nalgebra/tests/geometry/dual_quaternion.rs

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#![cfg(feature = "arbitrary")]
#![allow(non_snake_case)]
use na::{
Isometry3, Point3, Translation3, UnitQuaternion, UnitDualQuaternion, Vector3,
};
quickcheck!(
fn isometry_equivalence(iso: Isometry3<f64>, p: Point3<f64>, v: Vector3<f64>) -> bool {
let dq = UnitDualQuaternion::from_isometry(&iso);
relative_eq!(iso * p, dq * p, epsilon = 1.0e-7)
&& relative_eq!(iso * v, dq * v, epsilon = 1.0e-7)
}
fn inverse_is_identity(i: UnitDualQuaternion<f64>, p: Point3<f64>, v: Vector3<f64>) -> bool {
let ii = i.inverse();
relative_eq!(i * ii, UnitDualQuaternion::identity(), epsilon = 1.0e-7)
&& relative_eq!(ii * i, UnitDualQuaternion::identity(), epsilon = 1.0e-7)
&& relative_eq!((i * ii) * p, p, epsilon = 1.0e-7)
&& relative_eq!((ii * i) * p, p, epsilon = 1.0e-7)
&& relative_eq!((i * ii) * v, v, epsilon = 1.0e-7)
&& relative_eq!((ii * i) * v, v, epsilon = 1.0e-7)
}
fn multiply_equals_alga_transform(
dq: UnitDualQuaternion<f64>, v: Vector3<f64>, p: Point3<f64>
) -> bool {
dq * v == dq.transform_vector(&v)
&& dq * p == dq.transform_point(&p)
&& relative_eq!(
dq.inverse() * v,
dq.inverse_transform_vector(&v),
epsilon = 1.0e-7
)
&& relative_eq!(
dq.inverse() * p,
dq.inverse_transform_point(&p),
epsilon = 1.0e-7
)
}
#[cfg_attr(rustfmt, rustfmt_skip)]
fn composition(
dq: UnitDualQuaternion<f64>,
uq: UnitQuaternion<f64>,
t: Translation3<f64>,
v: Vector3<f64>,
p: Point3<f64>
) -> bool {
// (rotation × dual quaternion) * point = rotation × (dual quaternion * point)
relative_eq!((uq * dq) * v, uq * (dq * v), epsilon = 1.0e-7) &&
relative_eq!((uq * dq) * p, uq * (dq * p), epsilon = 1.0e-7) &&
// (dual quaternion × rotation) * point = dual quaternion × (rotation * point)
relative_eq!((dq * uq) * v, dq * (uq * v), epsilon = 1.0e-7) &&
relative_eq!((dq * uq) * p, dq * (uq * p), epsilon = 1.0e-7) &&
// (translation × dual quaternion) * point = translation × (dual quaternion * point)
relative_eq!((t * dq) * v, (dq * v), epsilon = 1.0e-7) &&
relative_eq!((t * dq) * p, t * (dq * p), epsilon = 1.0e-7) &&
// (dual quaternion × translation) * point = dual quaternion × (translation * point)
relative_eq!((dq * t) * v, dq * v, epsilon = 1.0e-7) &&
relative_eq!((dq * t) * p, dq * (t * p), epsilon = 1.0e-7)
}
#[cfg_attr(rustfmt, rustfmt_skip)]
fn all_op_exist(
dq: UnitDualQuaternion<f64>,
uq: UnitQuaternion<f64>,
t: Translation3<f64>,
v: Vector3<f64>,
p: Point3<f64>
) -> bool {
let iMi = dq * dq;
let iMuq = dq * uq;
let iDi = dq / dq;
let iDuq = dq / uq;
let iMp = dq * p;
let iMv = dq * v;
let iMt = dq * t;
let tMi = t * dq;
let tMuq = t * uq;
let uqMi = uq * dq;
let uqDi = uq / dq;
let uqMt = uq * t;
let mut iMt1 = dq;
let mut iMt2 = dq;
let mut iMi1 = dq;
let mut iMi2 = dq;
let mut iMuq1 = dq;
let mut iMuq2 = dq;
let mut iDi1 = dq;
let mut iDi2 = dq;
let mut iDuq1 = dq;
let mut iDuq2 = dq;
iMt1 *= t;
iMt2 *= &t;
iMi1 *= dq;
iMi2 *= &dq;
iMuq1 *= uq;
iMuq2 *= &uq;
iDi1 /= dq;
iDi2 /= &dq;
iDuq1 /= uq;
iDuq2 /= &uq;
iMt == iMt1
&& iMt == iMt2
&& iMi == iMi1
&& iMi == iMi2
&& iMuq == iMuq1
&& iMuq == iMuq2
&& iDi == iDi1
&& iDi == iDi2
&& iDuq == iDuq1
&& iDuq == iDuq2
&& iMi == &dq * &dq
&& iMi == dq * &dq
&& iMi == &dq * dq
&& iMuq == &dq * &uq
&& iMuq == dq * &uq
&& iMuq == &dq * uq
&& iDi == &dq / &dq
&& iDi == dq / &dq
&& iDi == &dq / dq
&& iDuq == &dq / &uq
&& iDuq == dq / &uq
&& iDuq == &dq / uq
&& iMp == &dq * &p
&& iMp == dq * &p
&& iMp == &dq * p
&& iMv == &dq * &v
&& iMv == dq * &v
&& iMv == &dq * v
&& iMt == &dq * &t
&& iMt == dq * &t
&& iMt == &dq * t
&& tMi == &t * &dq
&& tMi == t * &dq
&& tMi == &t * dq
&& tMuq == &t * &uq
&& tMuq == t * &uq
&& tMuq == &t * uq
&& uqMi == &uq * &dq
&& uqMi == uq * &dq
&& uqMi == &uq * dq
&& uqDi == &uq / &dq
&& uqDi == uq / &dq
&& uqDi == &uq / dq
&& uqMt == &uq * &t
&& uqMt == uq * &t
&& uqMt == &uq * t
}
);