(
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lhs.ncols(),
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2,
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"Unit complex rotation: the input matrix must have exactly two columns."
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);
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let i = self.as_ref().im;
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let r = self.as_ref().re;
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// FIXME: can we optimize that to iterate on one column at a time ?
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for j in 0..lhs.nrows() {
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unsafe {
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let a = *lhs.get_unchecked((j, 0));
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let b = *lhs.get_unchecked((j, 1));
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*lhs.get_unchecked_mut((j, 0)) = r * a + i * b;
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*lhs.get_unchecked_mut((j, 1)) = -i * a + r * b;
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}
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}
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}
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}
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